unleashed-firmware/firmware.scons

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from SCons.Errors import UserError
from SCons.Node import FS
import itertools
from fbt_extra.util import (
should_gen_cdb_and_link_dir,
link_elf_dir_as_latest,
)
Import("ENV", "fw_build_meta")
# Building initial C environment for libs
env = ENV.Clone(
tools=[
("compilation_db", {"COMPILATIONDB_COMSTR": "\tCDB\t${TARGET}"}),
"fwbin",
"fbt_apps",
"pvsstudio",
"fbt_hwtarget",
],
COMPILATIONDB_USE_ABSPATH=False,
BUILD_DIR=fw_build_meta["build_dir"],
IS_BASE_FIRMWARE=fw_build_meta["type"] == "firmware",
FW_FLAVOR=fw_build_meta["flavor"],
LIB_DIST_DIR=fw_build_meta["build_dir"].Dir("lib"),
LINT_SOURCES=[
Dir("applications"),
],
LIBPATH=[
"${LIB_DIST_DIR}",
],
CPPPATH=[
"#/furi",
*(f"#/{app_dir[0]}" for app_dir in ENV["APPDIRS"] if app_dir[1]),
"#/firmware/targets/furi_hal_include",
],
# Specific flags for building libraries - always do optimized builds
FW_LIB_OPTS={
"Default": {
"CCFLAGS": [
"-Og" if ENV["LIB_DEBUG"] else "-Os",
],
"CPPDEFINES": [
"NDEBUG",
"FURI_DEBUG" if ENV["LIB_DEBUG"] else "FURI_NDEBUG",
],
# You can add other entries named after libraries
# If they are present, they have precedence over Default
},
# for furi_check to respect build type
"furi": {
"CCFLAGS": [
"-Os",
],
"CPPDEFINES": [
"NDEBUG",
"FURI_DEBUG" if ENV["DEBUG"] else "FURI_NDEBUG",
],
},
"flipper_application": {
"CCFLAGS": [
"-Og",
],
"CPPDEFINES": [
"NDEBUG",
"FURI_DEBUG" if ENV["DEBUG"] else "FURI_NDEBUG",
],
},
},
[FL-3162] Moved ufbt to fbt codebase (#2520) * scripts: moved ufbt code * ufbt: fixed tool path * ufbt: fixed linter/formatter target descriptions * scripts: ufbt: cleanup * fbt: moved fap launch target to tools; ufbt fixes * fbt: fixed missing headers from SDK * ufbt: removed debug output * ufbt: moved project template to main codebase * ufbt: fixed vscode_dist * ufbt: path naming changes * fbt: error message for older ufbt versions * ufbt: docs fixes * ufbt: fixed build dir location * fbt: fixes for extapps objcopy * fbt: extapps: removed extra debug output; fixed formatting * ufbt: handle launch target for multiple known apps * ufbt: dropping wrapper; linter fixes * ufbt: fixed boostrap path * ufbt: renamed entrypoint * ufbt: updated vscode config * ufbt: moved sconsign db location * ufbt: fixed sconsign path * fbt: SDK builders rework * fbt: reworked sdk packaging * ufbt: additional checks and state processing * ufbt: fixed sdk state file location * dist: not packaging pycache * dump commit json content * Github: more workflow debug prints * Github: fix incorrect commit meta extraction in get_env.py * ufbt, fbt: changed SConsEnvironmentError->StopError * fbtenv: no longer needs SCRIPT_PATH pre-set * ufbt: fixed sdk state check * scripts: exception fixes for storage.py * scripts: fbtenv: added FBT_TOOLCHAIN_PATH for on Windows for compat * ufbt: app template: creating .gitkeep for images folder * ufbt: app template: fixed .gitkeep creation * docs: formatting fixes for AppManifests; added link to ufbt * fbt: added link to PyPI for old ufbt versions * sdk: fixed dir component paths Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2023-04-06 05:44:37 +03:00
FW_API_TABLE=None,
_APP_ICONS=None,
)
if env["IS_BASE_FIRMWARE"]:
env.Append(
FIRMWARE_BUILD_CFG="firmware",
RAM_EXEC=False,
)
else:
env.Append(
