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Enable should_render
(fix pane render) (#318)
* fix pane render when switch/resize tab * render when reflow_lines * back to always render because widechar issue * fix clippy * force_render when current grid contains widechar * bug fix * pane_contains -> panes_contain * fix conflict * fix(terminal): bring back should_render Co-authored-by: Aram Drevekenin <aram@poor.dev>
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@ -198,6 +198,9 @@ impl Grid {
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clear_viewport_before_rendering: false,
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}
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}
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pub fn contains_widechar(&self) -> bool {
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self.viewport.iter().any(|c| c.contains_widechar())
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}
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pub fn advance_to_next_tabstop(&mut self, styles: CharacterStyles) {
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let columns_until_next_tabstop = TABSTOP_WIDTH - (self.cursor.x % TABSTOP_WIDTH);
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let columns_until_screen_end = (self.width - self.cursor.x).saturating_sub(1);
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@ -1223,6 +1226,9 @@ impl Row {
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self.is_canonical = true;
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self
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}
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pub fn contains_widechar(&self) -> bool {
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self.columns.iter().any(|c| c.is_widechar())
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}
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pub fn add_character_at(&mut self, terminal_character: TerminalCharacter, x: usize) {
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match self.columns.len().cmp(&x) {
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Ordering::Equal => self.columns.push(terminal_character),
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@ -96,6 +96,9 @@ impl Pane for PluginPane {
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fn position_and_size_override(&self) -> Option<PositionAndSize> {
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self.position_and_size_override
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}
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fn contains_widechar(&self) -> bool {
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false
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}
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fn should_render(&self) -> bool {
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self.should_render
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}
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@ -1,3 +1,5 @@
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use unicode_width::UnicodeWidthChar;
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use crate::utils::logging::debug_log_to_file;
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use ::std::fmt::{self, Debug, Display, Formatter};
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@ -634,3 +636,13 @@ impl ::std::fmt::Debug for TerminalCharacter {
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write!(f, "{}", self.character)
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}
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}
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impl TerminalCharacter {
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pub fn width(&self) -> usize {
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self.character.width().unwrap_or(0)
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}
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pub fn is_widechar(&self) -> bool {
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self.width() > 1
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}
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}
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@ -87,6 +87,7 @@ impl Pane for TerminalPane {
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for byte in bytes.iter() {
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self.vte_parser.advance(&mut self.grid, *byte);
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}
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self.set_should_render(true);
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}
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fn cursor_coordinates(&self) -> Option<(usize, usize)> {
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// (x, y)
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@ -138,6 +139,9 @@ impl Pane for TerminalPane {
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fn position_and_size_override(&self) -> Option<PositionAndSize> {
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self.position_and_size_override
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}
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fn contains_widechar(&self) -> bool {
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self.grid.contains_widechar()
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}
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fn should_render(&self) -> bool {
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self.grid.should_render
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}
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@ -166,14 +170,7 @@ impl Pane for TerminalPane {
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self.max_width
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}
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fn render(&mut self) -> Option<String> {
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// FIXME:
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// the below conditional is commented out because it causes several bugs:
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// 1. When panes are resized or tabs are switched the previous contents of the screen stick
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// around
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// 2. When there are wide characters in a pane, since we don't yet handle them properly,
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// the spill over to the pane to the right
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// if self.should_render || cfg!(test) {
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if true {
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if self.should_render() {
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let mut vte_output = String::new();
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let buffer_lines = &self.read_buffer_as_lines();
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let display_cols = self.get_columns();
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@ -215,7 +212,7 @@ impl Pane for TerminalPane {
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}
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character_styles.clear();
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}
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self.grid.should_render = false;
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self.set_should_render(false);
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Some(vte_output)
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} else {
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None
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@ -274,15 +271,15 @@ impl Pane for TerminalPane {
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}
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fn scroll_up(&mut self, count: usize) {
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self.grid.move_viewport_up(count);
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self.grid.should_render = true;
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self.set_should_render(true);
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}
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fn scroll_down(&mut self, count: usize) {
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self.grid.move_viewport_down(count);
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self.grid.should_render = true;
