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Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
eb7b5a7131
When working on a repro for a different issue that involved a worktree with lots of files (100k to be precise), UI became pretty unresponsive. I pinned it down to us repeatedly preparing a HashSet of all paths in the currently-scrolled-to worktree, once per each entry in the range passed to for_each_visible_range (which is e.g. called during rendering). This PR makes that hashing happen just once per worktree. Additionally, we no longer iterate over (potentially) all entries in a given worktree when calculating the depth of a given entry. Note that we could probably be smarter about this still; instead of recalculating the hashset per each call to for_each_visible_entry, we could do it whenever we update entries in the project panel. However, with this PR I wanted to get a quick bang for a small buck; I'm pretty confident in the change as is, it is relatively straightforward and messing with worktree updates is more involved. Release Notes: - Improvement performance of project panel in large worktrees |
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.cargo | ||
.cloudflare | ||
.config | ||
.github | ||
.zed | ||
assets | ||
crates | ||
docs | ||
extensions | ||
script | ||
tooling/xtask | ||
.dockerignore | ||
.gitattributes | ||
.gitignore | ||
.mailmap | ||
Cargo.lock | ||
Cargo.toml | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
debug.plist | ||
docker-compose.sql | ||
docker-compose.yml | ||
Dockerfile | ||
LICENSE-AGPL | ||
LICENSE-APACHE | ||
LICENSE-GPL | ||
livekit.yaml | ||
Procfile | ||
README.md | ||
rust-toolchain.toml | ||
typos.toml |
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
You can download Zed today for macOS (v10.15+).
Support for additional platforms is on our roadmap:
- Linux (tracking issue)
- Windows (tracking issue)
- Web (tracking issue)
For macOS users, you can also install Zed using Homebrew:
brew install --cask zed
Alternatively, to install the Preview release:
brew install --cask zed@preview
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about
to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specified
error for a crate you've created? If so, addpublish = false
under[package]
in your crate's Cargo.toml. - Is the error
failed to satisfy license requirements
for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theaccepted
array inscript/licenses/zed-licenses.toml
. - Is
cargo-about
unable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml
, as specified in the cargo-about book.