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Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
a89dc8c42e
Release Notes: - N/A ## What Addresses a long-standing issue of doing the blending operations in sRGB space. Currently, the input HSL colors are provided in sRGB space and converted to linear in the vertex shader. Conversion back to sRGB, which is required on most platforms today, happens at the very end of the pipeline when writing into sRGB render target. Note-1: in the future we may consider doing HSL -> sRGB -> Linear transform on CPU before feeding into shaders. However, I don't expect any significant difference here given that we are likely bound by fill rate and pixel shaders, anyway. Note-2: the graphics stack is programmed to detect if the platform supports presenting in linear color space and avoids converting to sRGB at the end in this case. However, on my Z13 laptop this isn't supported by the RADV driver. Closes #7684 Closes #11462 @jansol please confirm if you can! ## Comparison Screenshot of the Glazier theme before the change: ![glazier-old](https://github.com/zed-industries/zed/assets/107301/6a9552e1-0819-4a4e-8121-8d62ec012bf4) Same theme after the change: ![glazier-new](https://github.com/zed-industries/zed/assets/107301/4e61c422-4a4b-4c4b-84a3-55680626d681) |
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.cargo | ||
.config | ||
.github | ||
.zed | ||
assets | ||
crates | ||
docs | ||
extensions | ||
script | ||
tooling/xtask | ||
.dockerignore | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.mailmap | ||
Cargo.lock | ||
Cargo.toml | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
debug.plist | ||
docker-compose.sql | ||
docker-compose.yml | ||
Dockerfile | ||
LICENSE-AGPL | ||
LICENSE-APACHE | ||
LICENSE-GPL | ||
livekit.yaml | ||
Procfile | ||
README.md | ||
rust-toolchain.toml | ||
typos.toml |
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
You can download Zed today for macOS (v10.15+).
Support for additional platforms is on our roadmap:
- Linux (tracking issue)
- Windows (tracking issue)
- Web (tracking issue)
For macOS users, you can also install Zed using Homebrew:
brew install --cask zed
Alternatively, to install the Preview release:
brew install --cask zed@preview
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about
to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specified
error for a crate you've created? If so, addpublish = false
under[package]
in your crate's Cargo.toml. - Is the error
failed to satisfy license requirements
for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theaccepted
array inscript/licenses/zed-licenses.toml
. - Is
cargo-about
unable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml
, as specified in the cargo-about book.