2021-10-03 13:36:05 +03:00
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/**
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* @file view_i.h
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* GUI: internal View API
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*/
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2021-01-08 07:42:48 +03:00
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#pragma once
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#include "view.h"
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[FL-140] Core api dynamic records (#296)
* SYSTEM: tickless mode with deep sleep.
* Move FreeRTOS ticks to lptim2
* API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source.
* API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode.
* NFC: support for tickless mode.
* API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications.
* BLE: prevent sleep while core2 starting
* HAL: nap while in insomnia mode
* init records work
* try to implement record delete
* tests and flapp
* flapp subsystem
* new core functions to get app stat, simplify core code
* fix thread termination
* add strdup to core
* fix tests
* Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage
* Refactoring: update furi record api usage, cleanup code
* Fix broken merge for freertos apps
* Core, Target: fix compilation warnings
* Drop firmware target local
* HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode.
* SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial.
* delete old app example-ipc
* delete old app fatfs list
* fix strobe app, add input header
* delete old display driver
* comment old app qr-code
* fix sd-card test, add forced widget update
* remove unused new core test
* increase heap to 128k
* comment and assert old core tests
* fix syntax
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-01-20 19:09:26 +03:00
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#include <furi.h>
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2021-01-08 07:42:48 +03:00
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typedef struct {
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2022-07-20 13:56:33 +03:00
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FuriMutex* mutex;
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2024-07-03 14:56:13 +03:00
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uint8_t data[];
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2021-01-08 07:42:48 +03:00
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} ViewModelLocking;
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struct View {
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ViewDrawCallback draw_callback;
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ViewInputCallback input_callback;
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2021-06-30 20:43:29 +03:00
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ViewCustomCallback custom_callback;
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2021-04-01 15:03:02 +03:00
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2021-01-08 07:42:48 +03:00
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ViewModelType model_type;
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ViewNavigationCallback previous_callback;
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2021-02-04 15:05:46 +03:00
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ViewCallback enter_callback;
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ViewCallback exit_callback;
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2021-05-19 12:43:15 +03:00
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ViewOrientation orientation;
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2021-04-01 15:03:02 +03:00
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ViewUpdateCallback update_callback;
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void* update_callback_context;
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2021-01-08 07:42:48 +03:00
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void* model;
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void* context;
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};
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2021-10-03 13:36:05 +03:00
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/** IconAnimation tie callback */
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2021-10-02 20:00:56 +03:00
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void view_icon_animation_callback(IconAnimation* instance, void* context);
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2021-10-03 13:36:05 +03:00
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/** Unlock model */
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2021-01-11 15:20:29 +03:00
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void view_unlock_model(View* view);
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2021-10-03 13:36:05 +03:00
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/** Draw Callback for View dispatcher */
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2021-01-08 07:42:48 +03:00
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void view_draw(View* view, Canvas* canvas);
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2021-10-03 13:36:05 +03:00
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/** Input Callback for View dispatcher */
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2021-01-08 07:42:48 +03:00
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bool view_input(View* view, InputEvent* event);
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2021-10-03 13:36:05 +03:00
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/** Custom Callback for View dispatcher */
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2021-06-30 20:43:29 +03:00
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bool view_custom(View* view, uint32_t event);
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2021-10-03 13:36:05 +03:00
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/** Previous Callback for View dispatcher */
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2021-01-08 07:42:48 +03:00
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uint32_t view_previous(View* view);
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2021-10-03 13:36:05 +03:00
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/** Enter Callback for View dispatcher */
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2021-02-04 15:05:46 +03:00
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void view_enter(View* view);
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2021-10-03 13:36:05 +03:00
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/** Exit Callback for View dispatcher */
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2021-02-04 15:05:46 +03:00
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void view_exit(View* view);
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