Errors: Ignore errors from async when quitting (#1918)

* utils/errors: Fix function order in `to_anyhow`

impl for `SendError`. Previously we attached the context to `anyhow!`,
which is wrong (because it doesn't create an `Err` type itself) and
leads to strange behavior where the error seemingly is immediately
panicked upon.

Instead, Wrap `anyhow!` into an `Err()` and then attach the context to
that. This achieves the intended goal and doesn't lead to premature
termination.

* server/terminal_bytes: Ignore error in `listen`

which occurs when quitting zellij with the `Ctrl+q` keybinding. At the
end of the `listen` function we break out of a loop and send a final
`Render` instruction to the Screen. However, when quitting zellij as
mentioned above, the Screen thread is likely dead already and hence we
cannot send it any Instructions. This causes an error in the async tasks
of the panes that handle reading the PTY input.

If we leave the error unhandled, we will have error messages in the log
whenever we quit zellij, even though the application exited normally.
Hence, we now send the final `Render` instruction but do not care
whether it is sent successfully or not.

This is a "workaround" for the fact that we cannot tell whether the
application is quitting or not.

* server/terminal_bytes: Add FIXME note

* changelog: Add PR #1918

don't log errors from async pane threads when quitting zellij
This commit is contained in:
har7an 2022-11-12 10:18:15 +00:00 committed by GitHub
parent b52ca5d13f
commit 342d1629d0
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3 changed files with 25 additions and 9 deletions

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@ -7,6 +7,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
## [Unreleased]
* feat: support text input from clipboard (https://github.com/zellij-org/zellij/pull/1926)
* errors: Don't log errors from panes when quitting zellij (https://github.com/zellij-org/zellij/pull/1918)
## [0.33.0] - 2022-11-10

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@ -120,9 +120,23 @@ impl TerminalBytes {
},
}
}
self.async_send_to_screen(ScreenInstruction::Render)
.await
.with_context(err_context)?;
// Ignore any errors that happen here.
// We only leave the loop above when the pane exits. This can happen in a lot of ways, but
// the most problematic is when quitting zellij with `Ctrl+q`. That is because the channel
// for `Screen` will have exited already, so this send *will* fail. This isn't a problem
// per-se because the application terminates anyway, but it will print a lengthy error
// message into the log for every pane that was still active when we quit the application.
// This:
//
// 1. Makes the log rather pointless, because even when the application exits "normally",
// there will be errors inside and
// 2. Leaves the impression we have a bug in the code and can't terminate properly
//
// FIXME: Ideally we detect whether the application is being quit and only ignore the error
// in that particular case?
let _ = self.async_send_to_screen(ScreenInstruction::Render).await;
Ok(())
}
async fn async_send_to_screen(

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@ -565,13 +565,14 @@ mod not_wasm {
Err(e) => {
let (msg, context) = e.into_inner();
if *crate::consts::DEBUG_MODE.get().unwrap_or(&true) {
Err(
crate::anyhow::anyhow!("failed to send message to channel: {:#?}", msg)
.context(context.to_string()),
)
Err(crate::anyhow::anyhow!(
"failed to send message to channel: {:#?}",
msg
))
.with_context(|| context.to_string())
} else {
Err(crate::anyhow::anyhow!("failed to send message to channel")
.context(context.to_string()))
Err(crate::anyhow::anyhow!("failed to send message to channel"))
.with_context(|| context.to_string())
}
},
}