Anuken
8b756d221b
Un-broke scripts
2021-02-13 16:28:49 -05:00
Anuken
56e41309b1
Updated global script
2021-02-13 11:56:40 -05:00
Anuken
9050937900
Name cleanup
2021-02-12 19:40:29 -05:00
Anuken
2e6b90d4d5
Serializable -> JsonSerializable
2021-02-12 15:41:28 -05:00
Anuken
146b2589e2
Fixed rare network error
2021-02-12 14:54:10 -05:00
Anuken
abd07e1525
Fixed chat not working while paused
2021-02-12 12:55:31 -05:00
Anuken
541da5c0c9
Block flag documentation & cleanup
2021-02-12 09:09:10 -05:00
Anuken
21f642ad0c
Merge remote-tracking branch 'origin/master'
2021-02-12 08:56:44 -05:00
Anuken
0d084d380d
Fixed map resize not preserving links
2021-02-12 08:56:40 -05:00
Sharlotte
0fe158d080
[KO] i got typo! ( #4662 )
...
* [KO] i got typo!
* typo
2021-02-12 08:42:35 -05:00
Anuken
0cc64c6a8d
Fixed #4658
2021-02-12 08:41:36 -05:00
Anuken
cd684996e1
Cleanup & Steam crash fix
2021-02-11 16:31:44 -05:00
Anuken
0350e6bbf4
Validate teams with power links
2021-02-11 12:03:11 -05:00
Anuken
4fe5972d89
Merge remote-tracking branch 'origin/master'
2021-02-11 10:12:17 -05:00
Anuken
27c8efc672
Better targeting range calculation
2021-02-11 10:12:07 -05:00
Catchears
aef0faf79c
update german translation to include logic hints ( #4654 )
...
* update german bundle to "force projector heat issues"
ea2b57ec4b
ea2b57ec4b
* Gebäude -> Block to prevent confusion
2021-02-11 10:01:03 -05:00
Sharlotte
ea7d1dd91e
[KO] UPDATED KO Translation ( #4656 )
...
* translated all without logic hint
* typo typo typo typo everywhere typo oh hi typo
* Update logic hint
* typo
* translated changed android description
* android changelog
2021-02-11 09:55:02 -05:00
Anuken
ea2b57ec4b
Force projector heat sense
2021-02-10 14:42:30 -05:00
Anuken
949f5eccd7
Damage distance check fix
2021-02-10 09:46:30 -05:00
MEEP of Faith
cbf30c599b
If a building and unit are found within the line, target the closer one. ( #4646 )
2021-02-10 09:16:49 -05:00
Anuken
54c406f83d
Cleanup
2021-02-09 18:28:11 -05:00
Anuken
7b2957ab41
More logic tooltips
2021-02-09 15:04:50 -05:00
Anuken
e22fccf5b1
Logic hint tooltips
2021-02-09 14:52:23 -05:00
Anuken
ce8b32f022
Merge remote-tracking branch 'origin/master'
2021-02-09 12:10:22 -05:00
Anuken
0d0aef3dea
Logic layout bugfixes
2021-02-09 12:10:15 -05:00
MEEP of Faith
386da22f6e
remove space in perShot ( #4640 )
2021-02-09 09:52:00 -05:00
Anuken
77dc959e4a
Merge remote-tracking branch 'origin/master'
2021-02-09 09:35:03 -05:00
Anuken
a99151441c
Fixed #4642 / Logic op reorganization
2021-02-09 09:34:58 -05:00
buthed010203
852b0a97fe
60 * 60 > Time.toMinutes ( #4634 )
...
It already exists in other places in the code, doesn't make sense to not use it.
2021-02-08 16:49:14 -05:00
Anuken
38843c25fb
Merge remote-tracking branch 'origin/master'
2021-02-08 16:44:22 -05:00
Anuken
ce2750ba60
Rail bullet fix
2021-02-08 16:29:41 -05:00
Fatonndev
1d3dbddaef
add player.locale ( #4633 )
2021-02-08 15:26:48 -05:00
Anuken
3cbcd779eb
Better strict equality implementation
2021-02-08 14:55:14 -05:00
Anuken
c06146110d
Better bullet homing ( #4630 )
2021-02-08 13:03:08 -05:00
Anuken
1802aab683
isNull op / Return null for null block sense/NaNs
2021-02-08 12:48:39 -05:00
Anuken
49fe47f1f8
Comment fix
2021-02-08 12:23:56 -05:00
Anuken
3d8479355c
Fixed random key
2021-02-08 10:45:08 -05:00
MEEP of Faith
86c702861e
Remove NullPointerExeption error ( #4624 )
2021-02-08 10:44:08 -05:00
Anuken
d5ede6b1bb
Un-blacklisted arc.net
2021-02-08 10:37:06 -05:00
Anuken
6b19178a13
Fixed #4620
2021-02-08 09:52:41 -05:00
Anuken
64acd6c1e4
Merge remote-tracking branch 'origin/master'
2021-02-08 09:42:57 -05:00
Anuken
560914bebe
Added more unit stats to database
2021-02-08 09:42:49 -05:00
Anuken
2edec90dfb
Cleanup
2021-02-08 09:25:46 -05:00
Catchears
10c1305eae
update german translation for build 124 ( #4618 )
...
* update german translation for build 124
* shorten text to fit on the button without newline
2021-02-07 17:16:56 -05:00
Joshua Fan
852c98f004
"[E] to enable building" hint while building is paused ( #3857 )
...
* Show building hints while building is paused
* Add hint: [E] to enable building
* Remove .left()
* Fix build enable hint display inconsistencies when changing build auto-pause setting
* Combine building hint tables
* Fix indentation
2021-02-07 16:58:42 -05:00
Patrick 'Quezler' Mounier
292f771eb1
Draws team regions during schematic placement ( #4588 )
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* Draw team regions during schematic placement
* Fall back to sharded for headless
* Only draw team regions if the schematic is in-world
This seems better than `player != null && req.worldContext` since it wouldn't really result in any visual changes but saves some draw operations.
* This seems cleaner
Although the order of the 1st and 2nd if argument is debatable for performance reasons.
2021-02-07 13:27:09 -05:00
Anuken
ee61d0dcfa
Cleanup
2021-02-07 13:01:30 -05:00
Anuken
e5f2073de2
Minor unit balance tweaks
2021-02-07 12:49:26 -05:00
Anuken
816be9e9bd
Force projector visual cleanup
2021-02-07 12:38:24 -05:00
Sunny Kim
2107af1f0f
Force projection disappearing visuals ( #4504 )
...
* forceShrink
* forceShrink
* more quicker to tell it apart from a shield down
2021-02-07 12:36:29 -05:00