mirror of
https://github.com/1j01/textual-paint.git
synced 2024-12-22 06:11:37 +03:00
224 lines
7.5 KiB
Python
224 lines
7.5 KiB
Python
from enum import Enum
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from textual import events
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from textual.app import App, ComposeResult
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from textual.containers import Container
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from textual.css.query import NoMatches
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from textual.reactive import var, reactive
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from textual.widgets import Button, Static
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class Tool(Enum):
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"""The tools available in the Paint app."""
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free_form_select = 1
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select = 2
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eraser = 3
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fill = 4
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pick_color = 5
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magnifier = 6
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pencil = 7
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brush = 8
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airbrush = 9
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text = 10
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line = 11
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curve = 12
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rectangle = 13
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polygon = 14
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ellipse = 15
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rounded_rectangle = 16
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def get_icon(self) -> str:
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"""Get the icon for this tool."""
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# Alternatives considered:
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# - Free-Form Select: ✂️📐🆓🕸✨⚝🫥🇫/🇸◌
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# - Rectangular Select: ⬚▧🔲
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# - Eraser: 🧼🧽🧹🚫👋🗑️
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# - Fill Bucket (Flood Fill): 🌊💦💧🌈🎉🎊🪣🫗
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# - Pick Color: 🎨💉
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# - Magnifier: 🔍🔎👀🔬🔭🧐🕵️♂️🕵️♀️
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# - Pencil: ✏️✍️🖎🖊️🖋️✒️🖆📝🖍️
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# - Brush: 🖌️🖌👨🎨🧑🎨💅
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# - Airbrush: 💨ᖜ╔🧴🥤🫠
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# - Text: 🆎📝📄📃🔤📜A
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# - Line: 📏📉📈⟍𝈏⧹
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# - Curve: ↪️🪝🌙〰️◡◠~∼≈∽∿〜〰﹋﹏≈≋~
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# - Rectangle: ▭▬▮▯◼️◻️⬜⬛🟧🟩
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# - Polygon: ▙𝗟𝙇⬣⬟△▲🔺🔻🔳🔲🔷🔶🔴🔵🟠🟡
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# - Ellipse: ⬭🔴🔵🔶🔷🔸🔹🟠🟡🟢🟣🫧
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# - Rounded Rectangle: ▢⬜⬛
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return {
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Tool.free_form_select: "⚝",
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Tool.select: "⬚",
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Tool.eraser: "🧼",
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Tool.fill: "🫗",
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Tool.pick_color: "💉",
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Tool.magnifier: "🔍",
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Tool.pencil: "✏️",
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Tool.brush: "🖌️",
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Tool.airbrush: "💨",
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Tool.text: "A",
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Tool.line: "⟍",
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Tool.curve: "~",
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Tool.rectangle: "▭",
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Tool.polygon: "𝙇",
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Tool.ellipse: "⬭",
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Tool.rounded_rectangle: "▢",
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}[self]
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def get_name(self) -> str:
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"""Get the name of this tool."""
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return {
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Tool.free_form_select: "Free-Form Select",
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Tool.select: "Rectangular Select",
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Tool.eraser: "Eraser",
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Tool.fill: "Fill Bucket",
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Tool.pick_color: "Pick Color",
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Tool.magnifier: "Magnifier",
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Tool.pencil: "Pencil",
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Tool.brush: "Brush",
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Tool.airbrush: "Airbrush",
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Tool.text: "Text",
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Tool.line: "Line",
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Tool.curve: "Curve",
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Tool.rectangle: "Rectangle",
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Tool.polygon: "Polygon",
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Tool.ellipse: "Ellipse",
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Tool.rounded_rectangle: "Rounded Rectangle",
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}[self]
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class ToolsBox(Container):
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"""Widget containing tool buttons"""
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def compose(self) -> ComposeResult:
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"""Add our buttons."""
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with Container(id="tools_box"):
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# tool buttons
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for tool in Tool:
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yield Button(tool.get_icon(), id="tool_button_" + tool.name)
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class Canvas(Static):
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"""The image document widget."""
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def __init__(self, **kwargs) -> None:
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"""Initialize the canvas."""