FIRMWARE_BUILD_CFG="updater",
RAM_EXEC=True,
CPPDEFINES=[
"FURI_RAM_EXEC",
],
)
env.ConfigureForTarget(env.subst("${TARGET_HW}"))
Export("env")
# Invoke child SCopscripts to populate global `env` + build their own part of the code
lib_targets = env.BuildModules(
[
"lib",
"assets",
"firmware",
"furi",
],
)
# Now, env is fully set up with everything to build apps
fwenv = env.Clone(FW_ARTIFACTS=[])
fw_artifacts = fwenv["FW_ARTIFACTS"]
# Set up additional app-specific build flags
SConscript("site_scons/firmwareopts.scons", exports={"ENV": fwenv})
# Set up app configuration
if env["IS_BASE_FIRMWARE"]:
fwenv.Append(APPS=fwenv["FIRMWARE_APPS"].get(fwenv.subst("$FIRMWARE_APP_SET")))
else:
fwenv.Append(APPS=["updater"])
if extra_int_apps := GetOption("extra_int_apps"):
fwenv.Append(APPS=extra_int_apps.split(","))
for app_dir, _ in fwenv["APPDIRS"]:
app_dir_node = env.Dir("#").Dir(app_dir)
for entry in app_dir_node.glob("*"):
if isinstance(entry, FS.Dir) and not str(entry).startswith("."):
fwenv.LoadAppManifest(entry)
fwenv.PrepareApplicationsBuild()
# Build external apps + configure SDK
if env["IS_BASE_FIRMWARE"]:
fwenv.SetDefault(FBT_FAP_DEBUG_ELF_ROOT="${BUILD_DIR}/.extapps")
fwenv["FW_EXTAPPS"] = SConscript(
"site_scons/extapps.scons",
exports={"ENV": fwenv},
)
fw_artifacts.append(fwenv["FW_EXTAPPS"].sdk_tree)
# Add preprocessor definitions for current set of apps
fwenv.Append(
CPPDEFINES=fwenv["APPBUILD"].get_apps_cdefs(),
)
# Build applications.c for selected services & apps
# Depends on virtual value-only node, so it only gets rebuilt when set of apps changes
apps_c = fwenv.ApplicationsC(
"applications/applications.c",
[Value(fwenv["APPS"]), Value(fwenv["LOADER_AUTOSTART"])],
)
# Adding dependency on manifest files so apps.c is rebuilt when any manifest is changed
for app_dir, _ in env["APPDIRS"]:
app_dir_node = env.Dir("#").Dir(app_dir)
fwenv.Depends(apps_c, app_dir_node.glob("*/application.fam"))
# Sanity check - certain external apps are using features that are not available in base firmware
if advanced_faps := list(
filter(
lambda app: app.fap_extbuild or app.fap_private_libs or app.fap_icon_assets,
fwenv["APPBUILD"].get_builtin_apps(),
)
):
raise UserError(
"An Application that is using fap-specific features cannot be built into base firmware."
f" Offending app(s): {', '.join(app.appid for app in advanced_faps)}"
)
sources = [apps_c]
# Gather sources only from app folders in current configuration
sources.extend(
itertools.chain.from_iterable(
fwenv.GlobRecursive(source_type, appdir.relpath, exclude=["lib"])
for appdir, source_type in fwenv["APPBUILD"].get_builtin_app_folders()
)
)
# Debug
# print(fwenv.Dump())
# Full firmware definition
fwelf = fwenv["FW_ELF"] = fwenv.Program(
"${FIRMWARE_BUILD_CFG}",
sources,
LIBS=fwenv["TARGET_CFG"].linker_dependencies,
)
# Firmware depends on everything child builders returned
# Depends(fwelf, lib_targets)
# Output extra details after building firmware
AddPostAction(fwelf, fwenv["APPBUILD_DUMP"])
AddPostAction(
fwelf,
Action(
'${PYTHON3} "${BIN_SIZE_SCRIPT}" elf ${TARGET}',
"Firmware size",
),
)
# Produce extra firmware files
fwhex = fwenv["FW_HEX"] = fwenv.HEXBuilder("${FIRMWARE_BUILD_CFG}")
fwbin = fwenv["FW_BIN"] = fwenv.BINBuilder("${FIRMWARE_BUILD_CFG}")
AddPostAction(
fwbin,
Action('@${PYTHON3} "${BIN_SIZE_SCRIPT}" bin ${TARGET}'),
