Commit Graph

419 Commits

Author SHA1 Message Date
Piotr Osiewicz
de14e339be
chore: Fix build with latest nightly. (#9467)
Related: #7770



Release Notes:

- N/A
2024-03-17 22:29:58 +01:00
白山風露
c2b42e2bab
Windows: direct load DCompositionWaitForCompositorClock and fallback (#9351)
…timer

Fix: #9166

Release Notes:

- N/A
2024-03-15 17:17:26 -07:00
Robin Pfäffle
eecbafb94e
Add JSDoc syntax highlighting support (#7826)
![SCR-20240215-mokn](https://github.com/zed-industries/zed/assets/67913738/17750eb5-bf48-4e23-adc5-0f7a5e15a41b)

Closes #4926

Release Notes:

- Added support for [JSDoc](https://jsdoc.app) syntax highlighting
([#7224](https://github.com/zed-industries/zed/issues/7224)).
2024-03-15 15:17:06 -06:00
Mikayla Maki
328aa2cc95
Cross-platform titlebar (#9405)
This PR reverts https://github.com/zed-industries/zed/pull/9392 and
fixes the regressions that led to the reversion.

Release Notes:

- N/A

---------

Co-authored-by: Ezekiel Warren <ezekiel@seaube.com>
2024-03-15 10:40:58 -07:00
Thorsten Ball
5bf0c8ed2d
Revert "windows: better looking titlebar" and follow-up (#9392)
This reverts #9053 and #9375 because they introduced a regression on
`main` that broke the titlebars on macOS:


![image](https://github.com/zed-industries/zed/assets/1185253/d046003b-5c66-4a42-9385-623f5d58c9a4)

Two things are off:

- Left padding is missing
- Titlebar height is less than it was before, which means the
traffic-light buttons are not centered vertically

What @as-cii and I noticed while looking into this: the `cfg!(macos)`
macros that were used don't work like that. You need to check for
`cfg!(target = "macos")` etc. Means that on macOS we never used the
macOS-specific code because the condition was always false.

Overall height, we're not sure about.

Release Notes:

- N/A
2024-03-15 12:25:51 +01:00
Ezekiel Warren
948b3827c8
windows: better looking titlebar (#9053)
~~work in progress. not ready for review. made for visibility only, but
feel free to comment :)~~

TODO:
- [x] add close/min/max buttons (to be rendered with gpui)
- [x] snap layout support
- [x] fix issues with clicking items in titlebar
- [x] cleanup/document

Release Notes:

- Added custom windows titlebar

![](https://media.discordapp.net/attachments/1208481909676576818/1216985375969378324/caption-buttons-working.gif?ex=660260f4&is=65efebf4&hm=53a17af6e2f233eba54302a5adb9efe23900f4d6f6d1d854bec887120789130c&=)

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-03-14 17:20:30 -07:00
Marshall Bowers
a92dcccf48
Enable clippy::non_canonical_clone_impl (#9373)
This PR enables the
[`clippy::non_canonical_clone_impl`](https://rust-lang.github.io/rust-clippy/master/index.html#/non_canonical_clone_impl)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-14 18:49:51 -04:00
张小白
845eb64615
Windows: IME support (#9188)
Waiting for #9180 to be merged.

The behavior of IME windows is consistent with VS Code.



https://github.com/zed-industries/zed/assets/14981363/14913219-7345-4fec-9cc5-623d0c60acc9




Release Notes:
- N/A
2024-03-14 15:29:25 -07:00
Marshall Bowers
4939d23bd3
Enable clippy::derive_ord_xor_partial_ord (#9371)
This PR enables the
[`clippy::derive_ord_xor_partial_ord`](https://rust-lang.github.io/rust-clippy/master/index.html#/derive_ord_xor_partial_ord)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-14 17:55:57 -04:00
Marshall Bowers
14cdafb0a8
Enable clippy::eq_op (#9369)
This PR enables the
[`clippy::eq_op`](https://rust-lang.github.io/rust-clippy/master/index.html#/eq_op)
rule and fixes the outstanding violations.

Enabling this rule seems to have caught two bugs!

Release Notes:

- N/A
2024-03-14 17:05:07 -04:00
Marshall Bowers
a78576a6db
Allow clippy::single_range_in_vec_init as a permanent rule (#9366)
This PR promotes the allowance of the
[`clippy::single_range_in_vec_init`](https://rust-lang.github.io/rust-clippy/master/index.html#/single_range_in_vec_init)
rule to a permanent one.