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super().__init__(**kwargs)
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self.image_width = 80
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self.image_height = 24
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self.image_ch = [["." for _ in range(self.image_width)] for _ in range(self.image_height)]
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self.image_bg = [["#ffffff" for _ in range(self.image_width)] for _ in range(self.image_height)]
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self.image_fg = [["#000000" for _ in range(self.image_width)] for _ in range(self.image_height)]
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self.pointer_active = False
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def on_mount(self) -> None:
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self.display_canvas()
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def on_mouse_down(self, event) -> None:
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if event.x < self.image_width and event.y < self.image_height and event.x >= 0 and event.y >= 0:
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self.image_ch[event.y][event.x] = "X"
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self.image_bg[event.y][event.x] = "#ff0000"
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self.pointer_active = True
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self.capture_mouse(True)
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self.display_canvas()
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def on_mouse_move(self, event) -> None:
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if self.pointer_active:
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self.bresenham_walk(event.x - event.delta_x, event.y - event.delta_y, event.x, event.y, lambda x, y: self.draw_dot(x, y))
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self.display_canvas()
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def bresenham_walk(self, x0: int, y0: int, x1: int, y1: int, callback) -> None:
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"""Bresenham's line algorithm"""
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dx = abs(x1 - x0)
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dy = abs(y1 - y0)
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sx = 1 if x0 < x1 else -1
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sy = 1 if y0 < y1 else -1
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err = dx - dy
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while True:
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callback(x0, y0)
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if x0 == x1 and y0 == y1:
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break
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e2 = 2 * err
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if e2 > -dy:
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err = err - dy
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x0 = x0 + sx
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if e2 < dx:
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err = err + dx
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y0 = y0 + sy
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def draw_dot(self, x: int, y: int) -> None:
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if x < self.image_width and y < self.image_height and x >= 0 and y >= 0:
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self.image_ch[y][x] = "O"
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self.image_bg[y][x] = "#ffff00"
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def on_mouse_up(self, event) -> None:
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self.pointer_active = False
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self.capture_mouse(False)
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def display_canvas(self) -> None:
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"""Update the content area."""
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# TODO: avoid generating insane amounts of markup that then has to be parsed
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text = ""
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for y in range(self.image_height):
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for x in range(self.image_width):
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bg = self.image_bg[y][x]
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fg = self.image_fg[y][x]
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ch = self.image_ch[y][x]
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text += "["+fg+" on "+bg+"]" + ch + "[/]"
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text += "\n"
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self.update(text)
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class PaintApp(App):
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"""MS Paint like image editor in the terminal."""
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CSS_PATH = "paint.css"
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# show_tools_box = var(True)
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selected_tool = var(Tool.pencil)
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NAME_MAP = {
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# key to button id
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}
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# def watch_show_tools_box(self, show_tools_box: bool) -> None:
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# """Called when show_tools_box changes."""
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# self.query_one("#tools_box").display = not show_tools_box
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def watch_selected_tool(self, old_selected_tool: Tool, selected_tool: Tool) -> None:
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"""Called when selected_tool changes."""
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self.query_one("#tool_button_" + old_selected_tool.name).classes = "tool_button"
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self.query_one("#tool_button_" + selected_tool.name).classes = "tool_button selected"
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def compose(self) -> ComposeResult:
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"""Add our widgets."""
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with Container(id="paint"):
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yield ToolsBox()
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yield Canvas()
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def on_key(self, event: events.Key) -> None:
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"""Called when the user presses a key."""
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def press(button_id: str) -> None:
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try:
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self.query_one(f"#{button_id}", Button).press()
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except NoMatches:
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pass
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key = event.key
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button_id = self.NAME_MAP.get(key)
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if button_id is not None:
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press(self.NAME_MAP.get(key, key))
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def on_button_pressed(self, event: Button.Pressed) -> None:
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"""Called when a button is pressed."""
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button_id = event.button.id
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assert button_id is not None
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if button_id.startswith("tool_button_"):
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self.selected_tool = Tool[button_id[len("tool_button_") :]]
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if __name__ == "__main__":
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PaintApp().run()
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