mirror of
https://github.com/zyedidia/micro.git
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Merge pull request #2606 from dmaluka/mouse-release-and-drag-events
Introduce mouse release and mouse drag events
This commit is contained in:
commit
00174bb376
@ -51,53 +51,47 @@ func (h *BufPane) ScrollAdjust() {
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func (h *BufPane) MousePress(e *tcell.EventMouse) bool {
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b := h.Buf
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mx, my := e.Position()
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// ignore click on the status line
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if my >= h.BufView().Y+h.BufView().Height {
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return false
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}
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mouseLoc := h.LocFromVisual(buffer.Loc{mx, my})
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h.Cursor.Loc = mouseLoc
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if h.mouseReleased {
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if b.NumCursors() > 1 {
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b.ClearCursors()
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h.Relocate()
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h.Cursor = h.Buf.GetActiveCursor()
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h.Cursor.Loc = mouseLoc
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}
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if time.Since(h.lastClickTime)/time.Millisecond < config.DoubleClickThreshold && (mouseLoc.X == h.lastLoc.X && mouseLoc.Y == h.lastLoc.Y) {
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if h.doubleClick {
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// Triple click
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h.lastClickTime = time.Now()
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h.tripleClick = true
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h.doubleClick = false
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h.Cursor.SelectLine()
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h.Cursor.CopySelection(clipboard.PrimaryReg)
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} else {
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// Double click
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h.lastClickTime = time.Now()
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h.doubleClick = true
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h.tripleClick = false
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h.Cursor.SelectWord()
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h.Cursor.CopySelection(clipboard.PrimaryReg)
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}
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} else {
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h.doubleClick = false
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h.tripleClick = false
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if b.NumCursors() > 1 {
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b.ClearCursors()
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h.Relocate()
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h.Cursor = h.Buf.GetActiveCursor()
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h.Cursor.Loc = mouseLoc
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}
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if time.Since(h.lastClickTime)/time.Millisecond < config.DoubleClickThreshold && (mouseLoc.X == h.lastLoc.X && mouseLoc.Y == h.lastLoc.Y) {
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if h.doubleClick {
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// Triple click
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h.lastClickTime = time.Now()
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h.Cursor.OrigSelection[0] = h.Cursor.Loc
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h.Cursor.CurSelection[0] = h.Cursor.Loc
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h.Cursor.CurSelection[1] = h.Cursor.Loc
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}
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h.mouseReleased = false
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} else if !h.mouseReleased {
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if h.tripleClick {
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h.Cursor.AddLineToSelection()
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} else if h.doubleClick {
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h.Cursor.AddWordToSelection()
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h.tripleClick = true
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h.doubleClick = false
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h.Cursor.SelectLine()
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h.Cursor.CopySelection(clipboard.PrimaryReg)
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} else {
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h.Cursor.SetSelectionEnd(h.Cursor.Loc)
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// Double click
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h.lastClickTime = time.Now()
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h.doubleClick = true
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h.tripleClick = false
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h.Cursor.SelectWord()
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h.Cursor.CopySelection(clipboard.PrimaryReg)
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}
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} else {
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h.doubleClick = false
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h.tripleClick = false
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h.lastClickTime = time.Now()
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h.Cursor.OrigSelection[0] = h.Cursor.Loc
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h.Cursor.CurSelection[0] = h.Cursor.Loc
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h.Cursor.CurSelection[1] = h.Cursor.Loc
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}
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h.Cursor.StoreVisualX()
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@ -106,6 +100,45 @@ func (h *BufPane) MousePress(e *tcell.EventMouse) bool {
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return true
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}
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func (h *BufPane) MouseDrag(e *tcell.EventMouse) bool {
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mx, my := e.Position()
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// ignore drag on the status line
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if my >= h.BufView().Y+h.BufView().Height {
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return false
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}
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h.Cursor.Loc = h.LocFromVisual(buffer.Loc{mx, my})
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if h.tripleClick {
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h.Cursor.AddLineToSelection()
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} else if h.doubleClick {
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h.Cursor.AddWordToSelection()
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} else {
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h.Cursor.SetSelectionEnd(h.Cursor.Loc)
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}
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h.Cursor.StoreVisualX()
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h.Relocate()
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return true
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}
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func (h *BufPane) MouseRelease(e *tcell.EventMouse) bool {
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// We could finish the selection based on the release location as in the
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// commented out code below, to allow text selections even in a terminal
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// that doesn't support mouse motion events. But when the mouse click is
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// within the scroll margin, that would cause a scroll and selection
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// even for a simple mouse click, which is not good.
