Commit Graph

450 Commits

Author SHA1 Message Date
Thorsten Ball
3a0d3cee87
Compute scrollbar markers asynchronously (#10080)
Refs #9647
Fixes https://github.com/zed-industries/zed/issues/9792

This pull request moves the computation of scrollbar markers off the
main thread, to prevent them from grinding the editor to a halt when we
have a lot of them (e.g., when there are lots of search results on a
large file). With these changes we also avoid generating multiple quads
for adjacent markers, thus fixing an issue where we stop drawing other
primitives because we've drawn too many quads in the scrollbar.

Release Notes:

- Improved editor performance when displaying lots of search results,
diagnostics, or symbol highlights in the scrollbar
([#9792](https://github.com/zed-industries/zed/issues/9792)).

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan <nathan@zed.dev>
2024-04-03 12:21:17 +02:00
Mikayla Maki
1da2441e7b
Fix assorted linux issues (#10061)
- Fix a bug where modifiers would be dispatched before they changed
- Add a secondary modifier
- Improve keybindings

Release Notes:

- N/A
2024-04-01 17:22:59 -07:00
白山風露
94c51c6ac9
Windows: Enable clippy deny warnings (#9920)
~Waiting #9918~

Release Notes:

- N/A
2024-03-28 11:55:35 -04:00
Kirill Bulatov
ce37885f49
Use different icons for terminal tasks (#9876) 2024-03-27 20:49:10 +01:00
Stanislav Alekseev
85fdcef564
Do not enable venv in terminal for bash-like oneshot task invocations (#8444)
Release Notes:
- Work around #8334 by only activating venv in the terminal not in tasks
(see #8440 for a proper solution)
- To use venv modify your tasks in the following way:
```json
{
  "label": "Python main.py",
  "command": "sh",
  "args": ["-c", "source .venv/bin/activate && python3 main.py"]
}
```

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2024-03-21 19:40:33 +02:00
apricotbucket28
d8e32c3e3c
linux: scrolling improvements (#9103)
This PR adjusts scrolling to be a lot faster on Linux and also makes
terminal scrolling work.

For Wayland, it makes scrolling faster by handling the `AxisValue120`
event (which also allows high-resolution scrolling on supported mice)
On X11, changed the 1 line per scroll to 3.

### Different solutions

I tried replicating Chromium's scrolling behaviour, but it was
inconsistent in X11/Wayland and found it too fast on Wayland. Plus, it
also didn't match VSCode, since it seems that they do something
different.

Release Notes:

- Made scrolling faster on Linux
- Made terminal scroll on Linux
2024-03-18 14:50:29 -07:00
Kirill Bulatov
dcdd1ece1c
Small improvements of the task terminal spawn behavior (#9399)
* Add a `reveal: always|never` field in task definitions from tasks.json
, allowing to customize task terminal behavior on spawn
* Ensure reveal: always reveals the terminal even if the old task is
already running


Release Notes:

- Added a `reveal: always|never` (`always` is a default) field in task
definitions from tasks.json , allowing to customize task terminal
behavior on spawn

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2024-03-15 18:32:59 +02:00
dalton-oliveira
41d8ba12ec
Remove wezterm fork from dependencie (#8998)
Improves build time by removing wezterm dependency
([#8604](https://github.com/zed-industries/zed/issues/8604)).

Release Notes:

- N/A
2024-03-12 21:27:40 +02:00
Antonio Scandurra
4700d33728
Fix flickering (#9012)
See https://zed.dev/channel/gpui-536

Fixes https://github.com/zed-industries/zed/issues/9010
Fixes https://github.com/zed-industries/zed/issues/8883
Fixes https://github.com/zed-industries/zed/issues/8640
Fixes https://github.com/zed-industries/zed/issues/8598
Fixes https://github.com/zed-industries/zed/issues/8579
Fixes https://github.com/zed-industries/zed/issues/8363
Fixes https://github.com/zed-industries/zed/issues/8207


### Problem

After transitioning Zed to GPUI 2, we started noticing that interacting
with the mouse on many UI elements would lead to a pretty annoying
flicker. The main issue with the old approach was that hover state was
calculated based on the previous frame. That is, when computing whether
a given element was hovered in the current frame, we would use
information about the same element in the previous frame.

However, inspecting the previous frame tells us very little about what
should be hovered in the current frame, as elements in the current frame
may have changed significantly.

### Solution

This pull request's main contribution is the introduction of a new
`after_layout` phase when redrawing the window. The key idea is that
we'll give every element a chance to register a hitbox (see
`ElementContext::insert_hitbox`) before painting anything. Then, during
the `paint` phase, elements can determine whether they're the topmost
and draw their hover state accordingly.

