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11b0210de5
* zellij: Move "populate_data_dir" to utils and rewrite it to take a second, optional parameter. This allows controlling whether only a specific asset should be installed. We do this as preparation for being able to recover from a plugin version mismatch error, where we will need to repopulate the data dir for offending plugins. * server/wasm_vm: Recover from PluginVersionMismatch Adds a global plugin cache that stores, per plugin config, the wasmer module associated with it. Make `start_plugin` take the pre-populated module and create only the necessary modifications to the wasm env etc. * utils: Fix formatting * zellij: Delete non-existent module * utils/shared: fix missing "set_permissions" function when not on unix systems. * server/wasm_vm: Don't populate cachedir with serialized versions of the WASM plugins. * utils/input/plugins: load wasm bytes from assets for builtin plugin specifications. This foregoes any need to: - Dump the plugin bytes to disk at all and - subsequently read the plugin bytes from disk * zellij: Disable default asset installation which previously installed only the builtin plugins to disk. This is no longer necessary because now we can load the builtin plugins directly from the application binary. * utils/input/plugins: Update docs * utils/input/plugins: Add 'is_builtin' method to `PluginConfig` that returns true if the plugin configuration refers to a builtin plugin. * wasm_vm: Remove plugin version mismatch handling because a version mismatch in an internal plugin is now unfixable, with the plugins being loaded from the running binary, and we have no control over external plugins in the first place. * cargo: Reintroduce feature flag for `disable_automatic_asset_installation` * utils/consts: Add `ASSET_MAP` which currently contains the compiled WASM plugins. * utils/shared: Fix clippy lint * utils/errors: Add more `ZellijError` variants * zellij: Make loading internal plugins optional by reenabling the `disable_automatic_asset_installation` flag and utilizing it for this purpose. Changes plugin search behavior to throw better errors in case the builtin plugins cannot be found, depending on the state of this feature. * utils/errors: Apply rustfmt * utils/setup: Allow dumping builtin plugins to a specified folder on disk. This is meant to be an "escape hatch" for users that have accidentally deleted the builtin plugins from disk (in cases where the plugins aren't loaded from inside the zellij binary). * utils/input/plugins: Update docs * utils/setup: Add hint to `setup --check` output when zellij was built without the `disable_automatic_asset_installation` flag and will thus not read builtin plugins from the "PLUGIN DIR". * utils/setup: Refine `setup --dump-plugins` to dump to: - The default "DATA DIR" when no option is provided with the argument, or - The provided option, if existent Also print a message to stdout with the destination folder that the plugins are dumped to. * server/wasm_vm: Ignore "NotFound" errors when attempting to delete the non-existent plugin data directories. This silences an error message that otherwise ends up in the logs when quitting zellij. * utils/errors: Extend "BuiltinPluginMissing" msg to hint the user to the `zellij setup --dump-plugins` command to fix their issues for them! * utils/errors: Track caller in calls to `non_fatal` which will hopefully, once closures can be annotated, allow us to display the location of the call to `non_fatal` in log messages. * utils/input/plugins: Fix plugin lookup to prefer internal assets if available. It was previously broken because sorting the paths vector before deduping it would bring the paths into a wrong order, looking up in the plugin folder first. Also print a log message when a plugin is being loaded from the internal assets but exists on disk, too. * Apply rustfmt * make: build-e2e depends on wasm-opt-plugins so it updates the assets when building the binary * server/qwasm_vm: Remove var * utils/consts: Add plugins from target folder and include them in the asset map from there, too. Include plugins from debug or release builds, depending on the build type. * utils/consts: Take release plugins from assets instead of the target/release folder. The latter will break installations from crates.io, because we currently rely on including the plugins we pre-compiled and distribute along with the binary. * server/wasm_vm: Reintroduce .cache folder to speedup subsequent application launches. * cargo: Reorder workspace members to improve behavior with `cargo make` with respect to compilation order. * Makefile: restructure plugin tasks * Makefile: Fix CI errors * Makefile: More CI diagnosis * github: Install wasm-opt in e2e test workflow * Makefile: Build plugins for e2e-test target * server/Wasm_vm: Reorder plugin folder creation so no folders are created in the plugin cache when loading a plugin fails due to not being present or similar. * update plugins testcommit * makefile: Change job order * changelog: Add PR #1924 |
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