mirror of
https://github.com/zellij-org/zellij.git
synced 2024-11-23 19:10:09 +03:00
refactor(structure): separate all the things
This commit is contained in:
parent
bb80cdd0fb
commit
ba2fd9f782
@ -1,6 +1,6 @@
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use std::collections::HashMap;
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fn debug_log_to_file (message: String) {
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fn _debug_log_to_file (message: String) {
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use std::fs::OpenOptions;
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use std::io::prelude::*;
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let mut file = OpenOptions::new().append(true).create(true).open("/tmp/mosaic-log.txt").unwrap();
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52
src/main.rs
52
src/main.rs
@ -8,27 +8,17 @@ mod screen;
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mod boundaries;
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use std::io::{Read, Write};
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use ::std::thread;
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use std::os::unix::net::{UnixStream, UnixListener};
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use std::io::prelude::*;
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use serde::{Serialize, Deserialize};
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use crate::os_input_output::{get_os_input, OsApi};
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use crate::terminal_pane::TerminalOutput;
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use crate::pty_bus::{VteEvent, PtyBus, PtyInstruction};
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use crate::screen::{Screen, ScreenInstruction};
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use std::path::{Path, PathBuf};
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use std::fs::remove_file;
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use std::thread;
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use std::os::unix::net::UnixStream;
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use std::path::PathBuf;
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use std::sync::mpsc::{channel, Sender, Receiver};
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use serde::{Serialize, Deserialize};
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use structopt::StructOpt;
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// sigwinch stuff
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use ::signal_hook::iterator::Signals;
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pub type OnSigWinch = dyn Fn(Box<dyn Fn()>) + Send;
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pub type SigCleanup = dyn Fn() + Send;
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use crate::os_input_output::{get_os_input, OsApi};
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use crate::pty_bus::{VteEvent, PtyBus, PtyInstruction};
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use crate::screen::{Screen, ScreenInstruction};
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#[derive(Serialize, Deserialize, Debug)]
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enum ApiCommand {
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@ -52,7 +42,7 @@ pub struct Opt {
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open_file: Option<PathBuf>
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}
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fn debug_log_to_file (message: String) {
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fn _debug_log_to_file (message: String) {
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use std::fs::OpenOptions;
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use std::io::prelude::*;
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let mut file = OpenOptions::new().append(true).create(true).open("/tmp/mosaic-log.txt").unwrap();
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@ -60,25 +50,6 @@ fn debug_log_to_file (message: String) {
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file.write_all("\n".as_bytes()).unwrap();
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}
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pub fn sigwinch() -> (Box<OnSigWinch>, Box<SigCleanup>) {
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let signals = Signals::new(&[signal_hook::SIGWINCH]).unwrap();
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let on_winch = {
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let signals = signals.clone();
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move |cb: Box<dyn Fn()>| {
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for signal in signals.forever() {
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match signal {
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signal_hook::SIGWINCH => cb(),
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_ => unreachable!(),
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}
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}
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}
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};
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let cleanup = move || {
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signals.close();
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};
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(Box::new(on_winch), Box::new(cleanup))
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}
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pub fn main() {
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let os_input = get_os_input();
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let opts = Opt::from_args();
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@ -217,14 +188,14 @@ pub fn start(mut os_input: Box<dyn OsApi>) {
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// because otherwise the app will hang. Need to fix this so it both
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// listens to the ipc-bus and is able to quit cleanly
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#[cfg(not(test))]
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let ipc_thread = thread::Builder::new()
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let _ipc_thread = thread::Builder::new()
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.name("ipc_server".to_string())
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.spawn({
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let send_pty_instructions = send_pty_instructions.clone();
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let send_screen_instructions = send_screen_instructions.clone();
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move || {
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remove_file("/tmp/mosaic").ok();
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let listener = UnixListener::bind("/tmp/mosaic").expect("could not listen on ipc socket");
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::std::fs::remove_file("/tmp/mosaic").ok();
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let listener = ::std::os::unix::net::UnixListener::bind("/tmp/mosaic").expect("could not listen on ipc socket");
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for stream in listener.incoming() {
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match stream {
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@ -250,7 +221,6 @@ pub fn start(mut os_input: Box<dyn OsApi>) {
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}
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Err(err) => {
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panic!("err {:?}", err);
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break;
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}
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}
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}
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@ -57,7 +57,7 @@ pub fn set_terminal_size_using_fd(fd: RawFd, columns: u16, rows: u16) {
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unsafe { ioctl(fd, TIOCSWINSZ.into(), &winsize) };
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}
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fn debug_log_to_file (message: String) {
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fn _debug_log_to_file (message: String) {
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use std::fs::OpenOptions;
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use std::io::prelude::*;
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let mut file = OpenOptions::new().append(true).create(true).open("/tmp/mosaic-log.txt").unwrap();
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@ -26,7 +26,7 @@ impl ReadFromPid {
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}
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}
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fn debug_log_to_file (message: String) {
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fn _debug_log_to_file (message: String) {
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use std::fs::OpenOptions;
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use std::io::prelude::*;
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let mut file = OpenOptions::new().append(true).create(true).open("/tmp/mosaic-log.txt").unwrap();
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@ -5,11 +5,19 @@ use std::os::unix::io::RawFd;
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use std::sync::mpsc::{Sender, Receiver};
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use crate::os_input_output::OsApi;
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use crate::terminal_pane::TerminalOutput;
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use crate::terminal_pane::TerminalPane;
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use crate::pty_bus::{VteEvent, PtyInstruction};
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use crate::boundaries::Boundaries;
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fn debug_log_to_file (message: String) {
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/*
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* Screen
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*
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* this holds multiple panes (currently terminal panes) which are currently displayed on screen
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* it tracks their coordinates (x/y) and size, as well as how they should be resized
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*
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*/
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fn _debug_log_to_file (message: String) {
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use std::fs::OpenOptions;
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use std::io::prelude::*;
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let mut file = OpenOptions::new().append(true).create(true).open("/tmp/mosaic-log.txt").unwrap();
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@ -69,7 +77,7 @@ pub struct Screen {
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pub receiver: Receiver<ScreenInstruction>,
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send_pty_instructions: Sender<PtyInstruction>,
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full_screen_ws: Winsize,
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terminals: BTreeMap<RawFd, TerminalOutput>, // BTreeMap because we need a predictable order when changing focus
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terminals: BTreeMap<RawFd, TerminalPane>, // BTreeMap because we need a predictable order when changing focus
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active_terminal: Option<RawFd>,
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os_api: Box<dyn OsApi>,
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}
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@ -89,7 +97,7 @@ impl Screen {
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if self.terminals.is_empty() {
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let x = 0;
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let y = 0;
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let new_terminal = TerminalOutput::new(pid, self.full_screen_ws.clone(), x, y);
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let new_terminal = TerminalPane::new(pid, self.full_screen_ws.clone(), x, y);
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self.os_api.set_terminal_size_using_fd(new_terminal.pid, new_terminal.display_cols, new_terminal.display_rows);
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self.terminals.insert(pid, new_terminal);
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self.active_terminal = Some(pid);
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@ -110,7 +118,7 @@ impl Screen {
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};
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let (top_winsize, bottom_winsize) = split_horizontally_with_gap(&active_terminal_ws);
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let bottom_half_y = active_terminal_y_coords + top_winsize.ws_row + 1;
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let new_terminal = TerminalOutput::new(pid, bottom_winsize, active_terminal_x_coords, bottom_half_y);
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let new_terminal = TerminalPane::new(pid, bottom_winsize, active_terminal_x_coords, bottom_half_y);
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self.os_api.set_terminal_size_using_fd(new_terminal.pid, bottom_winsize.ws_col, bottom_winsize.ws_row);
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{
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@ -130,7 +138,7 @@ impl Screen {
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if self.terminals.is_empty() {
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let x = 0;
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let y = 0;
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let new_terminal = TerminalOutput::new(pid, self.full_screen_ws.clone(), x, y);
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let new_terminal = TerminalPane::new(pid, self.full_screen_ws.clone(), x, y);
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self.os_api.set_terminal_size_using_fd(new_terminal.pid, new_terminal.display_cols, new_terminal.display_rows);
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self.terminals.insert(pid, new_terminal);
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self.active_terminal = Some(pid);
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@ -151,7 +159,7 @@ impl Screen {
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};
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let (left_winszie, right_winsize) = split_vertically_with_gap(&active_terminal_ws);
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let right_side_x = active_terminal_x_coords + left_winszie.ws_col + 1;
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let new_terminal = TerminalOutput::new(pid, right_winsize, right_side_x, active_terminal_y_coords);
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let new_terminal = TerminalPane::new(pid, right_winsize, right_side_x, active_terminal_y_coords);
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self.os_api.set_terminal_size_using_fd(new_terminal.pid, right_winsize.ws_col, right_winsize.ws_row);
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{
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@ -167,7 +175,7 @@ impl Screen {
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self.render();
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}
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}
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fn get_active_terminal (&self) -> Option<&TerminalOutput> {
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fn get_active_terminal (&self) -> Option<&TerminalPane> {
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match self.active_terminal {
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Some(active_terminal) => self.terminals.get(&active_terminal),
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None => None
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@ -276,28 +284,28 @@ impl Screen {
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Some(ids)
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}
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}
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fn panes_top_aligned_with_pane(&self, pane: &TerminalOutput) -> Vec<&TerminalOutput> {
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fn panes_top_aligned_with_pane(&self, pane: &TerminalPane) -> Vec<&TerminalPane> {
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self.terminals
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.keys()
