* feat: sort `list-sessions` from oldest to newest
by putting the most recent sessions last, the user won't need to scroll back up
to see active sessions when there are a lot of resurrectable sessions.
* feat: add an `--reverse` option to the `list-sessions` subcommand
the `--reverse` flag reverts sorting order back to the old "newest sessions
first". also updated call sites of `list_sessions` and `print_sessions` with
`reverse: true`, to keep the original behavior everywhere else except the output
of `list-sessions` subcommand.
* chore: update the help message
---------
Co-authored-by: Jae-Heon Ji <atx6419@gmail.com>
* prototype
* folder selection ui in session manager
* overhaul strider
* scan folder host command
* get strider to work from the cli and some cli pipe fixes
* some ux improvements to strider
* improve strider's ui
* make strider ui responsive
* make session-manager new ui parts responsive
* fix tests
* style(fmt): rustfmt
* working prototype with passing tests
* new tests and passing plugin tests as well
* style(code): cleanups
* cleanup strider from unused search feature
* prototype of removing old plugin block from the config
* aliases working from config file and all tests passing
* fixups and cleanups
* use aliases in layouts
* update test snapshot
* style(fmt): rustfmt
* feat: add moving tab to other position
* docs(changelog): revert changes
* test: update config snapshots
* refactor: get rid of HorizontalDirection enum
* refactor: cleanup code order
* refactor: use debug! instead of info!
* refactor: use more defensive way to switch tabs
* refactor: revert tip changes
* refactor: code formatting
* refactor: improve invalid input notification
* refactor: inline fns for calculating target index
---------
Co-authored-by: Jae-Heon Ji <atx6419@gmail.com>
* prototype - can send layout name for new session from session-manager
* feat(sessions): ui for selecting layout for new session in the session-manager
* fix: send available layouts to plugins
* make tests compile
* fix tests
* improve ui
* fix: respect built-in layouts
* ui for built-in layouts
* some cleanups
* style(fmt): rustfmt
* welcome screen ui
* fix: make sure layout config is not shared between sessions
* allow disconnecting other users from current session and killing other sessions
* fix: respect default layout
* add welcome screen layout
* tests(plugins): new api methods
* fix(session-manager): do not quit welcome screen on esc and break
* fix(plugins): adjust permissions
* style(fmt): rustfmt
* style(fmt): fix warnings
* refactor: Simplify transfer_rows_from_viewport_to_lines_above
next_lines is always consolidated to a single Row, which immediately
gets removed - we can remove some dead code as a result
* perf: Batch remove rows from the viewport for performance
Given a 1MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s
* perf: Optimize Row::drain_until by splitting chars in one step
Given a 10MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s
* refactor: Simplify `if let` into a `.map`
* refactor: There are only new saved coordinates when there were old ones
* refactor: Unify viewport transfer: use common variable names
* fix: Use same saved cursor logic in height resize as width
See #2182 for original introduction that only added it in one branch,
this fixes an issue where the saved cursor was incorrectly reset when
the real cursor was
* fix: Correct saved+real cursor calculations when reflowing long lines
* fix: Don't create canonical lines if cursor ends on EOL after resize
Previously if a 20 character line were split into two 10 character
lines, the cursor would be placed on the line after the two lines.
New characters would then be treated as a new canonical line. This
commit fixes this by biasing cursors to the end of the previous line.
