syntax = "proto3"; package livekit; option go_package = "github.com/livekit/protocol/livekit"; option csharp_namespace = "LiveKit.Proto"; option ruby_package = "LiveKit::Proto"; import "livekit_models.proto"; message SignalRequest { oneof message { // initial join exchange, for publisher SessionDescription offer = 1; // participant answering publisher offer SessionDescription answer = 2; TrickleRequest trickle = 3; AddTrackRequest add_track = 4; // mute the participant's published tracks MuteTrackRequest mute = 5; // Subscribe or unsubscribe from tracks UpdateSubscription subscription = 6; // Update settings of subscribed tracks UpdateTrackSettings track_setting = 7; // Immediately terminate session LeaveRequest leave = 8; // Set active published layers, deprecated in favor of automatic tracking // SetSimulcastLayers simulcast = 9; // Update published video layers UpdateVideoLayers update_layers = 10; // Update subscriber permissions SubscriptionPermission subscription_permission = 11; // sync client's subscribe state to server during reconnect SyncState sync_state = 12; // Simulate conditions, for client validations SimulateScenario simulate = 13; // client triggered ping to server int64 ping = 14; } } message SignalResponse { oneof message { // sent when join is accepted JoinResponse join = 1; // sent when server answers publisher SessionDescription answer = 2; // sent when server is sending subscriber an offer SessionDescription offer = 3; // sent when an ICE candidate is available TrickleRequest trickle = 4; // sent when participants in the room has changed ParticipantUpdate update = 5; // sent to the participant when their track has been published TrackPublishedResponse track_published = 6; // Immediately terminate session LeaveRequest leave = 8; // server initiated mute MuteTrackRequest mute = 9; // indicates changes to speaker status, including when they've gone to not speaking SpeakersChanged speakers_changed = 10; // sent when metadata of the room has changed RoomUpdate room_update = 11; // when connection quality changed ConnectionQualityUpdate connection_quality = 12; // when streamed tracks state changed, used to notify when any of the streams were paused due to // congestion StreamStateUpdate stream_state_update = 13; // when max subscribe quality changed, used by dynamic broadcasting to disable unused layers SubscribedQualityUpdate subscribed_quality_update = 14; // when subscription permission changed SubscriptionPermissionUpdate subscription_permission_update = 15; // update the token the client was using, to prevent an active client from using an expired token string refresh_token = 16; // server initiated track unpublish TrackUnpublishedResponse track_unpublished = 17; // respond to ping int64 pong = 18; } } enum SignalTarget { PUBLISHER = 0; SUBSCRIBER = 1; } message SimulcastCodec { string codec = 1; string cid = 2; bool enable_simulcast_layers = 3; } message AddTrackRequest { // client ID of track, to match it when RTC track is received string cid = 1; string name = 2; TrackType type = 3; // to be deprecated in favor of layers uint32 width = 4; uint32 height = 5; // true to add track and initialize to muted bool muted = 6; // true if DTX (Discontinuous Transmission) is disabled for audio bool disable_dtx = 7; TrackSource source = 8; repeated VideoLayer layers = 9; repeated SimulcastCodec simulcast_codecs = 10; // server ID of track, publish new codec to exist track string sid = 11; } message TrickleRequest { string candidateInit = 1; SignalTarget target = 2; } message MuteTrackRequest { string sid = 1; bool muted = 2; } message JoinResponse { Room room = 1; ParticipantInfo participant = 2; repeated ParticipantInfo other_participants = 3; // deprecated. use server_info.version instead. string server_version = 4; repeated ICEServer ice_servers = 5; // use subscriber as the primary PeerConnection bool subscriber_primary = 6; // when the current server isn't available, return alternate url to retry connection // when this is set, the other fields will be largely empty string alternative_url = 7; ClientConfiguration client_configuration = 8; // deprecated. use server_info.region instead. string server_region = 9; int32 ping_timeout = 10; int32 ping_interval = 11; ServerInfo server_info = 12; } message TrackPublishedResponse { string cid = 1; TrackInfo track = 2; } message TrackUnpublishedResponse { string track_sid = 1; } message SessionDescription { string type = 1; // "answer" | "offer" | "pranswer" | "rollback" string sdp = 2; } message ParticipantUpdate { repeated ParticipantInfo participants = 1; } message UpdateSubscription { repeated string track_sids = 1; bool subscribe = 2; repeated ParticipantTracks participant_tracks = 3; } message UpdateTrackSettings { repeated string track_sids = 1; // when true, the track is placed in a paused state, with no new data returned bool disabled = 3; // deprecated in favor of width & height VideoQuality quality = 4; // for video, width to receive uint32 width = 5; // for video, height to receive uint32 height = 6; } message LeaveRequest { // sent when server initiates the disconnect due to server-restart // indicates clients should attempt full-reconnect sequence bool can_reconnect = 1; DisconnectReason reason = 2; } // message to indicate published video track dimensions are changing message UpdateVideoLayers { string track_sid = 1; repeated VideoLayer layers = 2; } message ICEServer { repeated string urls = 1; string username = 2; string credential = 3; } message SpeakersChanged { repeated SpeakerInfo speakers = 1; } message RoomUpdate { Room room = 1; } message ConnectionQualityInfo { string participant_sid = 1; ConnectionQuality quality = 2; float score = 3; } message ConnectionQualityUpdate { repeated ConnectionQualityInfo updates = 1; } enum StreamState { ACTIVE = 0; PAUSED = 1; } message StreamStateInfo { string participant_sid = 1; string track_sid = 2; StreamState state = 3; } message StreamStateUpdate { repeated StreamStateInfo stream_states = 1; } message SubscribedQuality { VideoQuality quality = 1; bool enabled = 2; } message SubscribedCodec { string codec = 1; repeated SubscribedQuality qualities = 2; } message SubscribedQualityUpdate { string track_sid = 1; repeated SubscribedQuality subscribed_qualities = 2; repeated SubscribedCodec subscribed_codecs = 3; } message TrackPermission { // permission could be granted either by participant sid or identity string participant_sid = 1; bool all_tracks = 2; repeated string track_sids = 3; string participant_identity = 4; } message SubscriptionPermission { bool all_participants = 1; repeated TrackPermission track_permissions = 2; } message SubscriptionPermissionUpdate { string participant_sid = 1; string track_sid = 2; bool allowed = 3; } message SyncState { // last subscribe answer before reconnecting SessionDescription answer = 1; UpdateSubscription subscription = 2; repeated TrackPublishedResponse publish_tracks = 3; repeated DataChannelInfo data_channels = 4; // last received server side offer before reconnecting SessionDescription offer = 5; } message DataChannelInfo { string label = 1; uint32 id = 2; SignalTarget target = 3; } enum CandidateProtocol { UDP = 0; TCP = 1; TLS = 2; } message SimulateScenario { oneof scenario { // simulate N seconds of speaker activity int32 speaker_update = 1; // simulate local node failure bool node_failure = 2; // simulate migration bool migration = 3; // server to send leave bool server_leave = 4; // switch candidate protocol to tcp CandidateProtocol switch_candidate_protocol = 5; } }