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.map(|t_id| self.terminals.get(&t_id).unwrap())
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.filter(|terminal| terminal.pid != pane.pid && terminal.y_coords == pane.y_coords)
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.collect()
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}
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fn panes_bottom_aligned_with_pane(&self, pane: &TerminalOutput) -> Vec<&TerminalOutput> {
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fn panes_bottom_aligned_with_pane(&self, pane: &TerminalPane) -> Vec<&TerminalPane> {
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self.terminals
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.keys()
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.map(|t_id| self.terminals.get(&t_id).unwrap())
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.filter(|terminal| terminal.pid != pane.pid && terminal.y_coords + terminal.display_rows == pane.y_coords + pane.display_rows)
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.collect()
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}
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fn panes_right_aligned_with_pane(&self, pane: &TerminalOutput) -> Vec<&TerminalOutput> {
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fn panes_right_aligned_with_pane(&self, pane: &TerminalPane) -> Vec<&TerminalPane> {
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self.terminals
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.keys()
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.map(|t_id| self.terminals.get(&t_id).unwrap())
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.filter(|terminal| terminal.pid != pane.pid && terminal.x_coords + terminal.display_cols == pane.x_coords + pane.display_cols)
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.collect()
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}
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fn panes_left_aligned_with_pane(&self, pane: &TerminalOutput) -> Vec<&TerminalOutput> {
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fn panes_left_aligned_with_pane(&self, pane: &TerminalPane) -> Vec<&TerminalPane> {
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self.terminals
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.keys()
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.map(|t_id| self.terminals.get(&t_id).unwrap())
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1506
src/terminal_pane.rs
1506
src/terminal_pane.rs
File diff suppressed because it is too large
Load Diff
7
src/terminal_pane/mod.rs
Normal file
7
src/terminal_pane/mod.rs
Normal file
@ -0,0 +1,7 @@
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mod terminal_pane;
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mod terminal_character;
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mod scroll;
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pub use terminal_pane::*;
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pub use terminal_character::*;
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pub use scroll::*;
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457
src/terminal_pane/scroll.rs
Normal file
457
src/terminal_pane/scroll.rs
Normal file
@ -0,0 +1,457 @@
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use ::std::fmt::{self, Debug, Formatter};
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use ::std::collections::VecDeque;
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use crate::terminal_pane::terminal_character::{TerminalCharacter, EMPTY_TERMINAL_CHARACTER};
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/*
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* Scroll
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*
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* holds the terminal buffer and controls the viewport (which part of it we see)
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* its functions include line-wrapping and tracking the location of the cursor
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*
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*/
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/*
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* CanonicalLine vs. WrappedFragment
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*
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* If the terminal had infinite width and we did not need to line wrap, the CanonicalLine would
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* be our only unit of line separation.
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* Each CanonicalLine has one or more WrappedFragments, which are re-calculated when the terminal is
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* resized, or when characters are added to the line
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*
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*/
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#[derive(Clone)]
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pub struct CanonicalLine {
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pub wrapped_fragments: Vec<WrappedFragment>
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}
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impl CanonicalLine {
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pub fn new() -> Self {
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CanonicalLine {
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wrapped_fragments: vec![WrappedFragment::new()],
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}
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}
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pub fn add_new_wrap(&mut self, terminal_character: TerminalCharacter) {
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let mut new_fragment = WrappedFragment::new();
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new_fragment.add_character(terminal_character, 0);
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self.wrapped_fragments.push(new_fragment);
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}
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pub fn change_width(&mut self, new_width: usize) {
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let mut characters: Vec<TerminalCharacter> = self.wrapped_fragments
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.iter()
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.fold(Vec::with_capacity(self.wrapped_fragments.len()), |mut characters, wrapped_fragment| {
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characters.push(wrapped_fragment.characters.iter().copied());
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characters
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})
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.into_iter()
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.flatten()
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.collect();
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let mut wrapped_fragments = Vec::with_capacity(characters.len() / new_width);
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while characters.len() > 0 {
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if characters.len() > new_width {
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wrapped_fragments.push(WrappedFragment::from_vec(characters.drain(..new_width).collect()));
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} else {
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wrapped_fragments.push(WrappedFragment::from_vec(characters.drain(..).collect()));
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}
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}
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self.wrapped_fragments = wrapped_fragments;
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}
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pub fn clear_after(&mut self, fragment_index: usize, column_index: usize) {
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let fragment_to_clear = self.wrapped_fragments.get_mut(fragment_index).expect("fragment out of bounds");
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fragment_to_clear.clear_after_and_including(column_index);
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self.wrapped_fragments.truncate(fragment_index + 1);
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}
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}
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impl Debug for CanonicalLine {
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fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
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for wrapped_fragment in &self.wrapped_fragments {
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writeln!(f, "{:?}", wrapped_fragment)?;
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}
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Ok(())
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}
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}
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#[derive(Clone)]
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pub struct WrappedFragment {
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pub characters: Vec<TerminalCharacter>
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}
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impl WrappedFragment {
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pub fn new() -> Self {
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WrappedFragment {
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characters: vec![]
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}
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}
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pub fn add_character(&mut self, terminal_character: TerminalCharacter, position_in_line: usize) {
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if position_in_line == self.characters.len() {
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self.characters.push(terminal_character);
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} else {
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// this is much more performant than remove/insert
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self.characters.push(terminal_character);
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self.characters.swap_remove(position_in_line);
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}
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}
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pub fn from_vec(characters: Vec<TerminalCharacter>) -> Self {
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WrappedFragment {
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characters
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}
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}
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pub fn clear_after_and_including(&mut self, character_index: usize) {
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self.characters.truncate(character_index);
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}
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}
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impl Debug for WrappedFragment {
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fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
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for character in &self.characters {
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write!(f, "{:?}", character)?;
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}
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Ok(())
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}
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}
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#[derive(Debug)]
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pub struct CursorPosition {
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line_index: (usize, usize), // (canonical line index, fragment index in line)
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column_index: usize // 0 is the first character from the pane edge
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}
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impl CursorPosition {
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pub fn new() -> Self {
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CursorPosition {
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line_index: (0, 0),
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column_index: 0
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}
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}
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pub fn move_forward (&mut self, count: usize) {
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// TODO: panic if out of bounds?
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self.column_index += count;
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}
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pub fn move_backwards(&mut self, count: usize) {
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self.column_index -= count;
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}
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pub fn move_to_next_linewrap(&mut self) {
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self.line_index.1 += 1;
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}
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pub fn move_to_next_canonical_line(&mut self) {
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self.line_index.0 += 1;
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}
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pub fn move_to_beginning_of_linewrap (&mut self) {
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self.column_index = 0;
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}
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pub fn move_to_beginning_of_canonical_line(&mut self) {
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self.column_index = 0;
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self.line_index.1 = 0;
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}
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pub fn move_up_by_canonical_lines(&mut self, count: usize) {
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let current_canonical_line_position = self.line_index.0;
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if count > current_canonical_line_position {
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self.line_index = (0, 0);
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} else {
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self.line_index = (current_canonical_line_position - count, 0);
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}
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}
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pub fn move_to_canonical_line(&mut self, index: usize) {
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self.line_index = (index, 0);
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}
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pub fn move_to_column(&mut self, col: usize) {
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self.column_index = col;
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}
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pub fn reset(&mut self) {
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self.column_index = 0;
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self.line_index = (0, 0);
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}
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}
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pub struct Scroll {
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canonical_lines: Vec<CanonicalLine>,
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cursor_position: CursorPosition,
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total_columns: usize,
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lines_in_view: usize,
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viewport_bottom_offset: Option<usize>,
|
||||
scroll_region: Option<(usize, usize)> // start line, end line (if set, this is the area the will scroll)
|
||||
}
|
||||
|
||||
impl Scroll {
|
||||
pub fn new (total_columns: usize, lines_in_view: usize) -> Self {
|
||||
let mut canonical_lines = vec![];
|
||||
canonical_lines.push(CanonicalLine::new());
|
||||
let cursor_position = CursorPosition::new();
|
||||
Scroll {
|
||||
canonical_lines: vec![CanonicalLine::new()], // The rest will be created by newlines explicitly
|
||||
total_columns,
|
||||
lines_in_view,
|
||||
cursor_position,
|
||||
viewport_bottom_offset: None,
|
||||
scroll_region: None,
|
||||
}
|
||||
}
|
||||
pub fn as_character_lines(&self) -> Vec<Vec<TerminalCharacter>> {
|
||||
let mut lines: VecDeque<Vec<TerminalCharacter>> = VecDeque::new(); // TODO: with capacity lines_from_end?