This rule complains about a pretty common pattern we use that doesn't
seem to have any adverse effects, so we're going to continue allowing
this rule.

Release Notes:

- N/A
2024-03-14 16:02:03 -04:00
Marshall Bowers
7f3f296e81
Enable clippy::await_holding_lock (#9362)
This PR enables the
[`clippy::await_holding_lock`](https://rust-lang.github.io/rust-clippy/master/index.html#/await_holding_lock)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-14 15:24:19 -04:00
Kirpal Grewal
61225ecef7
Enable clippy::never_loop (#9006)
Three changes: two of which are changing `while let` construct to `if
let` as they unconditionally broke and one of which was removing a loop
in the `start_default_prettier` as it unconditionally broke in the
control flow for match installation task: the diff for this is larger
than needed as removing the loop changed a lot of indentation for
`rustfmt`.
2024-03-14 14:07:50 -04:00
张小白
cbf960e979
Windows: make fs to use workspace windows crate (#9350)
Release Notes:

- N/A
2024-03-14 10:43:06 -07:00
张小白
36cbfbfb94
windows: Better keyboard input support (#9180)
### Description

Currently, there are some issues with input handling on Windows:

#### 1. Direct crash when encountering IME input.



https://github.com/zed-industries/zed/assets/14981363/598f7272-1948-4a42-99c5-2ef7b9162a1e


#### 2. Handling messages every 1/60 seconds in the main thread. Despite
being named "immediate_handle," it's not exactly immediate.

```rust
// actually halt here
let wait_result =
    unsafe { DCompositionWaitForCompositorClock(Some(&[self.inner.event]), INFINITE) };

// compositor clock ticked so we should draw a frame
if wait_result == 1 {
    unsafe { invalidate_thread_windows(GetCurrentThreadId()) };

    while unsafe { PeekMessageW(&mut msg, HWND::default(), 0, 0, PM_REMOVE) }.as_bool()
```

#### 3. According to Windows recommendations, character input should be
obtained using `WM_CHAR` instead of `WM_KEYDOWN`. Additionally, there
are problems with the handling within `WM_CHAR`.

```rust
fn handle_char_msg(&self, wparam: WPARAM) -> LRESULT {
        let mut callbacks = self.callbacks.borrow_mut();
        if let Some(callback) = callbacks.input.as_mut() {
            let modifiers = self.current_modifiers();
            let msg_char = wparam.0 as u8 as char; // these are u16 chars, cant treat them as u8
```

And, we don't handle `WM_SYSKEYDOWN` properly, which leads to `Alt + F4`
not working.

Release Notes:

- N/A
2024-03-13 12:10:22 -07:00
Piotr Osiewicz
aeb2a98058
chore: Move new util deps to workspace level (#9250)
I've missed a comment from @maxdeviant on #9247 before hitting merge;
mea culpa

Release Notes:

- N/A
2024-03-13 00:37:10 +01:00
Piotr Osiewicz
34f09bae4f
chore: Clean up util dependencies. (#9247)
This allows this crate to start building sooner + it reduces our total
build graph size by 13 units (1104 -> 1091).

Release Notes:

- N.A
2024-03-13 00:10:49 +01:00
dalton-oliveira
41d8ba12ec
Remove wezterm fork from dependencie (#8998)
Improves build time by removing wezterm dependency
([#8604](https://github.com/zed-industries/zed/issues/8604)).

Release Notes:

- N/A
2024-03-12 21:27:40 +02:00
Bennet Bo Fenner
d362588055
markdown preview: highlight code blocks (#9087)
![image](https://github.com/zed-industries/zed/assets/53836821/e20acd87-9680-4e1c-818d-7ae900bf0e31)

Release Notes:

- Added syntax highlighting to code blocks in markdown preview
- Fixed scroll position in markdown preview when editing a markdown file
(#9208)
2024-03-12 12:54:12 +02:00
Max Brunsfeld
dfcc143ead
Rename 'project_core' crate to 'worktree', make it just about worktrees (#9189)
This is just a refactor. I noticed that we now have a `project_core`
crate, which mainly contains the `Worktree` type and its private
helpers, plus the project's settings.

In this PR, I've renamed that crate to `worktree` and did some minor
simplification to its module structure. I also extracted a new
`WorktreeSettings` settings type from the `ProjectSettings`, so that the
worktree settings could live in the worktree crate. This way, the crate
is now exclusively about worktree logic.

