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fix(performance): undo degredation introduced in 646 (#651)
* fix(performance): undo degredation introduced in 646 * style(fmt): make rustfmt happy * style(fmt): make clippy happy
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e889891604
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2100865063
@ -348,7 +348,7 @@ pub struct Grid {
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colors: Palette,
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output_buffer: OutputBuffer,
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title_stack: Vec<String>,
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pub changed_colors: [Option<AnsiCode>; 256],
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pub changed_colors: Option<[Option<AnsiCode>; 256]>,
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pub should_render: bool,
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pub cursor_key_mode: bool, // DECCKM - when set, cursor keys should send ANSI direction codes (eg. "OD") instead of the arrow keys (eg. "[D")
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pub erasure_mode: bool, // ERM
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@ -402,7 +402,7 @@ impl Grid {
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selection: Default::default(),
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title_stack: vec![],
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title: None,
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changed_colors: [None; 256],
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changed_colors: None,
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}
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}
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pub fn render_full_viewport(&mut self) {
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@ -1227,7 +1227,7 @@ impl Grid {
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self.disable_linewrap = false;
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self.cursor.change_shape(CursorShape::Block);
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self.output_buffer.update_all_lines();
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self.changed_colors = [None; 256];
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self.changed_colors = None;
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}
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fn set_preceding_character(&mut self, terminal_character: TerminalCharacter) {
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self.preceding_char = Some(terminal_character);
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@ -1356,22 +1356,12 @@ impl Perform for Grid {
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fn print(&mut self, c: char) {
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let c = self.cursor.charsets[self.active_charset].map(c);
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// we add the changed_colors here instead of changing the actual colors on the
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// TerminalCharacter in real time because these changed colors also affect the area around
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// the character (eg. empty space after it)
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// on the other hand, we must do it here and not at render-time because then it would be
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// wiped out when one scrolls
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let styles = self
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.cursor
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.pending_styles
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.changed_colors(self.changed_colors);
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// apparently, building TerminalCharacter like this without a "new" method
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// is a little faster
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let terminal_character = TerminalCharacter {
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character: c,
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width: c.width().unwrap_or(0),
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styles,
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styles: self.cursor.pending_styles,
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};
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self.set_preceding_character(terminal_character);
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self.add_character(terminal_character);
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@ -1447,7 +1437,10 @@ impl Perform for Grid {
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let index = parse_number(chunk[0]);
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let color = xparse_color(chunk[1]);
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if let (Some(i), Some(c)) = (index, color) {
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self.changed_colors[i as usize] = Some(c);
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if self.changed_colors.is_none() {
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self.changed_colors = Some([None; 256]);
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}
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self.changed_colors.as_mut().unwrap()[i as usize] = Some(c);
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return;
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}
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}
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@ -1526,16 +1519,16 @@ impl Perform for Grid {
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b"104" => {
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// Reset all color indexes when no parameters are given.
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if params.len() == 1 {
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for i in 0..256 {
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self.changed_colors[i] = None;
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}
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self.changed_colors = None;
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return;
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}
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// Reset color indexes given as parameters.
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for param in ¶ms[1..] {
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if let Some(index) = parse_number(param) {
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self.changed_colors[index as usize] = None
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if self.changed_colors.is_some() {
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self.changed_colors.as_mut().unwrap()[index as usize] = None
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}
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}
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}
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@ -21,7 +21,6 @@ pub const EMPTY_TERMINAL_CHARACTER: TerminalCharacter = TerminalCharacter {
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bold: Some(AnsiCode::Reset),
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dim: Some(AnsiCode::Reset),
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italic: Some(AnsiCode::Reset),
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changed_colors: None,
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},
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};
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@ -110,7 +109,6 @@ pub struct CharacterStyles {
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pub bold: Option<AnsiCode>,
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pub dim: Option<AnsiCode>,
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pub italic: Option<AnsiCode>,
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pub changed_colors: Option<[Option<AnsiCode>; 256]>,
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}
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impl Default for CharacterStyles {
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@ -127,7 +125,6 @@ impl Default for CharacterStyles {
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bold: None,
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dim: None,
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italic: None,
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changed_colors: None,
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}
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}
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}
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@ -180,10 +177,6 @@ impl CharacterStyles {
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self.strike = strike_code;
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self
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}
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pub fn changed_colors(mut self, changed_colors: [Option<AnsiCode>; 256]) -> Self {
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self.changed_colors = Some(changed_colors);
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self
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}
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pub fn clear(&mut self) {
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self.foreground = None;
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self.background = None;
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@ -200,6 +193,7 @@ impl CharacterStyles {
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pub fn update_and_return_diff(
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&mut self,
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new_styles: &CharacterStyles,
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changed_colors: Option<[Option<AnsiCode>; 256]>,
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) -> Option<CharacterStyles> {
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let mut diff: Option<CharacterStyles> = None;
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@ -329,13 +323,16 @@ impl CharacterStyles {
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}
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}
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if let Some(changed_colors) = new_styles.changed_colors {
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if let Some(new_diff) = diff.as_mut() {
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diff = Some(new_diff.changed_colors(changed_colors));
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self.changed_colors = new_styles.changed_colors;
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} else {
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diff = Some(CharacterStyles::new().changed_colors(changed_colors));
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self.changed_colors = new_styles.changed_colors;
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if let Some(changed_colors) = changed_colors {
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if let Some(AnsiCode::ColorIndex(color_index)) = diff.and_then(|diff| diff.foreground) {
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if let Some(changed_color) = changed_colors[color_index as usize] {
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diff.as_mut().unwrap().foreground = Some(changed_color);
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}
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}
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if let Some(AnsiCode::ColorIndex(color_index)) = diff.and_then(|diff| diff.background) {
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if let Some(changed_color) = changed_colors[color_index as usize] {
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diff.as_mut().unwrap().background = Some(changed_color);
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}
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}
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}
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diff
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@ -498,18 +495,8 @@ impl Display for CharacterStyles {
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write!(f, "\u{1b}[38;2;{};{};{}m", r, g, b)?;
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}
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AnsiCode::ColorIndex(color_index) => {
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match self
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.changed_colors
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.and_then(|changed_colors| changed_colors[color_index as usize])
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{
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Some(AnsiCode::RgbCode((r, g, b))) => {
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write!(f, "\u{1b}[38;2;{};{};{}m", r, g, b)?;
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}
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_ => {
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write!(f, "\u{1b}[38;5;{}m", color_index)?;
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}
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}
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}
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AnsiCode::Reset => {
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write!(f, "\u{1b}[39m")?;
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}
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@ -525,18 +512,8 @@ impl Display for CharacterStyles {
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write!(f, "\u{1b}[48;2;{};{};{}m", r, g, b)?;
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}
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AnsiCode::ColorIndex(color_index) => {
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match self
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.changed_colors
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.and_then(|changed_colors| changed_colors[color_index as usize])
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{
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Some(AnsiCode::RgbCode((r, g, b))) => {
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write!(f, "\u{1b}[48;2;{};{};{}m", r, g, b)?;
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}
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_ => {
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write!(f, "\u{1b}[48;5;{}m", color_index)?;
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}
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}
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}
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AnsiCode::Reset => {
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write!(f, "\u{1b}[49m")?;
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}
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@ -236,8 +236,8 @@ impl Pane for TerminalPane {
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break;
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}
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if let Some(new_styles) =
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character_styles.update_and_return_diff(&t_character.styles)
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if let Some(new_styles) = character_styles
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.update_and_return_diff(&t_character.styles, self.grid.changed_colors)
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{
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vte_output.push_str(&new_styles.to_string());
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}
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