|
||||
let mut canonical_lines = self.canonical_lines.iter().rev();
|
||||
let mut lines_to_skip = self.viewport_bottom_offset.unwrap_or(0);
|
||||
'gather_lines: loop {
|
||||
match canonical_lines.next() {
|
||||
Some(current_canonical_line) => {
|
||||
for wrapped_fragment in current_canonical_line.wrapped_fragments.iter().rev() {
|
||||
let mut line: Vec<TerminalCharacter> = wrapped_fragment.characters.iter().copied().collect();
|
||||
if lines_to_skip > 0 {
|
||||
lines_to_skip -= 1;
|
||||
} else {
|
||||
for _ in line.len()..self.total_columns {
|
||||
// pad line if needed
|
||||
line.push(EMPTY_TERMINAL_CHARACTER);
|
||||
}
|
||||
lines.push_front(line);
|
||||
}
|
||||
if lines.len() == self.lines_in_view {
|
||||
break 'gather_lines;
|
||||
}
|
||||
}
|
||||
},
|
||||
None => break, // no more lines
|
||||
}
|
||||
}
|
||||
if lines.len() < self.lines_in_view {
|
||||
// pad lines in case we don't have enough scrollback to fill the view
|
||||
let mut empty_line = vec![];
|
||||
for _ in 0..self.total_columns {
|
||||
empty_line.push(EMPTY_TERMINAL_CHARACTER);
|
||||
}
|
||||
for _ in lines.len()..self.lines_in_view {
|
||||
// pad lines in case we didn't have enough
|
||||
lines.push_back(empty_line.clone());
|
||||
}
|
||||
}
|
||||
Vec::from(lines)
|
||||
}
|
||||
pub fn add_character(&mut self, terminal_character: TerminalCharacter) {
|
||||
let (canonical_line_position, wrapped_fragment_index_in_line) = self.cursor_position.line_index;
|
||||
let cursor_position_in_line = self.cursor_position.column_index;
|
||||
let current_line = self.canonical_lines.get_mut(canonical_line_position).expect("cursor out of bounds");
|
||||
let current_wrapped_fragment = current_line.wrapped_fragments.get_mut(wrapped_fragment_index_in_line).expect("cursor out of bounds");
|
||||
|
||||
if cursor_position_in_line <= self.total_columns {
|
||||
current_wrapped_fragment.add_character(terminal_character, cursor_position_in_line);
|
||||
self.cursor_position.move_forward(1);
|
||||
} else {
|
||||
current_line.add_new_wrap(terminal_character);
|
||||
self.cursor_position.move_to_next_linewrap();
|
||||
self.cursor_position.move_to_beginning_of_linewrap();
|
||||
}
|
||||
}
|
||||
pub fn add_canonical_line(&mut self) {
|
||||
let current_canonical_line_index = self.cursor_position.line_index.0;
|
||||
if let Some((scroll_region_top, scroll_region_bottom)) = self.scroll_region {
|
||||
// the scroll region indices start at 1, so we need to adjust them
|
||||
let scroll_region_top_index = scroll_region_top - 1;
|
||||
let scroll_region_bottom_index = scroll_region_bottom - 1;
|
||||
if current_canonical_line_index == scroll_region_bottom_index { // end of scroll region
|
||||
// when we have a scroll region set and we're at its bottom
|
||||
// we need to delete its first line, thus shifting all lines in it upwards
|
||||
// then we add an empty line at its end which will be filled by the application
|
||||
// controlling the scroll region (presumably filled by whatever comes next in the
|
||||
// scroll buffer, but that's not something we control)
|
||||
self.canonical_lines.remove(scroll_region_top_index);
|
||||
self.canonical_lines.insert(scroll_region_bottom_index, CanonicalLine::new());
|
||||
return;
|
||||
}
|
||||
}
|
||||
if current_canonical_line_index == self.canonical_lines.len() - 1 {
|
||||
let new_canonical_line = CanonicalLine::new();
|
||||
self.canonical_lines.push(new_canonical_line);
|
||||
self.cursor_position.move_to_next_canonical_line();
|
||||
self.cursor_position.move_to_beginning_of_canonical_line();
|
||||
} else if current_canonical_line_index < self.canonical_lines.len() - 1 {
|
||||
self.cursor_position.move_to_next_canonical_line();
|
||||
self.cursor_position.move_to_beginning_of_canonical_line();
|
||||
} else {
|
||||
panic!("cursor out of bounds, cannot add_canonical_line");
|
||||
}
|
||||
}
|
||||
pub fn cursor_coordinates_on_screen(&self) -> (usize, usize) { // (x, y)
|
||||
let (canonical_line_cursor_position, line_wrap_cursor_position) = self.cursor_position.line_index;
|
||||
let x = self.cursor_position.column_index;
|
||||
let mut y = 0;
|
||||
let mut indices_and_canonical_lines = self.canonical_lines.iter().enumerate().rev();
|
||||
loop {
|
||||
match indices_and_canonical_lines.next() {
|
||||
Some((current_index, current_line)) => {
|
||||
if current_index == canonical_line_cursor_position {
|
||||
y += current_line.wrapped_fragments.len() - line_wrap_cursor_position;
|
||||
break;
|
||||
} else {
|
||||
y += current_line.wrapped_fragments.len();
|
||||
}
|
||||
|
||||
},
|
||||
None => break,
|
||||
}
|
||||
}
|
||||
let total_lines = self.canonical_lines.iter().fold(0, |total_lines, current_line| total_lines + current_line.wrapped_fragments.len()); // TODO: is this performant enough? should it be cached or kept track of?
|
||||
let y = if total_lines < self.lines_in_view {
|
||||
total_lines - y
|
||||
} else {
|
||||
self.lines_in_view - y
|
||||
};
|
||||
(x, y)
|
||||
}
|
||||
pub fn move_cursor_forward(&mut self, count: usize) {
|
||||
let (current_canonical_line_index, current_line_wrap_position) = self.cursor_position.line_index;
|
||||
let current_cursor_column_position = self.cursor_position.column_index;
|
||||
let current_canonical_line = self.canonical_lines.get_mut(current_canonical_line_index).expect("cursor out of bounds");
|
||||
let current_fragment = current_canonical_line.wrapped_fragments.get_mut(current_line_wrap_position).expect("cursor out of bounds");
|
||||
let move_count = if current_cursor_column_position + count > self.total_columns {
|
||||
// move to last column in the current line wrap
|
||||
self.total_columns - current_cursor_column_position
|
||||
} else {
|
||||
count
|
||||
};
|
||||
for _ in current_fragment.characters.len()..current_cursor_column_position + move_count {
|
||||
current_fragment.characters.push(EMPTY_TERMINAL_CHARACTER);
|
||||
}
|
||||
self.cursor_position.move_forward(move_count);
|
||||
}
|
||||
pub fn move_cursor_back(&mut self, count: usize) {
|
||||
let current_cursor_column_position = self.cursor_position.column_index;
|
||||
if current_cursor_column_position < count {
|
||||
self.cursor_position.move_to_beginning_of_linewrap();
|
||||
} else {
|
||||
self.cursor_position.move_backwards(count);
|
||||
}
|
||||
}
|
||||
pub fn move_cursor_to_beginning_of_canonical_line(&mut self) {
|
||||
self.cursor_position.move_to_beginning_of_canonical_line();
|
||||
}
|
||||
pub fn move_cursor_backwards(&mut self, count: usize) {
|
||||
self.cursor_position.move_backwards(count);
|
||||
}
|
||||
pub fn move_cursor_up(&mut self, count: usize) {
|
||||
self.cursor_position.move_up_by_canonical_lines(count);
|
||||
}
|
||||
pub fn change_size(&mut self, columns: usize, lines: usize) {
|
||||
if self.scroll_region.is_none() {
|
||||
for canonical_line in self.canonical_lines.iter_mut() {
|
||||
canonical_line.change_width(columns);
|
||||
}
|
||||
let cursor_line = self.canonical_lines.get(self.cursor_position.line_index.0).expect("cursor out of bounds");
|
||||
if cursor_line.wrapped_fragments.len() < self.cursor_position.line_index.1 {
|
||||
self.cursor_position.line_index.1 = cursor_line.wrapped_fragments.len();
|
||||
}
|
||||
}
|
||||
self.lines_in_view = lines;
|
||||
self.total_columns = columns;
|
||||
}
|
||||
pub fn clear_canonical_line_right_of_cursor(&mut self) {
|
||||
let (current_canonical_line_index, current_line_wrap_position) = self.cursor_position.line_index;
|
||||
let current_cursor_column_position = self.cursor_position.column_index;
|
||||
let current_canonical_line = self.canonical_lines.get_mut(current_canonical_line_index).expect("cursor out of bounds");
|
||||
current_canonical_line.clear_after(current_line_wrap_position, current_cursor_column_position);
|
||||
}
|
||||
pub fn clear_all_after_cursor(&mut self) {
|
||||
let (current_canonical_line_index, current_line_wrap_position) = self.cursor_position.line_index;
|
||||
let current_cursor_column_position = self.cursor_position.column_index;
|
||||
let current_canonical_line = self.canonical_lines.get_mut(current_canonical_line_index).expect("cursor out of bounds");
|
||||
current_canonical_line.clear_after(current_line_wrap_position, current_cursor_column_position);
|
||||
self.canonical_lines.truncate(current_canonical_line_index + 1);
|
||||
}
|
||||
pub fn clear_all(&mut self) {
|
||||
self.canonical_lines.clear();
|
||||
self.canonical_lines.push(CanonicalLine::new());
|
||||
self.cursor_position.reset();
|
||||
}
|
||||
pub fn move_cursor_to(&mut self, line: usize, col: usize) {
|
||||
if self.canonical_lines.len() > line {
|
||||
self.cursor_position.move_to_canonical_line(line);
|
||||
} else {
|
||||
for _ in self.canonical_lines.len()..=line {
|
||||
self.canonical_lines.push(CanonicalLine::new());
|
||||
}
|
||||
self.cursor_position.move_to_canonical_line(line);
|
||||
}
|
||||
let (current_canonical_line_index, current_line_wrap_position) = self.cursor_position.line_index;
|
||||
let current_canonical_line = self.canonical_lines.get_mut(current_canonical_line_index).expect("cursor out of bounds");
|
||||
let current_fragment = current_canonical_line.wrapped_fragments.get_mut(current_line_wrap_position).expect("cursor out of bounds");
|
||||
for _ in current_fragment.characters.len()..col {
|
||||
current_fragment.characters.push(EMPTY_TERMINAL_CHARACTER);
|
||||
}
|
||||
self.cursor_position.move_to_column(col);
|
||||
}
|
||||
pub fn set_scroll_region(&mut self, top_line: usize, bottom_line: usize) {
|
||||
self.scroll_region = Some((top_line, bottom_line));
|
||||
// TODO: clear linewraps in scroll region?
