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The automation tower defense RTS
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Prosta4okua 2b8878e724 Ukrainian language (#715)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description

* Oof

* ЈҮУКЕНГШҺЗХҸЖДЛОРПАВЫӘЧСМИТҒБӨ

* dada

* Translate new descriptions

* й

* Ukrainian finished. Fixed some errors.

* Translated everything. Maybe.

* /

* 1

* Added tutorial. Thank to Slava0135 and ymomfe.

* 1

* 1

* WATER

WATER

* [[]]

* 1

* gmmm

/-/-/-/

* idk what i changed

* Обновление и корректировка строк с 1 по 90

* router

* Обновление и корректировка строк с 87 по 252

Обновление и корректировка строк с 87 по 252, а так же правка предыдущих.
- 35 строку лучше привести в соответствии с оригинальным текстом, без дополнений и пояснений.
- 103 строка не переводится в соответствии с https://semver.org/lang/ru/ , хотя это не жёсткое правило, поскольку не влияет непосредственно на алгоритм работы с версиями.
- 187 Предлагаю эту строку перевести как 'Настройки карты', не смотря на оригинальный текст (соответственно и 230, 231).

* router

* Create description.txt

* Update description.txt

* Create short-description.txt

* Create achievements.vdf

* Update achievements.vdf

* Update bundle_uk_UA.properties

* Update achievements.vdf

* Update achievements.vdf

* Update achievements.vdf

* Update achievements.vdf

* Update achievements.vdf

* 000b23d703
^
2019-09-29 12:53:52 -04:00
.github Update bug_report.md 2019-09-25 12:56:19 -04:00
android Don't auto-increment build version 2019-09-21 11:04:35 -04:00
annotations Fixed black styles on game reload (Android) 2019-09-12 09:06:25 -04:00
core Ukrainian language (#715) 2019-09-29 12:53:52 -04:00
desktop Sort Steam server lists, ignore version when unimportant 2019-09-28 18:01:55 -04:00
fastlane Ukrainian language (#715) 2019-09-29 12:53:52 -04:00
gradle/wrapper Updated gradle to 5.5 2019-07-02 18:53:27 -04:00
ios iOS map imports 2019-09-28 10:47:40 -04:00
server Fixed server map shuffling 2019-09-29 10:06:17 -04:00
tests Auto-tag Arc commits at release time 2019-09-13 13:53:15 -04:00
tools Achievement work, cleanup 2019-09-14 19:01:27 -04:00
.gitignore Don't auto-increment build version 2019-09-21 11:04:35 -04:00
.travis.yml 'then' 2019-09-13 14:01:31 -04:00
build.gradle Bugfixes 2019-09-21 16:44:47 -04:00
gradle.properties Fixed server map shuffling 2019-09-29 10:06:17 -04:00
gradlew Update gradlew 2019-06-30 13:13:05 +03:00
gradlew.bat Updated to Gradle 5.4 2019-04-20 23:09:28 -04:00
LICENSE Create LICENSE 2018-03-21 10:56:28 -04:00
README.md Fixed #583 2019-09-12 12:40:52 -04:00
run-server Enable heap dump on server crash 2019-05-04 13:17:31 -04:00
settings.gradle Bugfixes 2019-09-21 16:44:47 -04:00
TRANSLATING.md Update TRANSLATING.md 2019-09-24 17:56:23 -04:00
update_wiki.sh wiki build script update 2019-08-13 23:53:22 -04:00

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A sandbox tower defense game written in Java.

Trello Board
Wiki

Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, cd to the Mindustry folder and run the following commands:

Windows

Running: gradlew desktop:run
Building: gradlew desktop:dist

Linux/Mac OS

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist

Server

Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist.

Android

  1. Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
  2. Create a file named local.properties inside the Mindustry directory, with its contents looking like this: sdk.dir=<Path to Android SDK you just downloaded, without these bracket>. For example, if you're on Windows and installed the tools to C:\tools, your local.properties would contain sdk.dir=C:\\tools (note the double backslashes are required instead of single ones!).
  3. Run gradlew android:assembleDebug (or ./gradlew if on linux/mac). This will create an unsigned APK in android/build/outputs/apk.
  4. (Optional) To debug the application on a connected phone, do gradlew android:installDebug android:run. It is highly recommended to use IntelliJ for this instead, however.
Troubleshooting

If the terminal returns Permission denied or Command not found on Mac/Linux, run chmod +x ./gradlew before running ./gradlew. This is a one-time procedure.


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.

Downloads

Get it on Itch.io

Get it on Google Play

Get it on F-Droid