2022-05-06 19:48:39 +03:00
|
|
|
#include "../ibutton_i.h"
|
2023-03-02 16:23:33 +03:00
|
|
|
|
2023-09-01 08:57:49 +03:00
|
|
|
#include <toolbox/name_generator.h>
|
2022-05-27 14:19:21 +03:00
|
|
|
#include <toolbox/path.h>
|
2023-03-02 16:23:33 +03:00
|
|
|
|
2022-10-28 10:18:41 +03:00
|
|
|
#include <dolphin/dolphin.h>
|
2022-05-06 19:48:39 +03:00
|
|
|
|
|
|
|
static void ibutton_scene_save_name_text_input_callback(void* context) {
|
|
|
|
iButton* ibutton = context;
|
|
|
|
view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventTextEditResult);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ibutton_scene_save_name_on_enter(void* context) {
|
|
|
|
iButton* ibutton = context;
|
|
|
|
TextInput* text_input = ibutton->text_input;
|
|
|
|
|
2023-03-02 16:23:33 +03:00
|
|
|
const bool is_new_file = furi_string_empty(ibutton->file_path);
|
2022-05-06 19:48:39 +03:00
|
|
|
|
2023-03-02 16:23:33 +03:00
|
|
|
if(is_new_file) {
|
2023-09-01 08:57:49 +03:00
|
|
|
name_generator_make_auto(
|
|
|
|
ibutton->key_name, IBUTTON_KEY_NAME_SIZE, IBUTTON_APP_FILENAME_PREFIX);
|
2022-05-06 19:48:39 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
text_input_set_header_text(text_input, "Name the key");
|
|
|
|
text_input_set_result_callback(
|
|
|
|
text_input,
|
|
|
|
ibutton_scene_save_name_text_input_callback,
|
|
|
|
ibutton,
|
2023-03-02 16:23:33 +03:00
|
|
|
ibutton->key_name,
|
2022-05-06 19:48:39 +03:00
|
|
|
IBUTTON_KEY_NAME_SIZE,
|
2023-03-02 16:23:33 +03:00
|
|
|
is_new_file);
|
2022-05-27 14:19:21 +03:00
|
|
|
|
2023-09-01 08:57:49 +03:00
|
|
|
ValidatorIsFile* validator_is_file = validator_is_file_alloc_init(
|
|
|
|
IBUTTON_APP_FOLDER, IBUTTON_APP_FILENAME_EXTENSION, ibutton->key_name);
|
2022-05-06 19:48:39 +03:00
|
|
|
text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
|
|
|
|
|
|
|
|
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewTextInput);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ibutton_scene_save_name_on_event(void* context, SceneManagerEvent event) {
|
|
|
|
iButton* ibutton = context;
|
|
|
|
bool consumed = false;
|
|
|
|
|
|
|
|
if(event.type == SceneManagerEventTypeCustom) {
|
|
|
|
consumed = true;
|
|
|
|
if(event.event == iButtonCustomEventTextEditResult) {
|
2023-03-02 16:23:33 +03:00
|
|
|
furi_string_printf(
|
|
|
|
ibutton->file_path,
|
|
|
|
"%s/%s%s",
|
|
|
|
IBUTTON_APP_FOLDER,
|
|
|
|
ibutton->key_name,
|
2023-09-01 08:57:49 +03:00
|
|
|
IBUTTON_APP_FILENAME_EXTENSION);
|
2023-03-02 16:23:33 +03:00
|
|
|
|
|
|
|
if(ibutton_save_key(ibutton)) {
|
2022-05-06 19:48:39 +03:00
|
|
|
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneSaveSuccess);
|
2023-03-02 16:23:33 +03:00
|
|
|
|
2022-10-28 10:18:41 +03:00
|
|
|
if(scene_manager_has_previous_scene(
|
|
|
|
ibutton->scene_manager, iButtonSceneSavedKeyMenu)) {
|
|
|
|
// Nothing, do not count editing as saving
|
|
|
|
} else if(scene_manager_has_previous_scene(
|
|
|
|
ibutton->scene_manager, iButtonSceneAddType)) {
|
2023-06-09 14:02:47 +03:00
|
|
|
dolphin_deed(DolphinDeedIbuttonAdd);
|
2022-10-28 10:18:41 +03:00
|
|
|
} else {
|
2023-06-09 14:02:47 +03:00
|
|
|
dolphin_deed(DolphinDeedIbuttonSave);
|
2022-10-28 10:18:41 +03:00
|
|
|
}
|
2023-03-02 16:23:33 +03:00
|
|
|
|
2022-05-06 19:48:39 +03:00
|
|
|
} else {
|
|
|
|
const uint32_t possible_scenes[] = {
|
|
|
|
iButtonSceneReadKeyMenu, iButtonSceneSavedKeyMenu, iButtonSceneAddType};
|
2022-08-05 18:38:20 +03:00
|
|
|
scene_manager_search_and_switch_to_previous_scene_one_of(
|
|
|
|
ibutton->scene_manager, possible_scenes, COUNT_OF(possible_scenes));
|
2022-05-06 19:48:39 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return consumed;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ibutton_scene_save_name_on_exit(void* context) {
|
|
|
|
iButton* ibutton = context;
|
|
|
|
TextInput* text_input = ibutton->text_input;
|
|
|
|
|
|
|
|
void* validator_context = text_input_get_validator_callback_context(text_input);
|
|
|
|
text_input_set_validator(text_input, NULL, NULL);
|
|
|
|
validator_is_file_free((ValidatorIsFile*)validator_context);
|
|
|
|
|
|
|
|
text_input_reset(text_input);
|
|
|
|
}
|