|
||||
}
|
||||
pub fn clear_scroll_region(&mut self) {
|
||||
self.scroll_region = None;
|
||||
}
|
||||
pub fn delete_lines_in_scroll_region(&mut self, count: usize) {
|
||||
if let Some((scroll_region_top, scroll_region_bottom)) = self.scroll_region {
|
||||
// the scroll region indices start at 1, so we need to adjust them
|
||||
let scroll_region_top_index = scroll_region_top - 1;
|
||||
let scroll_region_bottom_index = scroll_region_bottom - 1;
|
||||
let current_canonical_line_index = self.cursor_position.line_index.0;
|
||||
if current_canonical_line_index >= scroll_region_top_index &&
|
||||
current_canonical_line_index <= scroll_region_bottom_index {
|
||||
// when deleting lines inside the scroll region, we must make sure it stays the
|
||||
// same size (and that other lines below it aren't shifted inside it)
|
||||
// so we delete the current line(s) and add an empty line at the end of the scroll
|
||||
// region
|
||||
for _ in 0..count {
|
||||
self.canonical_lines.remove(current_canonical_line_index);
|
||||
self.canonical_lines.insert(scroll_region_bottom_index, CanonicalLine::new());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn add_empty_lines_in_scroll_region(&mut self, count: usize) {
|
||||
if let Some((scroll_region_top, scroll_region_bottom)) = self.scroll_region {
|
||||
// the scroll region indices start at 1, so we need to adjust them
|
||||
let scroll_region_top_index = scroll_region_top - 1;
|
||||
let scroll_region_bottom_index = scroll_region_bottom - 1;
|
||||
let current_canonical_line_index = self.cursor_position.line_index.0;
|
||||
if current_canonical_line_index >= scroll_region_top_index &&
|
||||
current_canonical_line_index <= scroll_region_bottom_index {
|
||||
// when adding empty lines inside the scroll region, we must make sure it stays the
|
||||
// same size and that lines don't "leak" outside of it
|
||||
// so we add an empty line where the cursor currently is, and delete the last line
|
||||
// of the scroll region
|
||||
for _ in 0..count {
|
||||
self.canonical_lines.remove(scroll_region_bottom_index);
|
||||
self.canonical_lines.insert(current_canonical_line_index, CanonicalLine::new());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn move_viewport_up (&mut self, count: usize) {
|
||||
if let Some(current_offset) = self.viewport_bottom_offset.as_mut() {
|
||||
*current_offset += count;
|
||||
} else {
|
||||
self.viewport_bottom_offset = Some(count);
|
||||
}
|
||||
|
||||
}
|
||||
pub fn move_viewport_down (&mut self, count: usize) {
|
||||
if let Some(current_offset) = self.viewport_bottom_offset.as_mut() {
|
||||
if *current_offset > count {
|
||||
*current_offset -= count;
|
||||
} else {
|
||||
self.viewport_bottom_offset = None;
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn reset_viewport (&mut self) {
|
||||
self.viewport_bottom_offset = None;
|
||||
}
|
||||
}
|
||||
|
||||
impl Debug for Scroll {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
|
||||
for line in &self.canonical_lines {
|
||||
writeln!(f, "{:?}", line)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
552
src/terminal_pane/terminal_character.rs
Normal file
552
src/terminal_pane/terminal_character.rs
Normal file
@ -0,0 +1,552 @@
|
||||
use ::std::fmt::{self, Display, Debug, Formatter};
|
||||
|
||||
pub const EMPTY_TERMINAL_CHARACTER: TerminalCharacter = TerminalCharacter {
|
||||
character: ' ',
|
||||
styles: CharacterStyles {
|
||||
foreground: Some(AnsiCode::Reset),
|
||||
background: Some(AnsiCode::Reset),
|
||||
strike: Some(AnsiCode::Reset),
|
||||
hidden: Some(AnsiCode::Reset),
|
||||
reverse: Some(AnsiCode::Reset),
|
||||
slow_blink: Some(AnsiCode::Reset),
|
||||
fast_blink: Some(AnsiCode::Reset),
|
||||
underline: Some(AnsiCode::Reset),
|
||||
bold: Some(AnsiCode::Reset),
|
||||
dim: Some(AnsiCode::Reset),
|
||||
italic: Some(AnsiCode::Reset),
|
||||
}
|
||||
};
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum AnsiCode {
|
||||
Reset,
|
||||
NamedColor(NamedColor),
|
||||
Code((Option<u16>, Option<u16>))
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Eq, PartialEq, Debug)]
|
||||
pub enum NamedColor {
|
||||
Black,
|
||||
Red,
|
||||
Green,
|
||||
Yellow,
|
||||
Blue,
|
||||
Magenta,
|
||||
Cyan,
|
||||
White,
|
||||
}
|
||||
|
||||
impl NamedColor {
|
||||
fn to_foreground_ansi_code(&self) -> String {
|
||||
match self {
|
||||
NamedColor::Black => format!("{}", 30),
|
||||
NamedColor::Red => format!("{}", 31),
|
||||
NamedColor::Green => format!("{}", 32),
|
||||
NamedColor::Yellow => format!("{}", 33),
|
||||
NamedColor::Blue => format!("{}", 34),
|
||||
NamedColor::Magenta => format!("{}", 35),
|
||||
NamedColor::Cyan => format!("{}", 36),
|
||||
NamedColor::White => format!("{}", 37),
|
||||
}
|
||||
}
|
||||
fn to_background_ansi_code(&self) -> String {
|
||||
match self {
|
||||
NamedColor::Black => format!("{}", 40),
|
||||
NamedColor::Red => format!("{}", 41),
|
||||
NamedColor::Green => format!("{}", 42),
|
||||
NamedColor::Yellow => format!("{}", 43),
|
||||
NamedColor::Blue => format!("{}", 44),
|
||||
NamedColor::Magenta => format!("{}", 45),
|
||||
NamedColor::Cyan => format!("{}", 46),
|
||||
NamedColor::White => format!("{}", 47),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct CharacterStyles {
|
||||
pub foreground: Option<AnsiCode>,
|
||||
pub background: Option<AnsiCode>,
|
||||
pub strike: Option<AnsiCode>,
|
||||
pub hidden: Option<AnsiCode>,
|
||||
pub reverse: Option<AnsiCode>,
|
||||
pub slow_blink: Option<AnsiCode>,
|
||||
pub fast_blink: Option<AnsiCode>,
|
||||
pub underline: Option<AnsiCode>,
|
||||
pub bold: Option<AnsiCode>,
|
||||
pub dim: Option<AnsiCode>,
|
||||
pub italic: Option<AnsiCode>,
|
||||
}
|
||||
|
||||
impl CharacterStyles {
|
||||
pub fn new() -> Self {
|
||||
CharacterStyles {
|
||||
foreground: None,
|
||||
background: None,
|
||||
strike: None,
|
||||
hidden: None,
|
||||
reverse: None,
|
||||
slow_blink: None,
|
||||
fast_blink: None,
|
||||
underline: None,
|
||||
bold: None,
|
||||
dim: None,
|
||||
italic: None,
|
||||
}
|
||||
}
|
||||
pub fn foreground(mut self, foreground_code: Option<AnsiCode>) -> Self {
|
||||
self.foreground = foreground_code;
|
||||
self
|
||||
}
|
||||
pub fn background(mut self, background_code: Option<AnsiCode>) -> Self {
|
||||
self.background = background_code;
|
||||
self
|
||||
}
|
||||
pub fn bold(mut self, bold_code: Option<AnsiCode>) -> Self {
|
||||
self.bold = bold_code;
|
||||
self
|
||||
}
|
||||
pub fn dim(mut self, dim_code: Option<AnsiCode>) -> Self {
|
||||
self.dim = dim_code;
|
||||
self
|
||||
}
|
||||
pub fn italic(mut self, italic_code: Option<AnsiCode>) -> Self {
|
||||
self.italic = italic_code;
|
||||
self
|
||||
}
|
||||
pub fn underline(mut self, underline_code: Option<AnsiCode>) -> Self {
