unleashed-firmware/applications/subghz/scenes/subghz_scene_receiver.c

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2021-08-12 17:42:56 +03:00
#include "../subghz_i.h"
#include "../views/subghz_receiver.h"
void subghz_scene_receiver_callback(SubghzReceverEvent event, void* context) {
furi_assert(context);
SubGhz* subghz = context;
view_dispatcher_send_custom_event(subghz->view_dispatcher, event);
}
const void subghz_scene_receiver_on_enter(void* context) {
SubGhz* subghz = context;
SubghzReceiver* subghz_receiver = subghz->subghz_receiver;
subghz_receiver_set_callback(subghz_receiver, subghz_scene_receiver_callback, subghz);
subghz_receiver_set_protocol(subghz_receiver, subghz->protocol_result);
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewReceiver);
}
const bool subghz_scene_receiver_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubghzReceverEventSave) {
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
return true;
} else if(event.event == SubghzReceverEventBack) {
scene_manager_previous_scene(subghz->scene_manager);
return true;
}
}
return false;
}
const void subghz_scene_receiver_on_exit(void* context) {
// SubGhz* subghz = context;
}