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42 lines
1.4 KiB
Rust
42 lines
1.4 KiB
Rust
use directories_next::ProjectDirs;
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use std::{fs, path::Path};
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use structopt::clap::Shell;
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include!("src/cli.rs");
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const BIN_NAME: &str = "mosaic";
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fn main() {
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// Generate Shell Completions
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let mut clap_app = CliArgs::clap();
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println!("cargo:rerun-if-changed=src/cli.rs");
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let mut out_dir = std::env::var_os("CARGO_MANIFEST_DIR").unwrap();
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out_dir.push("/assets/completions");
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println!(
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"Completion files will to added to this location: {:?}",
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out_dir
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);
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fs::create_dir_all(&out_dir).unwrap();
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clap_app.gen_completions(BIN_NAME, Shell::Bash, &out_dir);
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clap_app.gen_completions(BIN_NAME, Shell::Zsh, &out_dir);
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clap_app.gen_completions(BIN_NAME, Shell::Fish, &out_dir);
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// Install Default Plugins and Layouts
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let assets = vec![
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"plugins/status-bar.wasm",
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"plugins/strider.wasm",
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"layouts/default.yaml",
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"layouts/strider.yaml",
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];
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let project_dirs = ProjectDirs::from("org", "Mosaic Contributors", "Mosaic").unwrap();
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let data_dir = project_dirs.data_dir();
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fs::create_dir_all(data_dir.join("plugins")).unwrap();
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fs::create_dir_all(data_dir.join("layouts")).unwrap();
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for asset in assets {
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println!("cargo:rerun-if-changed=assets/{}", asset);
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fs::copy(Path::new("assets/").join(asset), data_dir.join(asset))
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.expect("Failed to copy asset files");
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}
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}
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