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// if !h.doubleClick && !h.tripleClick {
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// mx, my := e.Position()
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// h.Cursor.Loc = h.LocFromVisual(buffer.Loc{mx, my})
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// h.Cursor.SetSelectionEnd(h.Cursor.Loc)
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// }
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if h.Cursor.HasSelection() {
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h.Cursor.CopySelection(clipboard.PrimaryReg)
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}
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return true
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}
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// ScrollUpAction scrolls the view up
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func (h *BufPane) ScrollUpAction() bool {
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h.ScrollUp(util.IntOpt(h.Buf.Settings["scrollspeed"]))
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@ -1855,6 +1888,10 @@ func (h *BufPane) SpawnMultiCursorSelect() bool {
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func (h *BufPane) MouseMultiCursor(e *tcell.EventMouse) bool {
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b := h.Buf
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mx, my := e.Position()
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// ignore click on the status line
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if my >= h.BufView().Y+h.BufView().Height {
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return false
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}
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mouseLoc := h.LocFromVisual(buffer.Loc{X: mx, Y: my})
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if h.Buf.NumCursors() > 1 {
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@ -201,11 +201,20 @@ modSearch:
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}, true
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}
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var mstate MouseState = MousePress
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if strings.HasSuffix(k, "Drag") {
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k = k[:len(k)-4]
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mstate = MouseDrag
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} else if strings.HasSuffix(k, "Release") {
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k = k[:len(k)-7]
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mstate = MouseRelease
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}
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// See if we can find the key in bindingMouse
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if code, ok := mouseEvents[k]; ok {
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return MouseEvent{
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btn: code,
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mod: modifiers,
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btn: code,
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mod: modifiers,
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state: mstate,
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}, true
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}
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@ -8,7 +8,6 @@ import (
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lua "github.com/yuin/gopher-lua"
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"github.com/zyedidia/micro/v2/internal/buffer"
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"github.com/zyedidia/micro/v2/internal/clipboard"
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"github.com/zyedidia/micro/v2/internal/config"
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"github.com/zyedidia/micro/v2/internal/display"
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ulua "github.com/zyedidia/micro/v2/internal/lua"
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@ -211,11 +210,15 @@ type BufPane struct {
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// Cursor is the currently active buffer cursor
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Cursor *buffer.Cursor
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// Since tcell doesn't differentiate between a mouse release event
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// and a mouse move event with no keys pressed, we need to keep
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// track of whether or not the mouse was pressed (or not released) last event to determine
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// mouse release events
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mouseReleased bool
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// Since tcell doesn't differentiate between a mouse press event
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// and a mouse move event with button pressed (nor between a mouse
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// release event and a mouse move event with no buttons pressed),
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// we need to keep track of whether or not the mouse was previously
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// pressed, to determine mouse release and mouse drag events.
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// Moreover, since in case of a release event tcell doesn't tell us
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// which button was released, we need to keep track of which
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// (possibly multiple) buttons were pressed previously.
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mousePressed map[MouseEvent]bool
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// We need to keep track of insert key press toggle
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isOverwriteMode bool
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@ -261,7 +264,7 @@ func newBufPane(buf *buffer.Buffer, win display.BWindow, tab *Tab) *BufPane {
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h.tab = tab
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h.Cursor = h.Buf.GetActiveCursor()
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h.mouseReleased = true
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h.mousePressed = make(map[MouseEvent]bool)
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return h
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}
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@ -333,6 +336,12 @@ func (h *BufPane) PluginCBRune(cb string, r rune) bool {
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return b
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}
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func (h *BufPane) resetMouse() {
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for me := range h.mousePressed {
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delete(h.mousePressed, me)
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}
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}
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// OpenBuffer opens the given buffer in this pane.
