* feat(sessions): mirrored sessions
* fix(tests): input units
* style(fmt): make rustfmt happy
* fix(tests): make mirrored sessions e2e test more robust
* refactor(sessions): remove force attach
* style(fmt): rustfmtify
* docs(changelog): update change
* fix(e2e): retry on all errors
* feat(plugins-manifest): Add a plugins manifest to allow for more configuration of plugins
* refactor(plugins-manifest): Better storage of plugin metadata in wasm_vm
* fix(plugins-manifest): Inherit permissions from run configuration
* refactor(plugins-manifest): Rename things for more clarity
- The Plugins/Plugin structs had "Config" appended to them to clarify
that they're metadata about plugins, and not the plugins themselves.
- The PluginType::OncePerPane variant was renamed to be just
PluginType::Pane, and the documentation clarified to explain what it
is.
- The "service" nomenclature was completely removed in favor of
"headless".
* refactor(plugins-manifest): Move security warning into start plugin
* refactor(plugins-manifest): Remove hack in favor of standard method
* refactor(plugins-manifest): Change display of plugin location
The only time that a plugin location is displayed in Zellij is the
border of the pane. Having `zellij:strider` display instead of just
`strider` was a little annoying, so we're stripping out the scheme
information from a locations display.
* refactor(plugins-manifest): Add a little more documentation
* fix(plugins-manifest): Formatting
Co-authored-by: Jesse Tuchsen <not@disclosing>
fixes#688
- the `options` subcommand of `attach` functions the same,
as the `options` subcommand of creating the normal session,
but not every option will have an effect on reattaching,
for example the `default_mode` setting would make no sense
to switch.
In the future it would make sense to be able to hot swap some
of the options on reattach, but we are not able to do that yet,
for example the `default_shell` one.
Eg:
```
zellij attach <session-name> options --theme <theme>
```
* refactor(panes): move to parametric pane sizes
* Fixed the simpler errors by casting to usize
* The least I can do is pass the formatting check...
* Move to stable toolchain
* Well, it compiles?
* And now it doesn't! ;)
* Baseline functionality with the new Dimension type
* Working POC for percent-based resizing
* REVERT THIS COMMIT – DELETES TESTS
* Perfected the discrete resize algorithm
* Fixed fixed-size panes
* Basic bidirectional resize
* feat(resize): finalised parametric resize algorithm
* Reduce the logging level a bit
* Fixed nested layouts using percents
* Bug squishing for implicit sizing
* Here is a funky (read: rubbish) rounding approach
* And now it's gone again!
* Improve discretisation algorithm to fix rounding errors
* Fix the last layout bug (maybe?)
* Mixed explicit and implied percents work now
* Let's pretend that didn't happen...
* Make things a bit less crashy
* Crash slightly more for now (to find bugs)
* Manaually splitting of panes works now
* Start moving to percent-based resizes
* Everything but fullscreen seems to be working
* Fix compilatation errors
* Culled a massive amount of border code
* Why not pause to please rustfmt?
* Turns out I was still missing a few tests...
* Bringing back even more tests!
* Fix tests and pane boarders
* Fix the resize system without gaps
* Fix content offset
* Fixed a bug with pane closing
* Add a hack to fix setting of the viewport
* Fix toggling between shared borders and frames
* fix(tests): make e2e properly use PaneGeom
* style(fmt): make rustfmt happy
* Revert unintentional rounding of borders
* Purge some old borderless stuff
* Fix busted tab-bar shrinking
* Update E2E tests
* Finish implementing fullscreen!
* Don't crash anymore?