|
||||
self.underline = underline_code;
|
||||
self
|
||||
}
|
||||
pub fn blink_slow(mut self, slow_blink_code: Option<AnsiCode>) -> Self {
|
||||
self.slow_blink = slow_blink_code;
|
||||
self
|
||||
}
|
||||
pub fn blink_fast(mut self, fast_blink_code: Option<AnsiCode>) -> Self {
|
||||
self.fast_blink = fast_blink_code;
|
||||
self
|
||||
}
|
||||
pub fn reverse(mut self, reverse_code: Option<AnsiCode>) -> Self {
|
||||
self.reverse = reverse_code;
|
||||
self
|
||||
}
|
||||
pub fn hidden(mut self, hidden_code: Option<AnsiCode>) -> Self {
|
||||
self.hidden = hidden_code;
|
||||
self
|
||||
}
|
||||
pub fn strike(mut self, strike_code: Option<AnsiCode>) -> Self {
|
||||
self.strike = strike_code;
|
||||
self
|
||||
}
|
||||
pub fn clear(&mut self) {
|
||||
self.foreground = None;
|
||||
self.background = None;
|
||||
self.strike = None;
|
||||
self.hidden = None;
|
||||
self.reverse = None;
|
||||
self.slow_blink = None;
|
||||
self.fast_blink = None;
|
||||
self.underline = None;
|
||||
self.bold = None;
|
||||
self.dim = None;
|
||||
self.italic = None;
|
||||
}
|
||||
pub fn update_and_return_diff(&mut self, new_styles: &CharacterStyles) -> Option<CharacterStyles> {
|
||||
let mut diff: Option<CharacterStyles> = None;
|
||||
if self.foreground != new_styles.foreground {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.foreground(new_styles.foreground));
|
||||
self.foreground = new_styles.foreground;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().foreground(new_styles.foreground));
|
||||
self.foreground = new_styles.foreground;
|
||||
}
|
||||
}
|
||||
if self.background != new_styles.background {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.background(new_styles.background));
|
||||
self.background = new_styles.background;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().background(new_styles.background));
|
||||
self.background = new_styles.background;
|
||||
}
|
||||
}
|
||||
if self.strike != new_styles.strike {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.strike(new_styles.strike));
|
||||
self.strike = new_styles.strike;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().strike(new_styles.strike));
|
||||
self.strike = new_styles.strike;
|
||||
}
|
||||
}
|
||||
if self.hidden != new_styles.hidden {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.hidden(new_styles.hidden));
|
||||
self.hidden = new_styles.hidden;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().hidden(new_styles.hidden));
|
||||
self.hidden = new_styles.hidden;
|
||||
}
|
||||
}
|
||||
if self.reverse != new_styles.reverse {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.reverse(new_styles.reverse));
|
||||
self.reverse= new_styles.reverse;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().reverse(new_styles.reverse));
|
||||
self.reverse= new_styles.reverse;
|
||||
}
|
||||
}
|
||||
if self.slow_blink != new_styles.slow_blink {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.blink_slow(new_styles.slow_blink));
|
||||
self.slow_blink = new_styles.slow_blink;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().blink_slow(new_styles.slow_blink));
|
||||
self.slow_blink = new_styles.slow_blink;
|
||||
}
|
||||
}
|
||||
if self.fast_blink != new_styles.fast_blink {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.blink_fast(new_styles.fast_blink));
|
||||
self.fast_blink = new_styles.fast_blink;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().blink_fast(new_styles.fast_blink));
|
||||
self.fast_blink = new_styles.fast_blink;
|
||||
}
|
||||
}
|
||||
if self.underline != new_styles.underline {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.underline(new_styles.underline));
|
||||
self.underline= new_styles.underline;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().underline(new_styles.underline));
|
||||
self.underline= new_styles.underline;
|
||||
}
|
||||
}
|
||||
if self.bold != new_styles.bold {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.bold(new_styles.bold));
|
||||
self.bold= new_styles.bold;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().bold(new_styles.bold));
|
||||
self.bold= new_styles.bold;
|
||||
}
|
||||
}
|
||||
if self.dim != new_styles.dim {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.dim(new_styles.dim));
|
||||
self.dim= new_styles.dim;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().dim(new_styles.dim));
|
||||
self.dim= new_styles.dim;
|
||||
}
|
||||
}
|
||||
if self.italic != new_styles.italic {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.italic(new_styles.italic));
|
||||
self.italic = new_styles.italic;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().italic(new_styles.italic));
|
||||
self.italic = new_styles.italic;
|
||||
}
|
||||
}
|
||||
diff
|
||||
}
|
||||
pub fn reset_all(&mut self) {
|
||||
self.foreground = Some(AnsiCode::Reset);
|
||||
self.background = Some(AnsiCode::Reset);
|
||||
self.bold = Some(AnsiCode::Reset);
|
||||
self.dim = Some(AnsiCode::Reset);
|
||||
self.italic = Some(AnsiCode::Reset);
|
||||
self.underline = Some(AnsiCode::Reset);
|
||||
self.slow_blink = Some(AnsiCode::Reset);
|
||||
self.fast_blink = Some(AnsiCode::Reset);
|
||||
self.reverse = Some(AnsiCode::Reset);
|
||||
self.hidden = Some(AnsiCode::Reset);
|
||||
self.strike = Some(AnsiCode::Reset);
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for CharacterStyles {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
|
||||
if self.foreground == Some(AnsiCode::Reset) &&
|
||||
self.background == Some(AnsiCode::Reset) &&
|
||||
self.strike == Some(AnsiCode::Reset) &&
|
||||
self.hidden == Some(AnsiCode::Reset) &&
|
||||
self.reverse == Some(AnsiCode::Reset) &&
|
||||
self.fast_blink == Some(AnsiCode::Reset) &&
|
||||
self.slow_blink == Some(AnsiCode::Reset) &&
|
||||
self.underline == Some(AnsiCode::Reset) &&
|
||||
self.bold == Some(AnsiCode::Reset) &&
|
||||
self.dim == Some(AnsiCode::Reset) &&
|
||||
self.italic == Some(AnsiCode::Reset) {
|
||||
|
||||
write!(f, "\u{1b}[m")?; // reset all
|
||||
return Ok(());
|
||||
}
|
||||
if let Some(ansi_code) = self.foreground {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[38;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[38;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
// TODO: can this happen?
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[39m")?;
|
||||
},
|
||||
AnsiCode::NamedColor(named_color) => {
|
||||
write!(f, "\u{1b}[{}m", named_color.to_foreground_ansi_code())?;
|
||||
}
|
||||
}
|
||||
};
|
||||
if let Some(ansi_code) = self.background {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[48;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[48;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
// TODO: can this happen?