* fix: for cursor index calculation in lines that are already wrapped
* chore: test for real/saved cursor position being handled separately
* chore: Apply cargo format
* refactor: Unify viewport transfer: transfer + cursor update together
* perf: Reduce size of TerminalCharacter from 72 to 60 bytes
With a 10MB single line catted into a fresh terminal, VmRSS goes from
964092 kB to 874020 kB (as reported by /proc/<pid>/status) before/after
this patch
Given a 10MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~15s to ~12.5s
* fix(build): Don't unconditionally rebuild zellij-utils
* refactor: Remove Copy impl on TerminalCharacter
* perf: Rc styles to reduce TerminalCharacter from 60 to 24 bytes
With a 10MB single line catted into a fresh terminal, VmRSS goes from
845156 kB to 478396 kB (as reported by /proc/<pid>/status) before/after
this patch
Given a 10MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~12.5s to ~7s
* perf: Remove RcCharacterStyles::Default, allow enum niche optimisation
This reduces TerminalCharacter from 24 to 16 bytes
With a 10MB single line catted into a fresh terminal, VmRSS goes from
478396 kB to 398108 kB (as reported by /proc/<pid>/status) before/after
this patch
Given a 10MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~7s to ~4.75s
* docs: link anchor omission from reset_all is deliberate
reset_all is only used from ansi params, and ansi params don't control
link anchor
* fix: Remove no-op on variable that gets immediately dropped
* refactor: Simplify replace_character_at logic
The original condition checked absolute_x_index was in bounds, then
used the index to manipulate it. This is equivalent to getting a
ref to the character at that position and manipulating directly
* chore: Run xtask format
* chore(repo): update issue templates
* Bump rust version to 1.75.0 (#3039)
* rust-toolchain: Bump toolchain version to 1.69.0
which, compared to the previous 1.67.0, has the following impacts on
`zellij`:
- [Turn off debuginfo for build deps][2]: Increases build time (on my
machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected*
This version also changes [handling of the `default-features` flag][3]
when specifying dependencies in `Cargo.toml`. If a dependent crate
requires `default-features = true` on a crate that is required as
`default-features = false` further up the dependency tree, the `true`
setting "wins". We only specify `default-features = false` for three
crates total:
- `names`: This is used only by us
- `surf`: This is used only by us
- `vte`: This is also required by `strip-ansi-escapes`, but that has
`default-features = false` as well
How this affects our transitive dependencies is unknown at this point.
[2]: https://github.com/rust-lang/cargo/pull/11252/
[3]: https://github.com/rust-lang/cargo/pull/11409/
* rust-toolchain: Bump toolchain version to 1.70.0
which, compared to the previous 1.69.0, as the following impacts on
`zellij`:
1. [Enable sparse registry checkout for crates.io by default][1]
This drastically increases the time to first build on a fresh rust
installation/a rust installation with a clean cargo registry cache.
Previously it took about 75s to populate the deps/cache (with `cargo
fetch --locked` and ~100 MBit/s network), whereas now the same process
takes ~10 s.
2. [The `OnceCell` type is now part of std][2]
In theory, this would allow us to cut a dependency from `zellij-utils`,
but the `once_cell` crate is pulled in by another 16 deps, so there's no
point in attempting it right now.
Build times and binary sizes are unaffected by this change compared to
the previous 1.69.0 toolchain.
[1]: https://github.com/rust-lang/cargo/pull/11791/
[2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html
* rust-toolchain: Bump toolchain version to 1.75.0
which, compared to the previous 1.70.0, has the following impacts on
`zellij`:
1. [cross-crate inlining][8]
This should increase application performance, as functions can now be
inlined across crates.
2. [`async fn` in traits][9]
This would allow us to drop the `async_trait` dependency, but it is
currently still required by 3 other dependencies.
Build time in debug mode (on my own PC) is cut down from 256s to 189s
(for a clean build). Build time in release mode is cut down from 473s to
391s (for a clean build). Binary sizes only change minimally (825 MB ->
807 MB in debug, 29 MB -> 30 MB in release).
[8]: https://github.com/rust-lang/rust/pull/116505
[9]: https://github.com/rust-lang/rust/pull/115822/
* chore: Apply rustfmt.
* CHANGELOG: Add PR #3039.