* Fix (almost) all tests
* Fix a lack of tab-stops
* All tests passing
* I really can't be bothered to debug a CI issue
* Tie up loose ends
* Knock out some lingering FIXMEs
* Continue to clean things up
* Change some naming and address FIXMEs
* Cull more code + FIXMEs
* Refactor of the resize system + polish
* Only draw frames when absolutely necessary
* Fix the tab-bar crash
* Fix rendering of boarders on reattach
* Fix resizing at small pane sizes
* Deduplicate code in the layout system
* Update tab-bar WASM
* Fixed the pinching of panes during resize
* Unexpose needlessly public type
* Add back a lost test
* Re-add tab tests and get them to compile
* All tabs need layouts
* Start fixing tests + bug in main
* Stabilize the resize algorithm rounding
* All tests from main are now passing
* Cull more dead code
* adjust example layouts and move them from `./example` to
`./example/layouts`
* simplify the deserialization of the layout
* layouts are now constructed as follows:
```
---
template:
direction: Horizontal
parts:
- direction: Vertical
borderless: true
split_size:
Fixed: 1
run:
plugin: tab-bar
- direction: Vertical
body: true # <== The body section specifies the position of the
# inserted tab
- direction: Vertical
borderless: true
split_size:
Fixed: 2
run:
plugin: status-bar
tabs:
- direction: Vertical
- direction: Vertical
```
It works as follows:
```
---
template:
direction: Horizontal
parts:
- direction: Vertical
split_size:
Fixed: 1
run:
plugin: tab-bar
- direction: Vertical
body: true
- direction: Vertical
split_size:
Fixed: 2
run:
plugin: status-bar
tabs:
- direction: Vertical
```
The tabs are created in the body section of the template.
fixes#603, fixes#349
* The layout has now a unique `tabs` section,
that can be used, like the `parts` section,
everything that is not inside the tabs section
is assumed to be present on every single tab
that is opened.
This is a BREAKING CHANGE for people that use
custom `layouts` already, since the `tabs` section
is not optional - for clarity and intentionality reasons.
The functionality to specify multiple tabs is already there,
but is still gated behind a panic, until #621 is fixed.
So for now one tab can be specified to load on startup.
* The `NewTab` action can optionally be bound to open
a layout that is assumed to be in the new `tabs` section
This is a BREAKING CHANGE for people that have the
`NewTab` action already bound in the config file:
```
- action: [NewTab, ]
key: [F: 5,]
```
must now be specified as:
```
- action: [NewTab: ,]
key: [F: 5,]
```
Optionally a layout that should be opened on the new tab can be
specified:
```
- action: [NewTab: {
direction: Vertical,
parts: [ {direction: Horizontal, split_size: {Percent: 50}}, {direction: Horizontal, run: {command: {cmd: "htop"}}},],
key: [F: 6,]
```
or:
```
- action: [NewTab: {direction: Vertical, run: {command: {cmd: "htop"} }},]
key: [F: 7,]
```
or
```
- action: [NewTab: {
direction: Vertical,
parts: [ {direction: Vertical, split_size: {Percent: 25},run: {plugin: "strider" }}, {direction: Horizontal}],}, MoveFocus: Left,]
key: [F: 8,]
```
* Initial mouse support
* enable mouse support (termion MouseTerminal)
* handle scroll up and down events
* Allow enabling/disabling of mouse reporting
Store the mouse terminal on OsInputOutput
* WIP: switch pane focus with mouse
* testing to get mouse character selection
* wip mouse selection
* wip: mouse selection
- initial handling of mouse events for
text selection within a pane
- wide characters currently problematic
- selection is not highlighted
* highlight currently selected text
* improve get currently selected text from TerminalPane
* copy selection to clipboard (wayland only for now)
* Add missing set_should_render on selection update
* Improve text selection
- Strip whitespace from end of lines
- Insert newlines when selection spans multiple lines
* Simplify selection logic
- Remove Range struct
- Selection is not an Option anymore, it's empty when start == end
* copy selection to clipboard with OSC-52 sequence
* Improve text selection with multiple panes
- Constrain mouse hold and release events to currently active pane
- Fix calculation of columns with side by side panes
* fix for PositionAndSize changes
* Fix mouse selection with full screen pane.
- Transform mouse event positions to relative when passing to pane.
* Move selection to grid, rework highlighting.
- Mark selected lines for update in grid output buffer, for now in the
simplest way possible, but can be made more efficient by calculating
changed lines only.
- Clear selection on pane resize.
- Re-add logic to forward mouse hold and release events only to
currently active pane.
* Tidy up selection
- add method to get selection line range
- add method to sort the current selection
* Grid: move current selection up/down when scrolling
- Make the selection work with lines in lines_above and lines_below
- Todo: update selection end when scrolling with mouse button being held
- Todo: figure out how to move selection when new characters are added.
* Grid: move selection when new lines are added
* Keep track of selection being active
- Handle the selection growing/shrinking when scrolling with mouse
button held down but not yet released.