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[49m")?;
|
||||
}
|
||||
AnsiCode::NamedColor(named_color) => {
|
||||
write!(f, "\u{1b}[{}m", named_color.to_background_ansi_code())?;
|
||||
}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.strike {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[9;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[9;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[9m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[29m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.hidden {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[8;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[8;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[8m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[28m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.reverse {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[7;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[7;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[7m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[27m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.fast_blink {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[6;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[6;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[6m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[25m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.slow_blink {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[5;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[5;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[5m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[25m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.bold {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[1;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[1;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[1m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[22m\u{1b}[24m")?;
|
||||
// character_ansi_codes.push_str(&format!("\u{1b}[22m"));
|
||||
// TODO: this cancels bold + underline, if this behaviour is indeed correct, we
|
||||
// need to properly handle it in the struct methods etc like dim
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
// notice the order is important here, bold must be before underline
|
||||
// because the bold reset also resets underline, and would override it
|
||||
// otherwise
|
||||
if let Some(ansi_code) = self.underline {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[4;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[4;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[4m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[24m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.dim {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[2;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[2;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[2m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
if let Some(bold) = self.bold {
|
||||
// we only reset dim if both dim and bold should be reset
|
||||
match bold {
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[22m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.italic {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[3;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[3;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[3m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[23m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
};
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct TerminalCharacter {
|
||||
pub character: char,
|
||||
pub styles: CharacterStyles,
|
||||
}
|
||||
|
||||
impl ::std::fmt::Debug for TerminalCharacter {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
|
||||
write!(f, "{}", self.character)
|
||||
}
|
||||
}
|
525
src/terminal_pane/terminal_pane.rs
Normal file
525
src/terminal_pane/terminal_pane.rs
Normal file
@ -0,0 +1,525 @@
|
||||
use ::std::os::unix::io::RawFd;
|
||||
use ::nix::pty::Winsize;
|
||||
use ::vte::Perform;
|
||||
|
||||
use crate::VteEvent;
|
||||
use crate::boundaries::Rect;
|
||||
use crate::terminal_pane::Scroll;
|
||||
use crate::terminal_pane::terminal_character::{
|
||||
TerminalCharacter,
|
||||
CharacterStyles,
|
||||
AnsiCode,
|
||||
NamedColor
|
||||
};
|
||||
|
||||
pub struct TerminalPane {
|
||||
pub pid: RawFd,
|
||||
pub scroll: Scroll,
|
||||
pub display_rows: u16,
|
||||
pub display_cols: u16,
|
||||
pub should_render: bool,
|
||||
pub x_coords: u16,
|
||||
pub y_coords: u16,
|
||||
pending_styles: CharacterStyles,
|
||||
}
|
||||
|
||||
impl Rect for &mut TerminalPane {
|
||||
fn x(&self) -> usize {
|
||||
self.x_coords as usize
|
||||
}
|
||||
fn y(&self) -> usize {
|
||||
self.y_coords as usize
|
||||
}
|
||||
fn rows(&self) -> usize {
|
||||
self.display_rows as usize
|
||||
}
|
||||
fn columns(&self) -> usize {
|
||||
self.display_cols as usize
|
||||
}
|
||||
}
|
||||
|
||||
impl TerminalPane {
|
||||
pub fn new (pid: RawFd, ws: Winsize, x_coords: u16, y_coords: u16) -> TerminalPane {
|
||||
let scroll = Scroll::new(ws.ws_col as usize, ws.ws_row as usize);
|
||||
let pending_styles = CharacterStyles::new();
|
||||
TerminalPane {
|
||||
pid,
|
||||
scroll,
|
||||
display_rows: ws.ws_row,
|
||||
display_cols: ws.ws_col,
|
||||
should_render: true,
|
||||
pending_styles,
|
||||
x_coords,
|
||||
y_coords,
|
||||
}
|
||||
}
|
||||
pub fn handle_event(&mut self, event: VteEvent) {
|
||||
match event {
|
||||
VteEvent::Print(c) => {
|
||||
self.print(c);
|
||||
self.should_render = true;
|
||||
},
|
||||
VteEvent::Execute(byte) => {
|
||||
self.execute(byte);
|
||||
},
|
||||
VteEvent::Hook(params, intermediates, ignore, c) => {
|
||||
self.hook(¶ms, &intermediates, ignore, c);
|
||||
},
|
||||
VteEvent::Put(byte) => {
|
||||
self.put(byte);
|
||||
},
|
||||
VteEvent::Unhook => {
|
||||
self.unhook();
|
||||
},
|
||||
VteEvent::OscDispatch(params, bell_terminated) => {
|
||||
let params: Vec<&[u8]> = params.iter().map(|p| &p[..]).collect();
|
||||
self.osc_dispatch(¶ms[..], bell_terminated);
|
||||
},
|
||||
VteEvent::CsiDispatch(params, intermediates, ignore, c) => {
|
||||
self.csi_dispatch(¶ms, &intermediates, ignore, c);
|
||||
},
|
||||
VteEvent::EscDispatch(intermediates, ignore, byte) => {
|
||||
self.esc_dispatch(&intermediates, ignore, byte);
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn reduce_width_right(&mut self, count: u16) {
|
||||
self.x_coords += count;
|
||||
self.display_cols -= count;
|
||||
self.reflow_lines();
|
||||
self.should_render = true;
|
||||
}
|
||||
pub fn reduce_width_left(&mut self, count: u16) {
|
||||
self.display_cols -= count;
|
||||
self.reflow_lines();
|
||||
self.should_render = true;
|
||||
}
|
||||
pub fn increase_width_left(&mut self, count: u16) {
|
||||
self.x_coords -= count;
|
||||
self.display_cols += count;
|
||||
self.reflow_lines();
|
||||
self.should_render = true;
|
||||
}
|
||||
pub fn increase_width_right(&mut self, count: u16) {
|
||||
self.display_cols += count;
|
||||
self.reflow_lines();
|
||||
self.should_render = true;
|
||||
}
|
||||
pub fn reduce_height_down(&mut self, count: u16) {
|
||||
self.y_coords += count;
|
||||
self.display_rows -= count;
|
||||
self.reflow_lines();
|
||||
self.should_render = true;
|
||||
}
|
||||
pub fn increase_height_down(&mut self, count: u16) {
|
||||
self.display_rows += count;
|
||||
self.reflow_lines();
|
||||
self.should_render = true;
|
||||
}
|
||||
pub fn increase_height_up(&mut self, count: u16) {
|
||||
self.y_coords -= count;
|
||||
self.display_rows += count;
|
||||
self.reflow_lines();
|
||||
self.should_render = true;
|
||||
}
|
||||
pub fn reduce_height_up(&mut self, count: u16) {
|
||||
self.display_rows -= count;
|
||||
self.reflow_lines();
|
||||
self.should_render = true;
|
||||
}
|
||||
pub fn change_size(&mut self, ws: &Winsize) {
|
||||
self.display_cols = ws.ws_col;
|
||||
self.display_rows = ws.ws_row;
|
||||
self.reflow_lines();
|
||||
self.should_render = true;
|
||||
}
|
||||
fn reflow_lines (&mut self) {
|
||||
self.scroll.change_size(self.display_cols as usize, self.display_rows as usize);
|
||||
}
|
||||
pub fn buffer_as_vte_output(&mut self) -> Option<String> {
|
||||
if self.should_render {
|
||||
let mut vte_output = String::new();
|
||||
let buffer_lines = &self.read_buffer_as_lines();
|
||||
let display_cols = &self.display_cols;
|
||||
let mut character_styles = CharacterStyles::new();
|
||||
for (row, line) in buffer_lines.iter().enumerate() {
|
||||
vte_output = format!("{}\u{1b}[{};{}H\u{1b}[m", vte_output, self.y_coords as usize + row + 1, self.x_coords + 1); // goto row/col and reset styles