* feat(plugins): introduce 'pipes', allowing users to pipe data to and control plugins from the command line (#3066)
* prototype - working with message from the cli
* prototype - pipe from the CLI to plugins
* prototype - pipe from the CLI to plugins and back again
* prototype - working with better cli interface
* prototype - working after removing unused stuff
* prototype - working with launching plugin if it is not launched, also fixed event ordering
* refactor: change message to cli-message
* prototype - allow plugins to send messages to each other
* fix: allow cli messages to send plugin parameters (and implement backpressure)
* fix: use input_pipe_id to identify cli pipes instead of their message name
* fix: come cleanups and add skip_cache parameter
* fix: pipe/client-server communication robustness
* fix: leaking messages between plugins while loading
* feat: allow plugins to specify how a new plugin instance is launched when sending messages
* fix: add permissions
* refactor: adjust cli api
* fix: improve cli plugin loading error messages
* docs: cli pipe
* fix: take plugin configuration into account when messaging between plugins
* refactor: pipe message protobuf interface
* refactor: update(event) -> pipe
* refactor - rename CliMessage to CliPipe
* fix: add is_private to pipes and change some naming
* refactor - cli client
* refactor: various cleanups
* style(fmt): rustfmt
* fix(pipes): backpressure across multiple plugins
* style: some cleanups
* style(fmt): rustfmt
* style: fix merge conflict mistake
* style(wording): clarify pipe permission
* docs(changelog): introduce pipes
* xtask: Disable pusing during publish (#3040)
* xtask: Add `--no-push` flag to `publish`
which can be used when simulating releases to work without a writable
git fork of the zellij code.
* xtask: Fix borrow issues
* xtask/pipe: Require lockfile in publish
to avoid errors from invalid dependency versions.
* CHANGELOG: Add PR #3040.
* fix(terminal): some real/saved cursor bugs during resize (#3032)
* refactor: Simplify transfer_rows_from_viewport_to_lines_above
next_lines is always consolidated to a single Row, which immediately
gets removed - we can remove some dead code as a result
* perf: Batch remove rows from the viewport for performance
Given a 1MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s
* perf: Optimize Row::drain_until by splitting chars in one step
Given a 10MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s
* refactor: Simplify `if let` into a `.map`
* refactor: There are only new saved coordinates when there were old ones
* refactor: Unify viewport transfer: use common variable names
* fix: Use same saved cursor logic in height resize as width
See #2182 for original introduction that only added it in one branch,
this fixes an issue where the saved cursor was incorrectly reset when
the real cursor was
* fix: Correct saved+real cursor calculations when reflowing long lines
* fix: Don't create canonical lines if cursor ends on EOL after resize
Previously if a 20 character line were split into two 10 character
lines, the cursor would be placed on the line after the two lines.
New characters would then be treated as a new canonical line. This
commit fixes this by biasing cursors to the end of the previous line.
* fix: for cursor index calculation in lines that are already wrapped
* chore: test for real/saved cursor position being handled separately
* chore: Apply cargo format
* chore(repo): update issue templates
* Bump rust version to 1.75.0 (#3039)
* rust-toolchain: Bump toolchain version to 1.69.0
which, compared to the previous 1.67.0, has the following impacts on
`zellij`:
- [Turn off debuginfo for build deps][2]: Increases build time (on my
machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected*
This version also changes [handling of the `default-features` flag][3]
when specifying dependencies in `Cargo.toml`. If a dependent crate
requires `default-features = true` on a crate that is required as
`default-features = false` further up the dependency tree, the `true`
setting "wins". We only specify `default-features = false` for three
crates total:
- `names`: This is used only by us
- `surf`: This is used only by us
- `vte`: This is also required by `strip-ansi-escapes`, but that has
`default-features = false` as well
How this affects our transitive dependencies is unknown at this point.
[2]: https://github.com/rust-lang/cargo/pull/11252/
[3]: https://github.com/rust-lang/cargo/pull/11409/
* rust-toolchain: Bump toolchain version to 1.70.0
which, compared to the previous 1.69.0, as the following impacts on
`zellij`:
1. [Enable sparse registry checkout for crates.io by default][1]
This drastically increases the time to first build on a fresh rust
installation/a rust installation with a clean cargo registry cache.
Previously it took about 75s to populate the deps/cache (with `cargo
fetch --locked` and ~100 MBit/s network), whereas now the same process
takes ~10 s.
2. [The `OnceCell` type is now part of std][2]
In theory, this would allow us to cut a dependency from `zellij-utils`,
but the `once_cell` crate is pulled in by another 16 deps, so there's no
point in attempting it right now.
Build times and binary sizes are unaffected by this change compared to
the previous 1.69.0 toolchain.