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func (h *BufPane) OpenBuffer(b *buffer.Buffer) {
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h.Buf.Close()
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@ -343,7 +352,7 @@ func (h *BufPane) OpenBuffer(b *buffer.Buffer) {
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h.initialRelocate()
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// Set mouseReleased to true because we assume the mouse is not being
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// pressed when the editor is opened
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h.mouseReleased = true
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h.resetMouse()
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// Set isOverwriteMode to false, because we assume we are in the default
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// mode when editor is opened
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h.isOverwriteMode = false
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@ -457,50 +466,32 @@ func (h *BufPane) HandleEvent(event tcell.Event) {
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h.DoRuneInsert(e.Rune())
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}
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case *tcell.EventMouse:
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cancel := false
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switch e.Buttons() {
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case tcell.Button1:
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_, my := e.Position()
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if h.Buf.Type.Kind != buffer.BTInfo.Kind && h.Buf.Settings["statusline"].(bool) && my >= h.GetView().Y+h.GetView().Height-1 {
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cancel = true
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}
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case tcell.ButtonNone:
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// Mouse event with no click
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if !h.mouseReleased {
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// Mouse was just released
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// mx, my := e.Position()
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// mouseLoc := h.LocFromVisual(buffer.Loc{X: mx, Y: my})
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// we could finish the selection based on the release location as described
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// below but when the mouse click is within the scroll margin this will
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// cause a scroll and selection even for a simple mouse click which is
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// not good
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// for terminals that don't support mouse motion events, selection via
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// the mouse won't work but this is ok
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// Relocating here isn't really necessary because the cursor will
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// be in the right place from the last mouse event
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// However, if we are running in a terminal that doesn't support mouse motion
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// events, this still allows the user to make selections, except only after they
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// release the mouse
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// if !h.doubleClick && !h.tripleClick {
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// h.Cursor.SetSelectionEnd(h.Cursor.Loc)
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// }
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if h.Cursor.HasSelection() {
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h.Cursor.CopySelection(clipboard.PrimaryReg)
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}
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h.mouseReleased = true
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}
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}
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if !cancel {
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if e.Buttons() != tcell.ButtonNone {
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me := MouseEvent{
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btn: e.Buttons(),
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mod: metaToAlt(e.Modifiers()),
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btn: e.Buttons(),
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mod: metaToAlt(e.Modifiers()),
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state: MousePress,
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}
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isDrag := len(h.mousePressed) > 0
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if e.Buttons() & ^(tcell.WheelUp|tcell.WheelDown|tcell.WheelLeft|tcell.WheelRight) != tcell.ButtonNone {
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h.mousePressed[me] = true
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}
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if isDrag {
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me.state = MouseDrag
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}
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h.DoMouseEvent(me, e)
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} else {
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// Mouse event with no click - mouse was just released.
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// If there were multiple mouse buttons pressed, we don't know which one
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// was actually released, so we assume they all were released.
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for me := range h.mousePressed {
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delete(h.mousePressed, me)
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me.state = MouseRelease
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h.DoMouseEvent(me, e)
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}
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}
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}
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h.Buf.MergeCursors()
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@ -829,6 +820,8 @@ var BufKeyActions = map[string]BufKeyAction{
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// BufMouseActions contains the list of all possible mouse actions the bufhandler could execute
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var BufMouseActions = map[string]BufMouseAction{
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"MousePress": (*BufPane).MousePress,
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"MouseDrag": (*BufPane).MouseDrag,
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"MouseRelease": (*BufPane).MouseRelease,
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"MouseMultiCursor": (*BufPane).MouseMultiCursor,
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}
