zellij/build.rs

42 lines
1.4 KiB
Rust
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use directories_next::ProjectDirs;
use std::{fs, path::Path};
use structopt::clap::Shell;
include!("src/cli.rs");
const BIN_NAME: &str = "mosaic";
fn main() {
// Generate Shell Completions
let mut clap_app = CliArgs::clap();
println!("cargo:rerun-if-changed=src/cli.rs");
let mut out_dir = std::env::var_os("CARGO_MANIFEST_DIR").unwrap();
out_dir.push("/assets/completions");
println!(
"Completion files will to added to this location: {:?}",
out_dir
);
fs::create_dir_all(&out_dir).unwrap();
clap_app.gen_completions(BIN_NAME, Shell::Bash, &out_dir);
clap_app.gen_completions(BIN_NAME, Shell::Zsh, &out_dir);
clap_app.gen_completions(BIN_NAME, Shell::Fish, &out_dir);
// Install Default Plugins and Layouts
let assets = vec![
"plugins/status-bar.wasm",
"plugins/strider.wasm",
"layouts/default.yaml",
"layouts/strider.yaml",
];
let project_dirs = ProjectDirs::from("org", "Mosaic Contributors", "Mosaic").unwrap();
let data_dir = project_dirs.data_dir();
fs::create_dir_all(data_dir.join("plugins")).unwrap();
fs::create_dir_all(data_dir.join("layouts")).unwrap();
for asset in assets {
println!("cargo:rerun-if-changed=assets/{}", asset);
fs::copy(Path::new("assets/").join(asset), data_dir.join(asset))
.expect("Failed to copy asset files");
}
}