[1]: https://github.com/rust-lang/cargo/pull/11791/
[2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html
* rust-toolchain: Bump toolchain version to 1.75.0
which, compared to the previous 1.70.0, has the following impacts on
`zellij`:
1. [cross-crate inlining][8]
This should increase application performance, as functions can now be
inlined across crates.
2. [`async fn` in traits][9]
This would allow us to drop the `async_trait` dependency, but it is
currently still required by 3 other dependencies.
Build time in debug mode (on my own PC) is cut down from 256s to 189s
(for a clean build). Build time in release mode is cut down from 473s to
391s (for a clean build). Binary sizes only change minimally (825 MB ->
807 MB in debug, 29 MB -> 30 MB in release).
[8]: https://github.com/rust-lang/rust/pull/116505
[9]: https://github.com/rust-lang/rust/pull/115822/
* chore: Apply rustfmt.
* CHANGELOG: Add PR #3039.
* feat(plugins): introduce 'pipes', allowing users to pipe data to and control plugins from the command line (#3066)
* prototype - working with message from the cli
* prototype - pipe from the CLI to plugins
* prototype - pipe from the CLI to plugins and back again
* prototype - working with better cli interface
* prototype - working after removing unused stuff
* prototype - working with launching plugin if it is not launched, also fixed event ordering
* refactor: change message to cli-message
* prototype - allow plugins to send messages to each other
* fix: allow cli messages to send plugin parameters (and implement backpressure)
* fix: use input_pipe_id to identify cli pipes instead of their message name
* fix: come cleanups and add skip_cache parameter
* fix: pipe/client-server communication robustness
* fix: leaking messages between plugins while loading
* feat: allow plugins to specify how a new plugin instance is launched when sending messages
* fix: add permissions
* refactor: adjust cli api
* fix: improve cli plugin loading error messages
* docs: cli pipe
* fix: take plugin configuration into account when messaging between plugins
* refactor: pipe message protobuf interface
* refactor: update(event) -> pipe
* refactor - rename CliMessage to CliPipe
* fix: add is_private to pipes and change some naming
* refactor - cli client
* refactor: various cleanups
* style(fmt): rustfmt
* fix(pipes): backpressure across multiple plugins
* style: some cleanups
* style(fmt): rustfmt
* style: fix merge conflict mistake
* style(wording): clarify pipe permission
* docs(changelog): introduce pipes
* fix: add some robustness and future proofing
* fix e2e tests
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
* fix integer overflow again (oops)
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
* refactor: Simplify transfer_rows_from_viewport_to_lines_above
next_lines is always consolidated to a single Row, which immediately
gets removed - we can remove some dead code as a result
* perf: Batch remove rows from the viewport for performance
Given a 1MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s
* perf: Optimize Row::drain_until by splitting chars in one step
Given a 10MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s
* refactor: Simplify `if let` into a `.map`
* refactor: There are only new saved coordinates when there were old ones
* refactor: Unify viewport transfer: use common variable names
* fix: Use same saved cursor logic in height resize as width
See #2182 for original introduction that only added it in one branch,
this fixes an issue where the saved cursor was incorrectly reset when
the real cursor was
* fix: Correct saved+real cursor calculations when reflowing long lines
* fix: Don't create canonical lines if cursor ends on EOL after resize
Previously if a 20 character line were split into two 10 character
lines, the cursor would be placed on the line after the two lines.
New characters would then be treated as a new canonical line. This
commit fixes this by biasing cursors to the end of the previous line.
* fix: for cursor index calculation in lines that are already wrapped
* chore: test for real/saved cursor position being handled separately
* chore: Apply cargo format
* chore(repo): update issue templates
* Bump rust version to 1.75.0 (#3039)
* rust-toolchain: Bump toolchain version to 1.69.0
which, compared to the previous 1.67.0, has the following impacts on
`zellij`:
- [Turn off debuginfo for build deps][2]: Increases build time (on my
machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected*
This version also changes [handling of the `default-features` flag][3]
when specifying dependencies in `Cargo.toml`. If a dependent crate
requires `default-features = true` on a crate that is required as
`default-features = false` further up the dependency tree, the `true`
setting "wins". We only specify `default-features = false` for three
crates total:
- `names`: This is used only by us
- `surf`: This is used only by us
- `vte`: This is also required by `strip-ansi-escapes`, but that has
`default-features = false` as well
How this affects our transitive dependencies is unknown at this point.
