zed/crates/gpui
Thorsten Ball bf843e2131 Cache last used layer_id for StackingOrder
This optimizes rendering time by saving computation of the layer_id and
comparison when inserting it into the `BTreeMaps`.

Co-authored-by: Antonio <antonio@zed.dev>
2024-01-23 11:46:11 +01:00
..
docs Remove some todo!'s 2024-01-09 11:36:36 +02:00
examples More adjustments for blog post 2024-01-18 07:01:46 -07:00
src Cache last used layer_id for StackingOrder 2024-01-23 11:46:11 +01:00
tests Remove some todo!'s 2024-01-09 11:36:36 +02:00
build.rs Rebuild shader header when cbindgen sources have changed 2024-01-15 16:23:22 +01:00
Cargo.toml Tweak the description of the gpui crate (#4142) 2024-01-18 18:52:16 -05:00