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@ -92,11 +92,13 @@ var bufdefaults = map[string]string{
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"Esc": "Escape,Deselect,ClearInfo,RemoveAllMultiCursors,UnhighlightSearch",
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// Mouse bindings
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"MouseWheelUp": "ScrollUp",
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"MouseWheelDown": "ScrollDown",
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"MouseLeft": "MousePress",
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"MouseMiddle": "PastePrimary",
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"Ctrl-MouseLeft": "MouseMultiCursor",
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"MouseWheelUp": "ScrollUp",
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"MouseWheelDown": "ScrollDown",
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"MouseLeft": "MousePress",
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"MouseLeftDrag": "MouseDrag",
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"MouseLeftRelease": "MouseRelease",
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"MouseMiddle": "PastePrimary",
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"Ctrl-MouseLeft": "MouseMultiCursor",
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"Alt-n": "SpawnMultiCursor",
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"AltShiftUp": "SpawnMultiCursorUp",
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@ -175,8 +177,10 @@ var infodefaults = map[string]string{
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"Esc": "AbortCommand",
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// Mouse bindings
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"MouseWheelUp": "HistoryUp",
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"MouseWheelDown": "HistoryDown",
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"MouseLeft": "MousePress",
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"MouseMiddle": "PastePrimary",
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"MouseWheelUp": "HistoryUp",
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"MouseWheelDown": "HistoryDown",
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"MouseLeft": "MousePress",
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"MouseLeftDrag": "MouseDrag",
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"MouseLeftRelease": "MouseRelease",
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"MouseMiddle": "PastePrimary",
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}
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@ -95,11 +95,13 @@ var bufdefaults = map[string]string{
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"Esc": "Escape,Deselect,ClearInfo,RemoveAllMultiCursors,UnhighlightSearch",
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// Mouse bindings
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"MouseWheelUp": "ScrollUp",
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"MouseWheelDown": "ScrollDown",
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"MouseLeft": "MousePress",
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"MouseMiddle": "PastePrimary",
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"Ctrl-MouseLeft": "MouseMultiCursor",
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"MouseWheelUp": "ScrollUp",
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"MouseWheelDown": "ScrollDown",
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"MouseLeft": "MousePress",
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"MouseLeftDrag": "MouseDrag",
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"MouseLeftRelease": "MouseRelease",
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"MouseMiddle": "PastePrimary",
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"Ctrl-MouseLeft": "MouseMultiCursor",
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|
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"Alt-n": "SpawnMultiCursor",
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"Alt-m": "SpawnMultiCursorSelect",
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@ -178,8 +180,10 @@ var infodefaults = map[string]string{
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"Esc": "AbortCommand",
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|
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// Mouse bindings
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"MouseWheelUp": "HistoryUp",
|
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"MouseWheelDown": "HistoryDown",
|
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"MouseLeft": "MousePress",
|
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"MouseMiddle": "PastePrimary",
|
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"MouseWheelUp": "HistoryUp",
|
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"MouseWheelDown": "HistoryDown",
|
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"MouseLeft": "MousePress",
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"MouseLeftDrag": "MouseDrag",
|
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"MouseLeftRelease": "MouseRelease",
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"MouseMiddle": "PastePrimary",
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}
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|
@ -100,11 +100,20 @@ func (k KeySequenceEvent) Name() string {
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return buf.String()
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}
|
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|
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type MouseState int
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|
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const (
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MousePress = iota
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MouseDrag
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MouseRelease
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)
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|
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// MouseEvent is a mouse event with a mouse button and
|
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// any possible key modifiers
|
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type MouseEvent struct {
|
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btn tcell.ButtonMask
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mod tcell.ModMask
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btn tcell.ButtonMask
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mod tcell.ModMask
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state MouseState
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}
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func (m MouseEvent) Name() string {
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@ -122,9 +131,17 @@ func (m MouseEvent) Name() string {
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mod = "Ctrl-"
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}
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state := ""
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switch m.state {
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case MouseDrag:
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state = "Drag"