[2]: https://github.com/rust-lang/cargo/pull/11252/
[3]: https://github.com/rust-lang/cargo/pull/11409/
* rust-toolchain: Bump toolchain version to 1.70.0
which, compared to the previous 1.69.0, as the following impacts on
`zellij`:
1. [Enable sparse registry checkout for crates.io by default][1]
This drastically increases the time to first build on a fresh rust
installation/a rust installation with a clean cargo registry cache.
Previously it took about 75s to populate the deps/cache (with `cargo
fetch --locked` and ~100 MBit/s network), whereas now the same process
takes ~10 s.
2. [The `OnceCell` type is now part of std][2]
In theory, this would allow us to cut a dependency from `zellij-utils`,
but the `once_cell` crate is pulled in by another 16 deps, so there's no
point in attempting it right now.
Build times and binary sizes are unaffected by this change compared to
the previous 1.69.0 toolchain.
[1]: https://github.com/rust-lang/cargo/pull/11791/
[2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html
* rust-toolchain: Bump toolchain version to 1.75.0
which, compared to the previous 1.70.0, has the following impacts on
`zellij`:
1. [cross-crate inlining][8]
This should increase application performance, as functions can now be
inlined across crates.
2. [`async fn` in traits][9]
This would allow us to drop the `async_trait` dependency, but it is
currently still required by 3 other dependencies.
Build time in debug mode (on my own PC) is cut down from 256s to 189s
(for a clean build). Build time in release mode is cut down from 473s to
391s (for a clean build). Binary sizes only change minimally (825 MB ->
807 MB in debug, 29 MB -> 30 MB in release).
[8]: https://github.com/rust-lang/rust/pull/116505
[9]: https://github.com/rust-lang/rust/pull/115822/
* chore: Apply rustfmt.
* CHANGELOG: Add PR #3039.
* feat(plugins): introduce 'pipes', allowing users to pipe data to and control plugins from the command line (#3066)
* prototype - working with message from the cli
* prototype - pipe from the CLI to plugins
* prototype - pipe from the CLI to plugins and back again
* prototype - working with better cli interface
* prototype - working after removing unused stuff
* prototype - working with launching plugin if it is not launched, also fixed event ordering
* refactor: change message to cli-message
* prototype - allow plugins to send messages to each other
* fix: allow cli messages to send plugin parameters (and implement backpressure)
* fix: use input_pipe_id to identify cli pipes instead of their message name
* fix: come cleanups and add skip_cache parameter
* fix: pipe/client-server communication robustness
* fix: leaking messages between plugins while loading
* feat: allow plugins to specify how a new plugin instance is launched when sending messages
* fix: add permissions
* refactor: adjust cli api
* fix: improve cli plugin loading error messages
* docs: cli pipe
* fix: take plugin configuration into account when messaging between plugins
* refactor: pipe message protobuf interface
* refactor: update(event) -> pipe
* refactor - rename CliMessage to CliPipe
* fix: add is_private to pipes and change some naming
* refactor - cli client
* refactor: various cleanups
* style(fmt): rustfmt
* fix(pipes): backpressure across multiple plugins
* style: some cleanups
* style(fmt): rustfmt
* style: fix merge conflict mistake
* style(wording): clarify pipe permission
* docs(changelog): introduce pipes
* fix: add some robustness and future proofing
* fix e2e tests
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
* xtask: Add `--no-push` flag to `publish`
which can be used when simulating releases to work without a writable
git fork of the zellij code.
* xtask: Fix borrow issues
* xtask/pipe: Require lockfile in publish
to avoid errors from invalid dependency versions.
* CHANGELOG: Add PR #3040.