|
||||
for (col, t_character) in line.iter().enumerate() {
|
||||
if (col as u16) < *display_cols {
|
||||
// in some cases (eg. while resizing) some characters will spill over
|
||||
// before they are corrected by the shell (for the prompt) or by reflowing
|
||||
// lines
|
||||
if let Some(new_styles) = character_styles.update_and_return_diff(&t_character.styles) {
|
||||
// the terminal keeps the previous styles as long as we're in the same
|
||||
// line, so we only want to update the new styles here (this also
|
||||
// includes resetting previous styles as needed)
|
||||
vte_output = format!("{}{}", vte_output, new_styles);
|
||||
}
|
||||
vte_output.push(t_character.character);
|
||||
}
|
||||
}
|
||||
character_styles.clear();
|
||||
}
|
||||
self.should_render = false;
|
||||
Some(vte_output)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
pub fn read_buffer_as_lines (&self) -> Vec<Vec<TerminalCharacter>> {
|
||||
self.scroll.as_character_lines()
|
||||
}
|
||||
pub fn cursor_coordinates (&self) -> (usize, usize) { // (x, y)
|
||||
self.scroll.cursor_coordinates_on_screen()
|
||||
}
|
||||
pub fn scroll_up(&mut self, count: usize) {
|
||||
self.scroll.move_viewport_up(count);
|
||||
self.should_render = true;
|
||||
}
|
||||
pub fn scroll_down(&mut self, count: usize) {
|
||||
self.scroll.move_viewport_down(count);
|
||||
self.should_render = true;
|
||||
}
|
||||
pub fn clear_scroll(&mut self) {
|
||||
self.scroll.reset_viewport();
|
||||
self.should_render = true;
|
||||
}
|
||||
fn add_newline (&mut self) {
|
||||
self.scroll.add_canonical_line(); // TODO: handle scroll region
|
||||
self.reset_all_ansi_codes();
|
||||
self.should_render = true;
|
||||
}
|
||||
fn move_to_beginning_of_line (&mut self) {
|
||||
self.scroll.move_cursor_to_beginning_of_canonical_line();
|
||||
}
|
||||
fn move_cursor_backwards(&mut self, count: usize) {
|
||||
self.scroll.move_cursor_backwards(count);
|
||||
}
|
||||
fn reset_all_ansi_codes(&mut self) {
|
||||
self.pending_styles.clear();
|
||||
}
|
||||
}
|
||||
|
||||
fn debug_log_to_file (message: String, pid: RawFd) {
|
||||
if pid == 0 {
|
||||
use std::fs::OpenOptions;
|
||||
use std::io::prelude::*;
|
||||
let mut file = OpenOptions::new().append(true).create(true).open("/tmp/mosaic-log.txt").unwrap();
|
||||
file.write_all(message.as_bytes()).unwrap();
|
||||
file.write_all("\n".as_bytes()).unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
impl vte::Perform for TerminalPane {
|
||||
fn print(&mut self, c: char) {
|
||||
// apparently, building TerminalCharacter like this without a "new" method
|
||||
// is a little faster
|
||||
let terminal_character = TerminalCharacter {
|
||||
character: c,
|
||||
styles: self.pending_styles,
|
||||
};
|
||||
self.scroll.add_character(terminal_character);
|
||||
}
|
||||
|
||||
fn execute(&mut self, byte: u8) {
|
||||
if byte == 13 { // 0d, carriage return
|
||||
self.move_to_beginning_of_line();
|
||||
} else if byte == 08 { // backspace
|
||||
self.move_cursor_backwards(1);
|
||||
} else if byte == 10 { // 0a, newline
|
||||
self.add_newline();
|
||||
}
|
||||
}
|
||||
|
||||
fn hook(&mut self, _params: &[i64], _intermediates: &[u8], _ignore: bool, _c: char) {
|
||||
// TBD
|
||||
}
|
||||
|
||||
fn put(&mut self, _byte: u8) {
|
||||
// TBD
|
||||
}
|
||||
|
||||
fn unhook(&mut self) {
|
||||
// TBD
|
||||
}
|
||||
|
||||
fn osc_dispatch(&mut self, _params: &[&[u8]], _bell_terminated: bool) {
|
||||
// TBD
|
||||
}
|
||||
|
||||
fn csi_dispatch(&mut self, params: &[i64], _intermediates: &[u8], _ignore: bool, c: char) {
|
||||
if c == 'm' {
|
||||
if params.is_empty() || params[0] == 0 {
|
||||
// reset all
|
||||
self.pending_styles.reset_all();
|
||||
} else if params[0] == 39 {
|
||||
self.pending_styles = self.pending_styles.foreground(Some(AnsiCode::Reset));
|
||||
} else if params[0] == 49 {
|
||||
self.pending_styles = self.pending_styles.background(Some(AnsiCode::Reset));
|
||||
} else if params[0] == 21 {
|
||||
// reset bold
|
||||
self.pending_styles = self.pending_styles.bold(Some(AnsiCode::Reset));
|
||||
} else if params[0] == 22 {
|
||||
// reset bold and dim
|
||||
self.pending_styles = self.pending_styles.bold(Some(AnsiCode::Reset));
|
||||
self.pending_styles = self.pending_styles.dim(Some(AnsiCode::Reset));
|
||||
} else if params[0] == 23 {
|
||||
// reset italic
|
||||
self.pending_styles = self.pending_styles.italic(Some(AnsiCode::Reset));
|
||||
} else if params[0] == 24 {
|
||||
// reset underline
|
||||
self.pending_styles = self.pending_styles.underline(Some(AnsiCode::Reset));
|
||||
} else if params[0] == 25 {
|
||||
// reset blink
|
||||
self.pending_styles = self.pending_styles.blink_slow(Some(AnsiCode::Reset));
|
||||
self.pending_styles = self.pending_styles.blink_fast(Some(AnsiCode::Reset));
|
||||
} else if params[0] == 27 {
|
||||
// reset reverse
|
||||
self.pending_styles = self.pending_styles.reverse(Some(AnsiCode::Reset));
|
||||
} else if params[0] == 28 {
|
||||
// reset hidden
|
||||
self.pending_styles = self.pending_styles.hidden(Some(AnsiCode::Reset));
|
||||
} else if params[0] == 29 {
|
||||
// reset strike
|
||||
self.pending_styles = self.pending_styles.strike(Some(AnsiCode::Reset));
|
||||
} else if params[0] == 38 {
|
||||
match (params.get(1), params.get(2)) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
self.pending_styles = self.pending_styles.foreground(Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16)))));
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
self.pending_styles = self.pending_styles.foreground(Some(AnsiCode::Code((Some(*param1 as u16), None))));
|
||||
}
|
||||
(_, _) => {
|
||||
self.pending_styles = self.pending_styles.foreground(Some(AnsiCode::Code((None, None))));
|
||||
}
|
||||
};
|
||||
} else if params[0] == 48 {
|
||||
match (params.get(1), params.get(2)) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
self.pending_styles = self.pending_styles.background(Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16)))));
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
self.pending_styles = self.pending_styles.background(Some(AnsiCode::Code((Some(*param1 as u16), None))));
|
||||
}
|
||||
(_, _) => {
|
||||
self.pending_styles = self.pending_styles.background(Some(AnsiCode::Code((None, None))));
|
||||
}
|
||||
};
|
||||
} else if params[0] == 1 {
|
||||
// bold
|
||||
match (params.get(1), params.get(2)) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
self.pending_styles = self.pending_styles.bold(Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16)))));
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
self.pending_styles = self.pending_styles.bold(Some(AnsiCode::Code((Some(*param1 as u16), None))));
|
||||
}
|
||||
(_, _) => {
|
||||
self.pending_styles = self.pending_styles.bold(Some(AnsiCode::Code((None, None))));
|
||||
}
|
||||
};
|
||||
} else if params[0] == 2 {
|
||||
// dim
|
||||
match (params.get(1), params.get(2)) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
self.pending_styles = self.pending_styles.dim(Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16)))));
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
self.pending_styles = self.pending_styles.dim(Some(AnsiCode::Code((Some(*param1 as u16), None))));
|
||||
}
|
||||
(_, _) => {
|
||||
self.pending_styles = self.pending_styles.dim(Some(AnsiCode::Code((None, None))));
|
||||
}
|
||||
};
|
||||
} else if params[0] == 3 {
|
||||
// italic
|
||||
match (params.get(1), params.get(2)) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
self.pending_styles = self.pending_styles.italic(Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16)))));
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
self.pending_styles = self.pending_styles.italic(Some(AnsiCode::Code((Some(*param1 as u16), None))));
|
||||
}
|
||||
(_, _) => {
|
||||
self.pending_styles = self.pending_styles.italic(Some(AnsiCode::Code((None, None))));
|
||||
}
|
||||
};
|
||||
} else if params[0] == 4 {
|
||||
// underline
|
||||
match (params.get(1), params.get(2)) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
self.pending_styles = self.pending_styles.underline(Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16)))));
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
self.pending_styles = self.pending_styles.underline(Some(AnsiCode::Code((Some(*param1 as u16), None))));
|
||||
}
|
||||
(_, _) => {
|
||||
self.pending_styles = self.pending_styles.underline(Some(AnsiCode::Code((None, None))));