We are also removing the ability to give an arbitrary z-index to
elements. Instead, we will follow the much simpler painter's algorithm.
That is, an element that gets painted after will be drawn on top of an
element that got painted earlier. Elements can still escape their
current "stacking context" by using the new `ElementContext::defer_draw`
method (see `Overlay` for an example). Elements drawn using this method
will still be logically considered as being children of their original
parent (for keybinding, focus and cache invalidation purposes) but their
layout and paint passes will be deferred until the currently-drawn
element is done.

With these changes we also reworked geometry batching within the
`Scene`. The new approach uses an AABB tree to determine geometry
occlusion, which allows the GPU to render non-overlapping geometry in
parallel.

### Performance

Performance is slightly better than on `main` even though this new
approach is more correct and we're maintaining an extra data structure
(the AABB tree).


![before_after](https://github.com/zed-industries/zed/assets/482957/c8120b07-1dbd-4776-834a-d040e569a71e)

Release Notes:

- Fixed a bug that was causing popovers to flicker.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
2024-03-11 10:45:57 +01:00
Small White
e85d484952
Fix terminal on Windows (#8999)
### Description

Since [this PR](https://github.com/alacritty/alacritty/pull/7796) has
been merged, so we can delete the `todo`s in `terminal` module.


Release Notes:

- N/A
2024-03-07 15:54:58 -08:00
Mikayla Maki
8a92d28663
Remove todo! comments (#8981)
Switching fully to normal `todo` style

Release Notes:

- N/A
2024-03-06 18:25:20 -08:00
Kirill Bulatov
ae5ec9224c
Small fixes to task modal & long commands (#8974)
* Show the entire task tooltip on terminal tab hover:
<img width="979" alt="Screenshot 2024-03-07 at 01 40 56"
src="https://github.com/zed-industries/zed/assets/2690773/bc274a5c-70f6-4f3d-87b4-04aff3594089">

* Scroll to the end of the query when a menu label is reused as a query:
<img width="658" alt="Screenshot 2024-03-07 at 01 41 03"
src="https://github.com/zed-industries/zed/assets/2690773/972857f4-36db-49dc-8fa1-dd15e0470660">

Release Notes:

- Improved task modal UX with long bash-like commands
2024-03-07 03:21:11 +02:00
Kirpal Grewal
b622dcbc64
Enable clippy::cast_abs_to_unsigned (#8912)
Thankfully this one is a simple, single change that also prevents
overflow in the `abs()`
2024-03-06 12:21:48 -05:00
Marshall Bowers
22fe03913c
Move Clippy configuration to the workspace level (#8891)
This PR moves the Clippy configuration up to the workspace level.

We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.

Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:

```toml
[lints]
workspace = true
```

This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "initialization_options": {
        "check": {
          "command": "clippy"
        }
      }
    }
  }
```

Release Notes:

- N/A
2024-03-05 12:01:17 -05:00
Mikayla Maki
0717d30389
Move windows up to workspace dependency (#8786)
This way we can keep track of what we're using.

Release Notes:

- N/A
2024-03-03 11:58:31 -08:00
Ezekiel Warren
36d9b3d483
windows: get pid with win32 api (#8785)
While trying to get mouse/keyboard support in for Windows I ran into a
stack overflow issue related to the pid being `-1`. Getting the proper
process ID seems to fix it.

Release Notes:

- Fixed stack overflow on Windows
2024-03-03 11:42:36 -08:00
Marshall Bowers
bfc648553f
Enable clippy::bool_comparison (#8769)
This PR enables the
[`clippy::bool_comparison`](https://rust-lang.github.io/rust-clippy/master/index.html#/bool_comparison)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-03 10:34:30 -05:00
Marshall Bowers
fe04f69caf
Enable clippy::useless_conversion (#8767)
This PR enables the
[`clippy::useless_conversion`](https://rust-lang.github.io/rust-clippy/master/index.html#/useless_conversion)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-03 10:22:55 -05:00
Marshall Bowers
fc8e515fe8
Enable clippy::too_many_arguments (#8734)
This PR enables the
[`clippy::too_many_arguments`](https://rust-lang.github.io/rust-clippy/master/index.html#/too_many_arguments)
rule.

I opted to add `#[allow(clippy::too_many_arguments)]` on the individual
violations, as reworking them to take fewer arguments is a more involved
task.

Release Notes:

- N/A
2024-03-02 18:42:05 -05:00
Marshall Bowers
9735912965
Enable clippy::clone_on_copy (#8728)
This PR enables the
[`clippy::clone_on_copy`](https://rust-lang.github.io/rust-clippy/master/index.html#/clone_on_copy)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 17:37:48 -05:00
Marshall Bowers
12440d5e0d
terminal: Make rgb_for_index take a u8 instead of a &u8 (#8726)
This PR makes the `rgb_for_index` take a `u8` instead of a `&u8`.

`u8` is `Copy` and is only 1 byte, so there really isn't any reason to
pass a reference to it.

Release Notes:

- N/A
2024-03-02 16:51:46 -05:00
Marshall Bowers
4b81b15cad
Enable clippy::useless_conversion (#8724)
This PR enables the
[`clippy::useless_conversion`](https://rust-lang.github.io/rust-clippy/master/index.html#/useless_conversion)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 16:31:47 -05:00
Brian Donovan
a84a3c0ebe
docs: Fix "it's" typos that should be "its" (#8690)
These all meant to use the possessive "its" rather than the contraction
of "it is".
2024-03-01 20:32:27 -05:00
Andrew Lygin
37f7957826
Setting to show/hide terminal title (#8559)
This PR adds settings for hiding title (breadcrumbs) from the terminal
toolbar. If the title is hidden, the toolbar disappears completely.

Example:

```json
"terminal": {
  "toolbar": {
    "title": true,
  }
}
```

[The PR that added the "toolbar"
setting](https://github.com/zed-industries/zed/pull/7338) didn't affect
toolbars of the terminals that are placed in the editor pane. This PR
fixes that.


Release Notes:

- Added support for configuring the terminal toolbar ([8125](https://github.com/zed-industries/zed/issues/8125))
2024-03-01 23:37:02 +02:00
Nathan Sobo
4cc4f08a53
Remove ! from todo!() in comments (#8643)
This practice makes it difficult to locate todo!s in my code when I'm
working. Let's take out the bang if we want to keep doing this.

Release Notes:

- N/A
2024-02-29 18:19:05 -07:00
Dzmitry Malyshau
cb75c57fc0
Cleanup dependencies (part 4) (#8468)
Follow-up to #8425 . Final part - adds the CI check.

Release Notes:
- N/A
2024-02-27 20:41:49 +02:00
Dzmitry Malyshau
a44fc24445
Clean up many small dependencies (part 3) (#8425)
Follow-up to #8353

Release Notes:
- N/A
2024-02-26 11:08:57 +02:00
Marshall Bowers
d8276b0f0d
Hoist itertools dependency to workspace level (#8417)
This PR hoists the `itertools` dependency to the workspace level.

Release Notes:

- N/A
2024-02-25 20:37:52 -05:00
Marshall Bowers
b29946130e
Hoist languages crate's dependencies to the workspace level (#8394)
This PR hoists all of the dependencies of the `languages` crate to the
workspace level.

Release Notes:

- N/A
2024-02-25 12:02:59 -05:00
Chase Bellisime
d1b58601a1
Add plus and dollar sign to terminal paths (#8321)
After fix (file path is now clickable):
<img width="1019" alt="Screenshot 2024-02-23 at 8 59 45 PM"
src="https://github.com/zed-industries/zed/assets/63214891/cbdcb0f5-cd58-436b-9980-f657436f2bc0">

Before fix:
<img width="936" alt="Screenshot 2024-02-23 at 9 15 25 PM"
src="https://github.com/zed-industries/zed/assets/63214891/72d27155-a708-4b8d-a0b6-85d1e9031627">

Release Notes:

- Fixed an issue with terminal paths not allowing links when the path
included `+` or `$` symbols.
([#8256](https://github.com/zed-industries/zed/issues/#8256)).
2024-02-24 21:39:34 +02:00
Kirill Bulatov
2679457b02
Rename runnables into tasks (#8119)
Release Notes:

- N/A
2024-02-21 14:56:43 +02:00
Kirill Bulatov
c97ecc7326
Add initial CI job for Windows target (#8088)
Clippy is disabled for now, due to many warnings in both `gpui` and
other code, see
https://github.com/zed-industries/zed/actions/runs/7980269779/job/21789529800
for more details.

Also, due to `#!/usr/bin/env bash` shebang in the `script/clippy`, it
starts in Windows CI with `shell: C:\Program Files\Git\bin\bash.EXE
-euxo pipefail {0}`

https://github.com/zed-industries/zed/actions/runs/7980269779/job/21789529800#step:4:3
It seems more appropriate to use PowerShell instead.

See `todo!("windows")` for all stubbed places currently.

Release Notes:

- N/A
2024-02-21 00:35:29 +02:00
Kirill Bulatov
0d2ad67b27
Add settings to configure terminal scroll limit (#8063)
Fixes https://github.com/zed-industries/zed/issues/7550
Also set maximum allowed to runnables' terminals.


Release Notes:

- Added settings to configure terminal scroll limit
([7550](https://github.com/zed-industries/zed/issues/7550))
2024-02-20 16:14:59 +02:00
白山風露
77974a4367
Stubbing unix-dependent values on Windows (#8036)
Release Notes:

- N/A
2024-02-19 17:41:35 -08:00
白山風露
0037f0b2fd
Avoid dependencies build errors on Windows (#7827)
This is a compilation of fixes for errors that appeared in dependent
crates in Windows.

- wezterm (zed-industries/wezterm#1)
- tree-sitter-svelte (Himujjal/tree-sitter-svelte#54)
- tree-sitter-uiua (shnarazk/tree-sitter-uiua#25)
- tree-sitter-haskell (I sent a PR, but upstream source is regenerated
and no longer errors.)

Release Notes:

- N/A
2024-02-19 16:44:24 -08:00
Piotr Osiewicz
f17d0b5729
Add static Runnables (#8009)
Part of #7108

This PR includes just the static runnables part. We went with **not**
having a dedicated panel for runnables.
This is just a 1st PR out of N, as we want to start exploring the
dynamic runnables front. Still, all that work is going to happen once
this gets merged.

Release Notes:

- Added initial, static Runnables support to Zed. Such runnables are defined in
`runnables.json` file (accessible via `zed: open runnables` action) and
they can be spawned with `runnables: spawn` action.

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Pitor <pitor@zed.dev>
Co-authored-by: Beniamin <beniamin@zagan.be>
2024-02-19 18:41:43 +02:00
Kirill Bulatov
83cffdde1f
Use collections::{HashMap, HashSet} instead of its std:: counterpart (#7502) 2024-02-07 19:06:03 +02:00
Antonio Scandurra
55129d4d6c
Revert "Use Fx* variants of HashMap and HashSet everywhere in Zed" (#7492)
Reverts zed-industries/zed#7481

This would regress performance because we'd be using the standard
library's hash maps everywhere, so reverting for now.
2024-02-07 13:16:22 +01:00
Kirill Bulatov
eb236302c2
Use Fx* variants of HashMap and HashSet everywhere in Zed (#7481)
Release Notes:

- N/A
2024-02-07 09:45:37 +02:00
Conrad Irwin
9fd221271a
Go back to an alacritty release (#7474)
Release Notes:

- N/A
2024-02-06 20:58:38 -07:00
Piotr Osiewicz
743f9b345f
chore: Move workspace dependencies to workspace.dependencies (#7454)
We should prefer referring to local deps via `.workspace = true` from
now on.

Release Notes:

- N/A
2024-02-06 20:41:36 +01:00
Robin Pfäffle
06674a21f9
Add support for relative terminal links (#7303)
Allow opening file paths relative to terminal's cwd


https://github.com/zed-industries/zed/assets/67913738/413a1107-541e-4c25-ae7c-cbe45469d452


Release Notes:

- Added support for opening file paths relative to terminal's cwd
([#7144](https://github.com/zed-industries/zed/issues/7144)).

---------

Co-authored-by: Kirill <kirill@zed.dev>
2024-02-03 17:04:27 +02:00
Conrad Irwin
583273b6ee
Bump alacritty to fix some panics (#7313)
Release Notes:

- Fixed some panics in the Terminal
([#6835](https://github.com/zed-industries/zed/issues/6835)).
2024-02-02 20:39:51 -07:00
Marshall Bowers
e338f34097
Sort dependencies in Cargo.toml files (#7126)
This PR sorts the dependency lists in our `Cargo.toml` files so that
they are in alphabetical order.

This should make them easier to visually scan when looking for a
dependency.

Apologies in advance for any merge conflicts 🙈 

Release Notes:

- N/A
2024-01-30 21:41:29 -05:00
Hans
4af542567c
Fix a spelling typo (#7059)
Release notes: N/A
2024-01-30 11:40:33 +02:00
Marshall Bowers
0cb8b0e451
Clean up Cargo.toml files (#7044)
This PR cleans up some inconsistencies in the `Cargo.toml` files that
were driving me crazy.

Release Notes:

- N/A
2024-01-29 23:47:20 -05:00
Piotr Osiewicz
0a0a866dd5
Licenses: change license fields in Cargo.toml to AGPL-3.0-or-later. (#5535)
Release Notes:
- N/A
2024-01-27 13:51:16 +01:00
Piotr Osiewicz
1761e60362
Improve performance of JSON schema creation (#6770)
JSON LSP adapter now caches the schema. `workspace_configuration` is
back to being async, and we are also no longer asking for font names
twice while constructing the schema.
Release Notes:
- Improved performance when opening the .json files.

---------

Co-authored-by: Kirill <kirill@zed.dev>
2024-01-26 19:54:45 +01:00
Thorsten Ball
698108ac8b Setup env correctly after upgrading alacritty_terminal
Co-Authored-By: Antonio <antonio@zed.dev>
2024-01-26 10:42:07 +01:00
Thorsten Ball
0aa1b1f070 Remove unused import 2024-01-26 09:38:06 +01:00