* Improve selection end with multiple panes
* Tidying up
- remove logging statements, unused code
* Add some unit tests for selection, move position to zellij-utils
* Change Position::new to take i32 for line
* Grid: add unit tests for copy from selection
* add basic integration test for mouse pane focus
* Add basic integration test for mouse scroll
* Use color from palette for selection rendering
* Improve performance of selection render
- Try to minimize lines to update on selection start/update/end
* fixes for updated start method
* fix lines not in viewport being marked for rendering
- the previous optimization to grid selection rendering was always
adding the lines at the extremes of previous selection, causing problems
when scrolling up or down
- make sure to only add lines in viewport
* Disable mouse mode on exit
* use saturating_sub for usize subtractions
* copy selection to clipboard on mouse release
* disable mouse on exit after error
* remove left-over comments
* remove copy keybinding
* add default impl for selection methods in Pane
- remove the useless methods from Impl Pane in PluginPane
* move line diff between selections to selection
* add option to disable mouse mode
* Allow scrolling with mouse while selecting.
* move action repeater to os_input_output, change timeout to 10ms
- change repeater to take an action instead of a position with hardcoded
action
* replace mouse mode integration tests with e2e tests
* cleanup
* cleanup
* check if mouse mode is disabled from merged options
* fix missing changes in tests, cleanup
* tests(integration): move basic integration tests to be unit tests
* fix(tests): silently fail threadbus for tests
* tests(unit): move compatibility tests to become unit tests for grid
* tests(unit): move close_pane tests to become unit tests for grid
* tests(e2e): move basic layout test to e2e
* tests(unit): move move_focus tests to be unit tests
* tests(unit): move resize_down tests to be unit tests
* tests(unit): move resize_left tests to be unit tests
* tests(unit): move resize_right tests to be unit tests
* tests(unit): move resize_up tests to be unit tests
* tests(infra): remove unused infra
* style(fmt): make rustfmt happy
* debug
* debug
* debug
* debug
* chore(test): shift volume mounting around because github actions is a special child
* add option `theme` that allows for setting of a theme,
the default is `default`
* under `themes` the themes can be described as follows:
either:
```
themes:
default:
fg: [0,0,0]
bg: [0,0,0]
black: [0,0,0]
red: [0,0,0]
green: [0,0,0]
yellow: [0,0,0]
blue: [0,0,0]
magenta: [0,0,0]
cyan: [0,0,0]
white: [0,0,0]
orange: [0,0,0]
```
or
```
themes:
default:
fg: 0
bg: 0
black: 0
red: 0
green: 0
yellow: 0
blue: 0
magenta: 0
cyan: 0
white: 0
orange: 0
```
If the key is different from default, it needs to either be specified on
start with `options --theme [THEME]`, or in the configuration file under
theme: [THEME].
closes#390
* refactor(fakes): clean up add_terminal_input
* refactor(fakes): append whole buf to output_buffer in FakeStdoutWriter::write
* refactor(fakes): append whole buf to output_buffer in FakeInputOutput::write_to_tty_stdin
* fix(fakes): allow partial reads in read_from_tty_stdout
This patch fixes two bugs in read_from_tty_stdout:
* if there was a partial read (ie. `bytes.read_position` is not 0 but
less than `bytes.content.len()`), subsequent calls to would fill `buf`
starting at index `bytes.read_position` instead of 0, leaving range
0..`bytes.read_position` untouched.
* if `buf` was smaller than `bytes.content.len()`, a panic would occur.
* refactor(channels): use crossbeam instead of mpsc
This patch replaces mpsc with crossbeam channels because crossbeam
supports selecting on multiple channels which will be necessary in a
subsequent patch.
* refactor(threadbus): allow multiple receivers in Bus
This patch changes Bus to use multiple receivers. Method `recv` returns
data from all of them. This will be used in a subsequent patch for
receiving from bounded and unbounded queues at the same time.
* refactor(channels): remove SenderType enum
This enum has only one variant, so the entire enum can be replaced with
the innards of said variant.
* refactor(channels): remove Send+Sync trait implementations
The implementation of these traits is not necessary, as
SenderWithContext is automatically Send and Sync for every T and
ErrorContext that's Send and Sync.
* If starting in the locked mode after the merge,
the locked mode seems to need 2 actions to go to
the normal mode - after that everything works
as expected.
- This is not intended.