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case MouseRelease:
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state = "Release"
|
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}
|
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|
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for k, v := range mouseEvents {
|
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if v == m.btn {
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return fmt.Sprintf("%s%s", mod, k)
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return fmt.Sprintf("%s%s%s", mod, k, state)
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}
|
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}
|
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return ""
|
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|
@ -164,6 +164,21 @@ func InitTabs(bufs []*buffer.Buffer) {
|
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}
|
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}
|
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}
|
||||
|
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screen.RestartCallback = func() {
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// The mouse could be released after the screen was stopped, so that
|
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// we couldn't catch the mouse release event and would erroneously think
|
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// that it is still pressed. So need to reset the mouse release state
|
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// after the screen is restarted.
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for _, t := range Tabs.List {
|
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t.release = true
|
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for _, p := range t.Panes {
|
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if bp, ok := p.(*BufPane); ok {
|
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bp.resetMouse()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func MainTab() *Tab {
|
||||
@ -214,34 +229,40 @@ func NewTabFromPane(x, y, width, height int, pane Pane) *Tab {
|
||||
// HandleEvent takes a tcell event and usually dispatches it to the current
|
||||
// active pane. However if the event is a resize or a mouse event where the user
|
||||
// is interacting with the UI (resizing splits) then the event is consumed here
|
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// If the event is a mouse event in a pane, that pane will become active and get
|
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// the event
|
||||
// If the event is a mouse press event in a pane, that pane will become active
|
||||
// and get the event
|
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func (t *Tab) HandleEvent(event tcell.Event) {
|
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switch e := event.(type) {
|
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case *tcell.EventMouse:
|
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mx, my := e.Position()
|
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switch e.Buttons() {
|
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case tcell.Button1:
|
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btn := e.Buttons()
|
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switch {
|
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case btn & ^(tcell.WheelUp|tcell.WheelDown|tcell.WheelLeft|tcell.WheelRight) != tcell.ButtonNone:
|
||||
// button press or drag
|
||||
wasReleased := t.release
|
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t.release = false
|
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if t.resizing != nil {
|
||||
var size int
|
||||
if t.resizing.Kind == views.STVert {
|
||||
size = mx - t.resizing.X
|
||||
} else {
|
||||
size = my - t.resizing.Y + 1
|
||||
|
||||
if btn == tcell.Button1 {
|
||||
if t.resizing != nil {
|
||||
var size int
|
||||
if t.resizing.Kind == views.STVert {
|
||||
size = mx - t.resizing.X
|
||||
} else {
|
||||
size = my - t.resizing.Y + 1
|
||||
}
|
||||
t.resizing.ResizeSplit(size)
|
||||
t.Resize()
|
||||
return
|
||||
}
|
||||
if wasReleased {
|
||||
t.resizing = t.GetMouseSplitNode(buffer.Loc{mx, my})
|
||||
if t.resizing != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
t.resizing.ResizeSplit(size)
|
||||
t.Resize()
|
||||
return
|
||||
}
|
||||
|
||||
if wasReleased {
|
||||
t.resizing = t.GetMouseSplitNode(buffer.Loc{mx, my})
|
||||
if t.resizing != nil {
|
||||
return
|
||||
}
|
||||
|
||||
for i, p := range t.Panes {
|
||||
v := p.GetView()
|
||||
inpane := mx >= v.X && mx < v.X+v.Width && my >= v.Y && my < v.Y+v.Height
|
||||
@ -251,10 +272,15 @@ func (t *Tab) HandleEvent(event tcell.Event) {
|
||||
}
|
||||
}
|
||||
}
|
||||
case tcell.ButtonNone:
|
||||
t.resizing = nil
|
||||
case btn == tcell.ButtonNone:
|
||||
// button release
|
||||
t.release = true
|
||||
if t.resizing != nil {
|
||||
t.resizing = nil
|
||||
return
|
||||
}
|
||||
default:
|
||||
// wheel move
|
||||
for _, p := range t.Panes {
|
||||
v := p.GetView()
|
||||
inpane := mx >= v.X && mx < v.X+v.Width && my >= v.Y && my < v.Y+v.Height
|
||||
|
@ -22,6 +22,10 @@ var Screen tcell.Screen
|
||||
// Events is the channel of tcell events
|
||||
var Events chan (tcell.Event)
|
||||
|
||||
// RestartCallback is called when the screen is restarted after it was
|
||||
// temporarily shut down
|
||||
var RestartCallback func()
|
||||
|
||||
// The lock is necessary since the screen is polled on a separate thread
|
||||
var lock sync.Mutex
|
||||
|
||||
@ -134,6 +138,10 @@ func TempStart(screenWasNil bool) {
|
||||
if !screenWasNil {
|
||||
Init()
|
||||
Unlock()
|
||||
|
||||
if RestartCallback != nil {
|
||||
RestartCallback()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -409,8 +409,14 @@ mouse actions)
|
||||
|
||||
```
|
||||
MouseLeft
|
||||
MouseLeftDrag
|
||||
MouseLeftRelease
|
||||
MouseMiddle
|
||||
MouseMiddleDrag
|
||||
MouseMiddleRelease
|
||||
MouseRight
|
||||
MouseRightDrag
|
||||
MouseRightRelease
|
||||
MouseWheelUp
|
||||
MouseWheelDown
|
||||
MouseWheelLeft
|
||||
@ -524,11 +530,13 @@ conventions for text editing defaults.
|
||||
"Esc": "Escape",
|
||||
|
||||
// Mouse bindings
|
||||
"MouseWheelUp": "ScrollUp",
|
||||
"MouseWheelDown": "ScrollDown",
|
||||
"MouseLeft": "MousePress",
|
||||
"MouseMiddle": "PastePrimary",
|
||||
"Ctrl-MouseLeft": "MouseMultiCursor",
|
||||
"MouseWheelUp": "ScrollUp",
|
||||
"MouseWheelDown": "ScrollDown",
|
||||
"MouseLeft": "MousePress",
|
||||
"MouseLeftDrag": "MouseDrag",
|
||||
"MouseLeftRelease": "MouseRelease",
|
||||
"MouseMiddle": "PastePrimary",
|
||||
"Ctrl-MouseLeft": "MouseMultiCursor",
|
||||
|
||||
// Multi-cursor bindings
|
||||
"Alt-n": "SpawnMultiCursor",
|
||||
@ -634,10 +642,12 @@ are given below:
|
||||
"Esc": "AbortCommand",
|
||||
|
||||
// Mouse bindings
|
||||
"MouseWheelUp": "HistoryUp",
|
||||
"MouseWheelDown": "HistoryDown",
|
||||
"MouseLeft": "MousePress",
|
||||
"MouseMiddle": "PastePrimary"
|
||||
"MouseWheelUp": "HistoryUp",
|
||||
"MouseWheelDown": "HistoryDown",
|
||||
"MouseLeft": "MousePress",
|
||||
"MouseLeftDrag": "MouseDrag",
|
||||
"MouseLeftRelease": "MouseRelease",
|
||||
"MouseMiddle": "PastePrimary"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
Loading…
Reference in New Issue
Block a user