* Allow creating channels when seeding
* Allow configuring a custom `SEED_PATH`
* Seed the database when creating/migrating it so you don't need a
separate step for this.
Release Notes:
- N/A
This lets us run rustc_demangle on the backtrace, which helps the Slack
view significantly.
We're also now uploading files to digital ocean's S3 equivalent (with a
1 month expiry) instead of to Slack.
This PR paves the way for (but does not yet implement) sending this data
to clickhouse too.
Release Notes:
- N/A
This PR adds a REST API to the collab server for searching and
downloading extensions. Previously, we had implemented this API in
zed.dev directly, but this implementation is better, because we use the
collab database to store the download counts for extensions.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Instead, admins are specified using a JSON file, 'admins.json'. This file is
gitignored. If it is not present, there is a default list of admins in
'admins.default.json'.
Over time, I think we may end up having multiple services, so it seems like a good opportunity to name this one more specifically while the cost is low. It just seems like naming it "zed" and "zed-server" leaves it a bit open ended.
This increases the threshold at which we start loading new messages
as well as the amount of messages we get back from the server every
time we fetch.
Also, we restructured the seed binary to use the methods in `Db` to
generate seed data and added random chat messages.
Co-Authored-By: Nathan Sobo <nathan@zed.dev>