Release Notes:

- N/A
2024-03-11 11:35:27 -07:00
Jason Wen
456efb53ad
windows: Add file dialog using IFileOpenDialog (#8919)
Release Notes:

- Added a file dialog for Windows
2024-03-08 20:07:48 -08:00
Max Brunsfeld
8a6264d933
Provide wasm extensions with APIs needed for using pre-installed LSP binaries (#9085)
In this PR, we've added two new methods that LSP extensions can call:
* `shell_env()`, for retrieving the environment variables set in the
user's default shell in the worktree
* `which(command)`, for looking up paths to an executable (accounting
for the user's shell env in the worktree)

To test this out, we moved the `uiua` language support into an
extension. We went ahead and removed the built-in support, since this
language is extremely obscure. Sorry @mikayla-maki. To continue coding
in Uiua in Zed, for now you can `Add Dev Extension` from the extensions
pane, and select the `extensions/uiua` directory in the Zed repo. Very
soon, we'll support publishing these extensions so that you'll be able
to just install it normally.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-08 17:18:06 -05:00
Max Brunsfeld
51ebe0eb01
Allow wasm extensions to do arbitrary file I/O in their own directory to install language servers (#9043)
This PR provides WASM extensions with write access to their own specific
working directory under the Zed `extensions` dir. This directory is set
as the extensions `current_dir` when they run. Extensions can return
relative paths from the `Extension::language_server_command` method, and
those relative paths will be interpreted relative to this working dir.

With this functionality, most language servers that we currently build
into zed can be installed using extensions.

Release Notes:

- N/A
2024-03-08 08:49:27 -08:00
张小白
a550b9cecf
Impl prompts and savefile dialog on Windows (#9009)
### Description
This is a part of #8809 , and this PR dose not include `open file
dialog`, as I already saw two PRs impl this.



https://github.com/zed-industries/zed/assets/14981363/3223490a-de77-4892-986f-97cf85aec3ae




Release Notes:

- N/A
2024-03-08 08:14:47 -08:00
Small White
b50f86735f
Impl drag-drop action for Windows (#8959)
### Description

This is a part of #8809 



https://github.com/zed-industries/zed/assets/14981363/2b085b9d-8b83-4ac7-8b84-07c679760eba




Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-07 15:59:48 -08:00
d1y
b5370cd15a
Remove git_commit syntax highlighting from core Zed (#9025)
Fallback to extension
https://github.com/zed-industries/extensions/pull/307

Release Notes:

- Remove git_commit syntax highlighting from Zed core, `git-firefly` extension replaced that

Co-authored-by: William Desportes <williamdes@wdes.fr>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2024-03-07 20:23:44 +02:00
Kirpal Grewal
85e6bc94e9
Enable clippy::suspicious_to_owned (#9004)
Another small change: calling to owned on the `Cow` was cloning the
`Cow`, not its contents and so calling `clone` makes this more explicit
2024-03-07 11:30:40 -05:00
Conrad Irwin
75a42c27db
Migrate from scrypt to sha256. (#8969)
This reduces the server time to compute the hash from 40ms to 5µs,
which should remove this as a noticable chunk of CPU time in production.

(An attacker who has access to our database will now need only 10^54
years of CPU time instead of 10^58 to brute force a token).

Release Notes:

- Improved sign in latency by 40ms.
2024-03-06 20:51:43 -07:00
Bennet Bo Fenner
8be4b4d75d
Support emoji shortcodes in chat (#8455)
Completes: https://github.com/zed-industries/zed/issues/7299

Suggestions


https://github.com/zed-industries/zed/assets/53836821/2a81ba89-4634-4d94-8370-6f76ff3e9403

Automatically replacing shortcodes without using the completions (only
enabled when `message_editor` > `auto_replace_emoji_shortcode` is
enabled in the settings):


https://github.com/zed-industries/zed/assets/53836821/10ef2b4b-c67b-4202-b958-332a37dc088e






Release Notes:

- Added autocompletion for emojis in chat when typing emoji shortcodes
([#7299](https://github.com/zed-industries/zed/issues/7299)).
- Added support for automatically replacing emoji shortcodes in chat
(e.g. typing "👋" will be converted to "👋")

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-03-06 19:18:29 -07:00
Max Brunsfeld
675ae24964
Add a command for building and installing a locally-developed Zed extension (#8781)
This PR adds an `zed: Install Local Extension` action, which lets you
select a path to a folder containing a Zed extension, and install that .
When you select a directory, the extension will be compiled (both the
Tree-sitter grammars and the Rust code for the extension itself) and
installed as a Zed extension, using a symlink.