* refactor: Simplify transfer_rows_from_viewport_to_lines_above
next_lines is always consolidated to a single Row, which immediately
gets removed - we can remove some dead code as a result
* perf: Batch remove rows from the viewport for performance
Given a 1MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s
* perf: Optimize Row::drain_until by splitting chars in one step
Given a 10MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s
* prototype - working with message from the cli
* prototype - pipe from the CLI to plugins
* prototype - pipe from the CLI to plugins and back again
* prototype - working with better cli interface
* prototype - working after removing unused stuff
* prototype - working with launching plugin if it is not launched, also fixed event ordering
* refactor: change message to cli-message
* prototype - allow plugins to send messages to each other
* fix: allow cli messages to send plugin parameters (and implement backpressure)
* fix: use input_pipe_id to identify cli pipes instead of their message name
* fix: come cleanups and add skip_cache parameter
* fix: pipe/client-server communication robustness
* fix: leaking messages between plugins while loading
* feat: allow plugins to specify how a new plugin instance is launched when sending messages
* fix: add permissions
* refactor: adjust cli api
* fix: improve cli plugin loading error messages
* docs: cli pipe
* fix: take plugin configuration into account when messaging between plugins
* refactor: pipe message protobuf interface
* refactor: update(event) -> pipe
* refactor - rename CliMessage to CliPipe
* fix: add is_private to pipes and change some naming
* refactor - cli client
* refactor: various cleanups
* style(fmt): rustfmt
* fix(pipes): backpressure across multiple plugins
* style: some cleanups
* style(fmt): rustfmt
* style: fix merge conflict mistake
* style(wording): clarify pipe permission
* rust-toolchain: Bump toolchain version to 1.69.0
which, compared to the previous 1.67.0, has the following impacts on
`zellij`:
- [Turn off debuginfo for build deps][2]: Increases build time (on my
machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected*
This version also changes [handling of the `default-features` flag][3]
when specifying dependencies in `Cargo.toml`. If a dependent crate
requires `default-features = true` on a crate that is required as
`default-features = false` further up the dependency tree, the `true`
setting "wins". We only specify `default-features = false` for three
crates total:
- `names`: This is used only by us
- `surf`: This is used only by us
- `vte`: This is also required by `strip-ansi-escapes`, but that has
`default-features = false` as well
How this affects our transitive dependencies is unknown at this point.
[2]: https://github.com/rust-lang/cargo/pull/11252/
[3]: https://github.com/rust-lang/cargo/pull/11409/
* rust-toolchain: Bump toolchain version to 1.70.0
which, compared to the previous 1.69.0, as the following impacts on
`zellij`:
1. [Enable sparse registry checkout for crates.io by default][1]
This drastically increases the time to first build on a fresh rust
installation/a rust installation with a clean cargo registry cache.
Previously it took about 75s to populate the deps/cache (with `cargo
fetch --locked` and ~100 MBit/s network), whereas now the same process
takes ~10 s.
2. [The `OnceCell` type is now part of std][2]
In theory, this would allow us to cut a dependency from `zellij-utils`,
but the `once_cell` crate is pulled in by another 16 deps, so there's no
point in attempting it right now.
Build times and binary sizes are unaffected by this change compared to
the previous 1.69.0 toolchain.
[1]: https://github.com/rust-lang/cargo/pull/11791/
[2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html
* rust-toolchain: Bump toolchain version to 1.75.0
which, compared to the previous 1.70.0, has the following impacts on
`zellij`:
1. [cross-crate inlining][8]
This should increase application performance, as functions can now be
inlined across crates.
2. [`async fn` in traits][9]
This would allow us to drop the `async_trait` dependency, but it is
currently still required by 3 other dependencies.
Build time in debug mode (on my own PC) is cut down from 256s to 189s
(for a clean build). Build time in release mode is cut down from 473s to
391s (for a clean build). Binary sizes only change minimally (825 MB ->
807 MB in debug, 29 MB -> 30 MB in release).
[8]: https://github.com/rust-lang/rust/pull/116505
[9]: https://github.com/rust-lang/rust/pull/115822/
* chore: Apply rustfmt.
* CHANGELOG: Add PR #3039.