unleashed-firmware/applications/services/gui/modules/widget.h

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/**
* @file widget.h
* GUI: Widget view module API
*/
#pragma once
#include <gui/view.h>
#include "widget_elements/widget_element.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct Widget Widget;
typedef struct WidgetElement WidgetElement;
/** Allocate Widget that holds Widget Elements
*
* @return Widget instance
*/
Widget* widget_alloc();
/** Free Widget
* @note this function free allocated Widget Elements
*
* @param widget Widget instance
*/
void widget_free(Widget* widget);
/** Reset Widget
*
* @param widget Widget instance
*/
void widget_reset(Widget* widget);
/** Get Widget view
*
* @param widget Widget instance
*
* @return View instance
*/
View* widget_get_view(Widget* widget);
/** Add Multi String Element
*
* @param widget Widget instance
* @param x x coordinate
* @param y y coordinate
* @param horizontal Align instance
* @param vertical Align instance
* @param font Font instance
* @param[in] text The text
*/
void widget_add_string_multiline_element(
Widget* widget,
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical,
Font font,
const char* text);
/** Add String Element
*
* @param widget Widget instance
* @param x x coordinate
* @param y y coordinate
* @param horizontal Align instance
* @param vertical Align instance
* @param font Font instance
* @param[in] text The text
*/
void widget_add_string_element(
Widget* widget,
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical,
Font font,
const char* text);
/** Add Text Box Element
*
* @param widget Widget instance
* @param x x coordinate
* @param y y coordinate
* @param width width to fit text
* @param height height to fit text
* @param horizontal Align instance
* @param vertical Align instance
* @param[in] text Formatted text. The following formats are available:
* "\e#Bold text\e#" - bold font is used
* "\e*Monospaced text\e*" - monospaced font is used
* "\e!Inversed text\e!" - white text on black background
* @param strip_to_dots Strip text to ... if does not fit to width
*/
void widget_add_text_box_element(
Widget* widget,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
Align horizontal,
Align vertical,
const char* text,
bool strip_to_dots);
/** Add Text Scroll Element
*
* @param widget Widget instance
* @param x x coordinate
* @param y y coordinate
* @param width width to fit text
* @param height height to fit text
* @param[in] text Formatted text. Default format: align left, Secondary font.
* The following formats are available:
* "\e#Bold text" - sets bold font before until next '\n' symbol
[FL-3070] iButton system and app refactoring (#2388) * Add 1-wire thermometer example app stub * Working 1-wire thermometer app * Refactor app to use threads * Clean up code, add comments * Add CRC checking * Increase update period * Fix error in fbt * Revert the old update period * Use settable pin in onewire_host * Use settable pin for onewire_slave * Clear EXTI flag after callback, make private methods static in onewire_slave * Do not hardcode GPIO pin number * Remove iButton hal from furi_hal_rfid * Remove most of furi_hal_ibutton * Add some of furi_hal_ibutton back * Slightly neater code * Update CODEOWNERS * Add furi_hal_gpio_get_ext_pin_number * Create README.md * Temporary get Metakom and Cyfral keys out of the way * Better enum name * Syncing work, does not compile * Syncing work, now compiles * Working read impl for DS1990 and DS1992 * Add the ability to display extended key data * Get rid of DialogEx * Add save and load API * Better iButtonKey encapsulation * Fix crash * Load key code boilerplate * More load key code boilerplate * Minor code cleanup * Implement loading and saving DS1990 keys * Implement the Info scene * Implement loading & saving for DS1992 * Implement read error scene stub * Implement delete confirmation screen * Better error messages (protocol-dependent) * Minor old code cleanup * Remove iButtonDevice, add command callback to iButtonSlave * Implement draft emulation for DS1990 * Better emulation for DS1990 * Initial emulation implementation for DS1992 * Better common command definitions * Use common submenu callback, add protocol list * Improve ViewData screen * Improve scene_add_type * Add stubs for write functionality * Improve naming consistency * Implement writing a DS1992 onto another one * Improve DS1992 write code * Improve DS1992 write code once more * Prepare write_blank for DS1990, delete ibutton_writer * Implement writing DS1990 onto blanks * Fix reading DS1990 * Partially implement writing DS1992 onto blanks * Implement GUI for writing keys * Implement GUI for emulating keys * Reduce memory usage for pretty_format * Automatically truncate data more than 256 bytes * Initial implementation of DS1996 (not tested) * Fix crash due to missing virtual function * Improve emulation code * Improve DS1992 emulation code * Correct return value for onewire_slave_send * Correct return value for onewire_slave_receive * Implement emulation for DS1992 & DS1996 * Better constant names * Simplify & optimise the emulation code * Remove duplicate code * Add skip rom command emulation * Show loading animation for large keys * Implement manual adding & editing of keys * Use buffered file streams to speed up saving & loading * Reset key name before adding a new one * Sync a buffered file stream before saving * Use the DSGeneric protocol as a fallback option * Implement emulation via RPC * Refactor iButton code in preparation for comparator keys * Refactor iButton code in preparation for comparator keys once more * Make some functions static * Make protocols not rely on one_wire classes * Improve ProtocolDict usage * Improve ProtocolDict usage more * Implement reading Metakom & Cyfral keys * Rename some files * Better file structure * Implement a unified interface for misc protocols * Implement a unified interface for dallas protocols * Concrete types for Dallas protocols * Implement a unified interface for all key types * Improved type naming * Improved private types * Proper types in protocol definitions * Implement emulation for Cyfral & Metakom keys * Implement save&load for Metakom & Cyfral keys * Better type names * Rename files, better names * Allocate iButtonProtocols like a normal class * Reset the key each time the start scene is selected * Improve comments and constants * Add ibutton_protocols to SDK headers * Add ibutton_key to SDK headers * Add ibutton_key to SDK headers * Implement reading via cli * Implement emulation via cli * Implement writing Dallas blanks via cli * Correctly revert the editing if cancelled by the user * Correct committing mishap * Elide the long text on the info screen * Change key name for data in Misc keys * Update iButtonFileFormat.md * Remember the key's folder * Save menu position in ReadKeyMenu and SavedKeyMenu * Correct use of preselected path in file browser Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2023-03-02 16:23:33 +03:00
* "\e*Monospaced text\e*" - sets monospaced font before until next '\n' symbol
* "\ecCenter-aligned text" - sets center horizontal align until the next '\n' symbol
* "\erRight-aligned text" - sets right horizontal align until the next '\n' symbol
*/
void widget_add_text_scroll_element(
Widget* widget,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
const char* text);
/** Add Button Element
*
* @param widget Widget instance
* @param button_type GuiButtonType instance
* @param text text on allocated button
* @param callback ButtonCallback instance
* @param context pointer to context
*/
void widget_add_button_element(
Widget* widget,
GuiButtonType button_type,
const char* text,
ButtonCallback callback,
void* context);
/** Add Icon Element
*
* @param widget Widget instance
* @param x top left x coordinate
* @param y top left y coordinate
* @param icon Icon instance
*/
void widget_add_icon_element(Widget* widget, uint8_t x, uint8_t y, const Icon* icon);
/** Add Frame Element
*
* @param widget Widget instance
* @param x top left x coordinate
* @param y top left y coordinate
* @param width frame width
* @param height frame height
* @param radius frame radius
*/
void widget_add_frame_element(
Widget* widget,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
uint8_t radius);
#ifdef __cplusplus
}
#endif