### Details

A few dependencies are needed to build an extension:
* The Rust `wasm32-wasi` target. This is automatically installed if
needed via `rustup`.
* A wasi-preview1 adapter WASM module, for building WASM components with
Rust. This is automatically downloaded if needed from a `wasmtime`
GitHub release
* For building Tree-sitter parsers, a distribution of `wasi-sdk`. This
is automatically downloaded if needed from a `wasi-sdk` GitHub release.

The downloaded artifacts are cached in a support directory called
`Zed/extensions/build`.

### Tasks

UX

* [x] Show local extensions in the Extensions view
* [x] Provide a button for recompiling a linked extension
* [x] Make this action discoverable by adding a button for it on the
Extensions view
* [ ] Surface errors (don't just write them to the Zed log)

Packaging

* [ ] Create a separate executable that performs the extension
compilation. We'll switch the packaging system in our
[extensions](https://github.com/zed-industries/extensions) repo to use
this binary, so that there is one canonical definition of how to
build/package an extensions.

### Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-06 15:35:22 -08:00
Small White
af87fb98d0
Implement more GPUI services on windows. (#8940)
### Description

This is a part of #8809 , impl the following functions:

- `os_version`
- `local_timezone`
- `double_click_interval`
- `set_cursor_style`
- `open_url`
- `reveal_path`

Release Notes:
- N/A

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-06 12:48:43 -08:00
Ezekiel Warren
06035dadea
windows: more frequent frame requests (#8921)
Note rust analyzer running in background now without keyboard/mouse
movement.

![](https://media.discordapp.net/attachments/1208481909676576818/1214769879098597416/high-framerate-windows.gif?ex=65fa519c&is=65e7dc9c&hm=4c9ba72fa3c3c548964e46d9c07f0c0bf9545ed9a9ae11495101dcae5db06d59&=)

Release Notes:

- Improved frame rate on Windows
2024-03-06 11:54:33 -08:00
Kirpal Grewal
b622dcbc64
Enable clippy::cast_abs_to_unsigned (#8912)
Thankfully this one is a simple, single change that also prevents
overflow in the `abs()`
2024-03-06 12:21:48 -05:00
Kirpal Grewal
bca98caa07
Enable clippy::unnecessary_to_owned (#8908)
lint for `unnecessary_to_owned` and fix the sole violation in the
codebase
2024-03-05 17:28:58 -05:00
Marshall Bowers
addfcdea8d
Enable clippy::implied_bounds_in_impls (#8906)
This PR enables the
[`clippy::implied_bounds_in_impls`](https://rust-lang.github.io/rust-clippy/master/index.html#/implied_bounds_in_impls)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-05 16:04:55 -05:00
Marshall Bowers
9e66d48ccd
Enable clippy::cmp_owned (#8899)
This PR enables the
[`clippy::cmp_owned`](https://rust-lang.github.io/rust-clippy/master/index.html#/cmp_owned)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-05 14:36:53 -05:00
Marshall Bowers
b6af393e6d
Enable clippy::borrow_deref_ref (#8894)
This PR enables the
[`clippy::borrow_deref_ref`](https://rust-lang.github.io/rust-clippy/master/index.html#/borrow_deref_ref)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-05 12:24:54 -05:00
Marshall Bowers
22fe03913c
Move Clippy configuration to the workspace level (#8891)
This PR moves the Clippy configuration up to the workspace level.

We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.

Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:

```toml
[lints]
workspace = true
```