|
||||
}
|
||||
};
|
||||
} else if params[0] == 5 {
|
||||
// blink slow
|
||||
match (params.get(1), params.get(2)) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
self.pending_styles = self.pending_styles.blink_slow(Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16)))));
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
self.pending_styles = self.pending_styles.blink_slow(Some(AnsiCode::Code((Some(*param1 as u16), None))));
|
||||
}
|
||||
(_, _) => {
|
||||
self.pending_styles = self.pending_styles.blink_slow(Some(AnsiCode::Code((None, None))));
|
||||
}
|
||||
};
|
||||
} else if params[0] == 6 {
|
||||
// blink fast
|
||||
match (params.get(1), params.get(2)) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
self.pending_styles = self.pending_styles.blink_fast(Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16)))));
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
self.pending_styles = self.pending_styles.blink_fast(Some(AnsiCode::Code((Some(*param1 as u16), None))));
|
||||
}
|
||||
(_, _) => {
|
||||
self.pending_styles = self.pending_styles.blink_fast(Some(AnsiCode::Code((None, None))));
|
||||
}
|
||||
};
|
||||
} else if params[0] == 7 {
|
||||
// reverse
|
||||
match (params.get(1), params.get(2)) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
self.pending_styles = self.pending_styles.reverse(Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16)))));
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
self.pending_styles = self.pending_styles.reverse(Some(AnsiCode::Code((Some(*param1 as u16), None))));
|
||||
}
|
||||
(_, _) => {
|
||||
self.pending_styles = self.pending_styles.reverse(Some(AnsiCode::Code((None, None))));
|
||||
}
|
||||
};
|
||||
} else if params[0] == 8 {
|
||||
// hidden
|
||||
match (params.get(1), params.get(2)) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
self.pending_styles = self.pending_styles.hidden(Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16)))));
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
self.pending_styles = self.pending_styles.hidden(Some(AnsiCode::Code((Some(*param1 as u16), None))));
|
||||
}
|
||||
(_, _) => {
|
||||
self.pending_styles = self.pending_styles.hidden(Some(AnsiCode::Code((None, None))));
|
||||
}
|
||||
};
|
||||
} else if params[0] == 9 {
|
||||
// strike
|
||||
match (params.get(1), params.get(2)) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
self.pending_styles = self.pending_styles.strike(Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16)))));
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
self.pending_styles = self.pending_styles.strike(Some(AnsiCode::Code((Some(*param1 as u16), None))));
|
||||
}
|
||||
(_, _) => {
|
||||
self.pending_styles = self.pending_styles.strike(Some(AnsiCode::Code((None, None))));
|
||||
}
|
||||
};
|
||||
} else if params[0] == 30 {
|
||||
self.pending_styles = self.pending_styles.foreground(Some(AnsiCode::NamedColor(NamedColor::Black)));
|
||||
} else if params[0] == 31 {
|
||||
self.pending_styles = self.pending_styles.foreground(Some(AnsiCode::NamedColor(NamedColor::Red)));
|
||||
} else if params[0] == 32 {
|
||||
self.pending_styles = self.pending_styles.foreground(Some(AnsiCode::NamedColor(NamedColor::Green)));
|
||||
} else if params[0] == 33 {
|
||||
self.pending_styles = self.pending_styles.foreground(Some(AnsiCode::NamedColor(NamedColor::Yellow)));
|
||||
} else if params[0] == 34 {
|
||||
self.pending_styles = self.pending_styles.foreground(Some(AnsiCode::NamedColor(NamedColor::Blue)));
|
||||
} else if params[0] == 35 {
|
||||
self.pending_styles = self.pending_styles.foreground(Some(AnsiCode::NamedColor(NamedColor::Magenta)));
|
||||
} else if params[0] == 36 {
|
||||
self.pending_styles = self.pending_styles.foreground(Some(AnsiCode::NamedColor(NamedColor::Cyan)));
|
||||
} else if params[0] == 37 {
|
||||
self.pending_styles = self.pending_styles.foreground(Some(AnsiCode::NamedColor(NamedColor::White)));
|
||||
} else if params[0] == 40 {
|
||||
self.pending_styles = self.pending_styles.background(Some(AnsiCode::NamedColor(NamedColor::Black)));
|
||||
} else if params[0] == 41 {
|
||||
self.pending_styles = self.pending_styles.background(Some(AnsiCode::NamedColor(NamedColor::Red)));
|
||||
} else if params[0] == 42 {
|
||||
self.pending_styles = self.pending_styles.background(Some(AnsiCode::NamedColor(NamedColor::Green)));
|
||||
} else if params[0] == 43 {
|
||||
self.pending_styles = self.pending_styles.background(Some(AnsiCode::NamedColor(NamedColor::Yellow)));
|
||||
} else if params[0] == 44 {
|
||||
self.pending_styles = self.pending_styles.background(Some(AnsiCode::NamedColor(NamedColor::Blue)));
|
||||
} else if params[0] == 45 {
|
||||
self.pending_styles = self.pending_styles.background(Some(AnsiCode::NamedColor(NamedColor::Magenta)));
|
||||
} else if params[0] == 46 {
|
||||
self.pending_styles = self.pending_styles.background(Some(AnsiCode::NamedColor(NamedColor::Cyan)));
|
||||
} else if params[0] == 47 {
|
||||
self.pending_styles = self.pending_styles.background(Some(AnsiCode::NamedColor(NamedColor::White)));
|
||||
} else {
|
||||
debug_log_to_file(format!("unhandled csi m code {:?}", params), self.pid);
|
||||
}
|
||||
} else if c == 'C' { // move cursor forward
|
||||
let move_by = params[0] as usize;
|
||||
self.scroll.move_cursor_forward(move_by);
|
||||
} else if c == 'K' { // clear line (0 => right, 1 => left, 2 => all)
|
||||
if params[0] == 0 {
|
||||
self.scroll.clear_canonical_line_right_of_cursor();
|
||||
}
|
||||
// TODO: implement 1 and 2
|
||||
} else if c == 'J' { // clear all (0 => below, 1 => above, 2 => all, 3 => saved)
|
||||
if params[0] == 0 {
|
||||
self.scroll.clear_all_after_cursor();
|
||||
} else if params[0] == 2 {
|
||||
self.scroll.clear_all();
|
||||
}
|
||||
// TODO: implement 1
|
||||
} else if c == 'H' { // goto row/col
|
||||
let (row, col) = if params.len() == 1 {
|
||||
(params[0] as usize, 0) // TODO: is this always correct ?
|
||||
} else {
|
||||
(params[0] as usize - 1, params[1] as usize - 1) // we subtract 1 here because this csi is 1 indexed and we index from 0
|
||||
};
|
||||
self.scroll.move_cursor_to(row, col);
|
||||
} else if c == 'A' { // move cursor up until edge of screen
|
||||
let move_up_count = if params[0] == 0 { 1 } else { params[0] };
|
||||
self.scroll.move_cursor_up(move_up_count as usize);
|
||||
} else if c == 'D' {
|
||||
let move_back_count = if params[0] == 0 { 1 } else { params[0] as usize };
|
||||
self.scroll.move_cursor_back(move_back_count);
|
||||
} else if c == 'l' {
|
||||
// TBD
|
||||
} else if c == 'h' {
|
||||
// TBD
|
||||
} else if c == 'r' {
|
||||
if params.len() > 1 {
|
||||
let top_line_index = params[0] as usize;
|
||||
let bottom_line_index = params[1] as usize;
|
||||
self.scroll.set_scroll_region(top_line_index, bottom_line_index);
|
||||
} else {
|
||||
self.scroll.clear_scroll_region();
|
||||
}
|
||||
} else if c == 't' {
|
||||
// TBD - title?
|
||||
} else if c == 'n' {
|
||||
// TBD - device status report
|
||||
} else if c == 'c' {
|
||||
// TBD - identify terminal
|
||||
} else if c == 'M' {
|
||||
// delete lines if currently inside scroll region
|
||||
let line_count_to_delete = if params[0] == 0 { 1 } else { params[0] as usize };
|
||||
self.scroll.delete_lines_in_scroll_region(line_count_to_delete);
|
||||
} else if c == 'L' {
|
||||
// insert blank lines if inside scroll region
|
||||
let line_count_to_add = if params[0] == 0 { 1 } else { params[0] as usize };
|
||||
self.scroll.add_empty_lines_in_scroll_region(line_count_to_add);
|
||||
} else if c == 'q' || c == 'd' || c == 'X' || c == 'G' {
|
||||
// ignore for now to run on mac
|
||||
} else {
|
||||
panic!("unhandled csi: {:?}->{:?}", c, params);
|
||||
}
|
||||
}
|
||||
|
||||
fn esc_dispatch(&mut self, _intermediates: &[u8], _ignore: bool, _byte: u8) {
|
||||
// TBD
|
||||
}
|
||||
}
|
@ -1,12 +1,12 @@
|
||||
use ::nix::pty::Winsize;
|
||||
use crate::TerminalOutput;
|
||||
use crate::terminal_pane::TerminalPane;
|
||||
|
||||
pub fn get_output_frame_snapshots(output_frames: &[Vec<u8>], win_size: &Winsize) -> Vec<String> {
|
||||
let mut vte_parser = vte::Parser::new();
|
||||
let main_pid = 0;
|
||||
let x = 0;
|
||||
let y = 0;
|
||||
let mut terminal_output = TerminalOutput::new(main_pid, *win_size, x, y);
|
||||
let mut terminal_output = TerminalPane::new(main_pid, *win_size, x, y);
|
||||
|
||||
let mut snapshots = vec![];
|
||||
for frame in output_frames.iter() {
|
||||
|
Loading…
Reference in New Issue
Block a user