Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
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Mikayla Maki bac2e59eac
Fix popin for project panel by pre-resolving keybindings in the project panel (#4141)
Also, factors out the fluent building APIs from IntoElement into their
own traits.

Also makes the project panel context menu initialization fluent:

<img width="1328" alt="Screenshot 2024-01-18 at 3 33 45 PM"
src="https://github.com/zed-industries/zed/assets/2280405/3468b6f2-07f0-48cf-bec1-ac0379333209">

Release Notes:

- Fixed pop in when right clicking on the project panel.
2024-01-18 16:16:50 -08:00
.cargo Remove 2 suffix from gpui_macros, fix compile errors in tests 2024-01-03 13:12:21 -08:00
.config tests: Test 'db' package sequentially (#2654) 2023-06-28 15:00:43 +02:00
.github Adjust config 2024-01-17 17:07:04 -08:00
.vscode Hit the local server when debugging 2021-08-24 17:11:40 -06:00
.zed Use auto formatter settings for Zed repo. 2024-01-12 12:00:18 +02:00
assets Remove VS Code themes (#4139) 2024-01-18 17:52:22 -05:00
crates Fix popin for project panel by pre-resolving keybindings in the project panel (#4141) 2024-01-18 16:16:50 -08:00
docs Store the impersonator id on access tokens created via ZED_IMPERSONATE (#4108) 2024-01-18 10:26:34 -08:00
plugins Use the same serde version across the entire workspace 2023-03-28 09:42:00 -07:00
script Restore the colored background for collaborators that you are following (#4137) 2024-01-18 14:32:54 -08:00
.dockerignore Removed old experiments settings and staff mode flag, added new StaffMode global that is set based on the webserver's staff bit 2023-01-27 15:43:12 -08:00
.gitignore Rework db-seeding, so that it doesn't depend on a github auth token 2024-01-17 13:28:58 -08:00
.gitmodules WIP: start on live_kit_server 2022-10-17 09:59:16 +02:00
.mailmap Add Git .mailmap file (#4138) 2024-01-18 17:38:28 -05:00
Cargo.lock collab 0.37.0 2024-01-18 10:29:05 -08:00
Cargo.toml chore: Revert asset compression 2024-01-11 13:42:57 +01:00
CONTRIBUTING.md Fix a few more typos 2024-01-17 14:58:58 -08:00
debug.plist WIP 2023-12-14 09:25:14 -07:00
docker-compose.sql Add config files for running Postgres inside Docker Compose (#3637) 2023-12-13 17:25:07 -05:00
docker-compose.yml Add config files for running Postgres inside Docker Compose (#3637) 2023-12-13 17:25:07 -05:00
Dockerfile Bump Rust to 1.75 (#3815) 2023-12-28 19:22:43 +01:00
Procfile Upload panics via zed.dev instead 2024-01-17 22:55:15 -07:00
README.md Update README.md 2024-01-17 13:24:05 -05:00
rust-toolchain.toml Remove redundant install Rust steps 2024-01-11 14:11:13 +02:00
typos.toml Remove VS Code themes (#4139) 2024-01-18 17:52:22 -05:00

🚧 TODO 🚧

  • Add intro
  • Add link to contributing guide
  • Add barebones running zed from source instructions
  • Link out to further dev docs

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.

Developing Zed

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.