This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "initialization_options": {
        "check": {
          "command": "clippy"
        }
      }
    }
  }
```

Release Notes:

- N/A
2024-03-05 12:01:17 -05:00
Dzmitry Malyshau
52f750b216
Update blade to latest: work around Intel+NVidia driver bug (#8811)
Picks up https://github.com/kvark/blade/pull/92
Should unblock some of the unhappy users.
Upstream bug - https://gitlab.freedesktop.org/mesa/mesa/-/issues/4688

Release Notes:
- N/A
2024-03-05 08:48:34 -08:00
Ezekiel Warren
36c4831806
windows: mouse and keyboard (#8791)
Windows mouse and keyboard working! I also tweaked the message loop so
that it didn't get stuck. The peek message loop was almost never
returning for me during testing.

Release Notes:

- Added windows mouse and keyboard support

![windows-mouse-and-keyboard](https://github.com/zed-industries/zed/assets/1284289/08578fbf-0cb2-4e44-bab1-3c4f0291ea4b)
2024-03-05 08:35:07 -08:00
Dzmitry Malyshau
d286c56ebb
Optimize rustybuzz and ttf-parser in Dev (#8873)
This PR improves the `draw()` time from hundreds to about 30ms, so
roughly 10x.
It makes Zed quite usable in Dev profile.

Release Notes:
- N/A
2024-03-05 06:37:28 -08:00
Mikayla Maki
0717d30389
Move windows up to workspace dependency (#8786)
This way we can keep track of what we're using.

Release Notes:

- N/A
2024-03-03 11:58:31 -08:00
Marshall Bowers
c9a509c805
Add cargo xtask clippy (#8722)
This PR sets up a `cargo xtask clippy` command for running `cargo
clippy` with our defined set of options.

The intent is to make this easier to manage as we start enabling more
Clippy rules.

Release Notes:

- N/A
2024-03-02 14:46:02 -05:00
Marshall Bowers
8c3ae8b264
Upgrade bitflags to v2.4.2 (#8693)
This PR upgrades our [`bitflags`](https://crates.io/crates/bitflags)
dependency to v2.4.2.

This also fixes an error that was seen when running `clippy`:

```
error: &-masking with zero
  --> crates/fsevent/src/fsevent.rs:19:1
   |
19 | / bitflags! {
20 | |   #[repr(C)]
21 | |   pub struct StreamFlags: u32 {
22 | |     const NONE = 0x00000000;
...  |
46 | |   }
47 | | }
   | |_^
   |
   = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#bad_bit_mask
   = note: `#[deny(clippy::bad_bit_mask)]` on by default
   = note: this error originates in the macro `__impl_bitflags` which comes from the expansion of the macro `bitflags` (in Nightly builds, run with -Z macro-backtrace for more info)
```

Fixes #8681.

Release Notes:

- N/A
2024-03-01 21:07:39 -05:00
Max Brunsfeld
268fa1cbaf
Add initial support for defining language server adapters in WebAssembly-based extensions (#8645)
This PR adds **internal** ability to run arbitrary language servers via
WebAssembly extensions. The functionality isn't exposed yet - we're just
landing this in this early state because there have been a lot of
changes to the `LspAdapter` trait, and other language server logic.

## Next steps

* Currently, wasm extensions can only define how to *install* and run a
language server, they can't yet implement the other LSP adapter methods,
such as formatting completion labels and workspace symbols.
* We don't have an automatic way to install or develop these types of
extensions
* We don't have a way to package these types of extensions in our
extensions repo, to make them available via our extensions API.
* The Rust extension API crate, `zed-extension-api` has not yet been
published to crates.io, because we still consider the API a work in
progress.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-01 16:00:55 -08:00
Conrad Irwin
64460e492a
Upload crashes to collab directly (#8649)
This lets us run rustc_demangle on the backtrace, which helps the Slack
view significantly.

We're also now uploading files to digital ocean's S3 equivalent (with a
1 month expiry) instead of to Slack.

This PR paves the way for (but does not yet implement) sending this data
to clickhouse too.

Release Notes:

- N/A
2024-03-01 13:23:44 -07:00
Nathan Sobo
4cc4f08a53
Remove ! from todo!() in comments (#8643)
This practice makes it difficult to locate todo!s in my code when I'm
working. Let's take out the bang if we want to keep doing this.

Release Notes:

- N/A
2024-02-29 18:19:05 -07:00
Kirill Bulatov
ca092fb694 Move NumericPrefixWithSuffix into utils 2024-02-28 14:13:40 +02:00
Conrad Irwin
9765260567
Upgrade palette (#8506)
This fixes the compilation stck overflow here:
https://ogeon.github.io/2024/02/25/palette-0.7.5.html



Release Notes:

- N/A
2024-02-27 14:29:27 -07:00
Max Brunsfeld
8536ba54c3
Upgrade Tree-sitter and Wasmtime, compile Cranelift with optimizations in debug builds (#8452)
After upgrading to Wasmtime 18, we got crashes when running Zed in debug
mode. While bisecting the Wasmtime commits and trying to identify the
source of the crash, we noticed this Wasmtime PR, which increased the
stack size of background threads in an example. This alerted us to the
possibility that a stack overflow might be happening due to a lot of
stack usage by cranelift.

https://github.com/bytecodealliance/wasmtime/pull/7651

Release Notes:

- N/A

Co-authored-by: Marshall <marshall@zed.dev>
2024-02-26 16:27:57 -08:00