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self.set_should_render(true);
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}
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fn clear_scroll(&mut self) {
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self.grid.reset_viewport();
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self.grid.should_render = true;
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self.set_should_render(true);
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}
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fn active_at(&self) -> Instant {
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@ -337,6 +334,7 @@ impl TerminalPane {
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let rows = self.get_rows();
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let columns = self.get_columns();
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self.grid.change_size(rows, columns);
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self.set_should_render(true);
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}
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pub fn read_buffer_as_lines(&self) -> Vec<Vec<TerminalCharacter>> {
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self.grid.as_character_lines()
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@ -102,6 +102,9 @@ pub trait Pane {
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fn position_and_size_override(&self) -> Option<PositionAndSize>;
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fn should_render(&self) -> bool;
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fn set_should_render(&mut self, should_render: bool);
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// FIXME: this method is used to trigger a force render to hide widechar problem
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// it should be removed when we can handle widechars
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fn contains_widechar(&self) -> bool;
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fn selectable(&self) -> bool;
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fn set_selectable(&mut self, selectable: bool);
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fn set_invisible_borders(&mut self, invisible_borders: bool);
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@ -694,18 +697,31 @@ impl Tab {
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pub fn toggle_fullscreen_is_active(&mut self) {
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self.fullscreen_is_active = !self.fullscreen_is_active;
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}
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pub fn set_force_render(&mut self) {
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for pane in self.panes.values_mut() {
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pane.set_should_render(true);
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}
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}
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pub fn is_sync_panes_active(&self) -> bool {
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self.synchronize_is_active
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}
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pub fn toggle_sync_panes_is_active(&mut self) {
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self.synchronize_is_active = !self.synchronize_is_active;
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}
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pub fn panes_contain_widechar(&self) -> bool {
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self.panes.iter().any(|(_, p)| p.contains_widechar())
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}
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pub fn render(&mut self) {
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if self.active_terminal.is_none() {
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// we might not have an active terminal if we closed the last pane
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// in that case, we should not render as the app is exiting
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return;
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}
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// if any pane contain widechar, all pane in the same row will messup. We should render them every time
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// FIXME: remove this when we can handle widechars correctly
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if self.panes_contain_widechar() {
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self.set_force_render()
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}
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let mut stdout = self.os_api.get_stdout_writer();
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let mut boundaries = Boundaries::new(
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self.full_screen_ws.columns as u16,
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@ -151,8 +151,9 @@ impl Screen {
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let active_tab_pos = self.get_active_tab().unwrap().position;
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let new_tab_pos = (active_tab_pos + 1) % self.tabs.len();
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for tab in self.tabs.values() {
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for tab in self.tabs.values_mut() {
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if tab.position == new_tab_pos {
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tab.set_force_render();
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self.active_tab_index = Some(tab.index);
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break;
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}
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@ -169,8 +170,9 @@ impl Screen {
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} else {
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active_tab_pos - 1
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};
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for tab in self.tabs.values() {
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for tab in self.tabs.values_mut() {
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if tab.position == new_tab_pos {
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tab.set_force_render();
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self.active_tab_index = Some(tab.index);
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break;
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}
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@ -181,9 +183,10 @@ impl Screen {
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pub fn go_to_tab(&mut self, mut tab_index: usize) {
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tab_index -= 1;
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let active_tab = self.get_active_tab().unwrap();
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if let Some(t) = self.tabs.values().find(|t| t.position == tab_index) {
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if t.index != active_tab.index {
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let active_tab_index = self.get_active_tab().unwrap().index;
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if let Some(t) = self.tabs.values_mut().find(|t| t.position == tab_index) {
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if t.index != active_tab_index {
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t.set_force_render();
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self.active_tab_index = Some(t.index);
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self.update_tabs();
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self.render();
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@ -227,6 +230,7 @@ impl Screen {
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for (_, tab) in self.tabs.iter_mut() {
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tab.resize_whole_tab(new_screen_size);
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}
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let _ = self.get_active_tab_mut().map(|t| t.set_force_render());
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self.render();
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}
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