)
fwdfu = fwenv["FW_DFU"] = fwenv.DFUBuilder("${FIRMWARE_BUILD_CFG}")
Alias(fwenv["FIRMWARE_BUILD_CFG"] + "_dfu", fwdfu)
fwdump = fwenv.ObjDump("${FIRMWARE_BUILD_CFG}")
Alias(fwenv["FIRMWARE_BUILD_CFG"] + "_list", fwdump)
fw_artifacts.extend(
[
fwhex,
fwbin,
fwdfu,
fwenv["FW_VERSION_JSON"],
]
)
fwcdb = fwenv.CompilationDatabase()
# without filtering, both updater & firmware commands would be generated in same file
fwenv.Replace(
COMPILATIONDB_PATH_FILTER=fwenv.subst("*${FW_FLAVOR}*"),
COMPILATIONDB_SRCPATH_FILTER="*.c*",
)
AlwaysBuild(fwcdb)
Precious(fwcdb)
NoClean(fwcdb)
Alias(fwenv["FIRMWARE_BUILD_CFG"] + "_cdb", fwcdb)
pvscheck = fwenv.PVSCheck("pvsreport.log", fwcdb)
Depends(
pvscheck,
[
fwenv["FW_VERSION_JSON"],
fwenv["FW_ASSETS_HEADERS"],
[FL-3162] Moved ufbt to fbt codebase (#2520) * scripts: moved ufbt code * ufbt: fixed tool path * ufbt: fixed linter/formatter target descriptions * scripts: ufbt: cleanup * fbt: moved fap launch target to tools; ufbt fixes * fbt: fixed missing headers from SDK * ufbt: removed debug output * ufbt: moved project template to main codebase * ufbt: fixed vscode_dist * ufbt: path naming changes * fbt: error message for older ufbt versions * ufbt: docs fixes * ufbt: fixed build dir location * fbt: fixes for extapps objcopy * fbt: extapps: removed extra debug output; fixed formatting * ufbt: handle launch target for multiple known apps * ufbt: dropping wrapper; linter fixes * ufbt: fixed boostrap path * ufbt: renamed entrypoint * ufbt: updated vscode config * ufbt: moved sconsign db location * ufbt: fixed sconsign path * fbt: SDK builders rework * fbt: reworked sdk packaging * ufbt: additional checks and state processing * ufbt: fixed sdk state file location * dist: not packaging pycache * dump commit json content * Github: more workflow debug prints * Github: fix incorrect commit meta extraction in get_env.py * ufbt, fbt: changed SConsEnvironmentError->StopError * fbtenv: no longer needs SCRIPT_PATH pre-set * ufbt: fixed sdk state check * scripts: exception fixes for storage.py * scripts: fbtenv: added FBT_TOOLCHAIN_PATH for on Windows for compat * ufbt: app template: creating .gitkeep for images folder * ufbt: app template: fixed .gitkeep creation * docs: formatting fixes for AppManifests; added link to ufbt * fbt: added link to PyPI for old ufbt versions * sdk: fixed dir component paths Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2023-04-06 05:44:37 +03:00
fwenv["FW_API_TABLE"],
fwenv["_APP_ICONS"],
],
)
Alias(fwenv["FIRMWARE_BUILD_CFG"] + "_pvscheck", pvscheck)
AlwaysBuild(pvscheck)
Precious(pvscheck)
pvsreport = fwenv.PVSReport(None, pvscheck, REPORT_DIR=Dir("pvsreport"))
Alias(fwenv["FIRMWARE_BUILD_CFG"] + "_pvs", pvsreport)
AlwaysBuild(pvsreport)
# If current configuration was explicitly requested, generate compilation database
# and link its directory as build/latest
if should_gen_cdb_and_link_dir(fwenv, BUILD_TARGETS):
fw_artifacts.append(fwcdb)
# Adding as a phony target, so folder link is updated even if elf didn't change
link_dir_command = fwenv.PhonyTarget(
fwenv.subst("${FIRMWARE_BUILD_CFG}_latest"),
Action(
lambda source, target, env: link_elf_dir_as_latest(env, source[0]),
None,
),
source=fwelf,
)
fw_artifacts.append(link_dir_command)
Alias(fwenv["FIRMWARE_BUILD_CFG"] + "_all", fw_artifacts)
Return("fwenv")