mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-18 19:01:47 +03:00
1cfa857f98
* SubGhz: scene based application * SubGhz: encoder/decoder separation, DMA streaming, update app and cli. * SubGhz: 2 stage async tx complete, minor cleanup * SubGhz: 2 stage async tx complete, FIX state pin end transmit * SubGhz: Pricenton, receive TE signal * SubGhz: Pricenton, add save data, add load data * SubGhz: Add Read scene, Fix pricenton save, load funtion * SubGhz: Add Read, Receiver, SaveName scene * SubGhz: Read and Save (pricenton) * SubGhz: add Load scence * SubGhz: Fix select file scene, add load scene, add transmitter view, add send tx pricenton * SubGhz: Fix pricenton encoder, fix transmitter send * SubGhz: modified Pricenton Encoder (added guard time at the beginning), modified CC1101 config, code refactoring * SubGhz: Fix pricenton encoder defalut TE * Archive: Fix path and name SubGhz * Archive: Fix name app SubGhz * GubGhz: Came: add Save, Load key * GubGhz: GateTX: add Save, Load key * GubGhz: NeroSketch: add Save, Load key * Github: better linters triggers * SubGhz: adding fast loading keys Archive -> Run in app * GubGhz: KeeLog: add Save, Load key, key generation from the serial number of the meter and the button * SubGhz: format sources and fix compilation * FuriHal: add subghz configuration description for AGC section * SubGhz: save only protocols that can be saved. Cleanup. * Github: lint on pull requests Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
38 lines
1.3 KiB
C
38 lines
1.3 KiB
C
#include "../subghz_i.h"
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#include "../views/subghz_receiver.h"
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void subghz_scene_receiver_callback(SubghzReceverEvent event, void* context) {
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furi_assert(context);
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SubGhz* subghz = context;
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view_dispatcher_send_custom_event(subghz->view_dispatcher, event);
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}
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const void subghz_scene_receiver_on_enter(void* context) {
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SubGhz* subghz = context;
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SubghzReceiver* subghz_receiver = subghz->subghz_receiver;
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subghz_receiver_set_callback(subghz_receiver, subghz_scene_receiver_callback, subghz);
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subghz_receiver_set_protocol(subghz_receiver, subghz->protocol_result);
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewReceiver);
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}
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const bool subghz_scene_receiver_on_event(void* context, SceneManagerEvent event) {
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SubGhz* subghz = context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubghzReceverEventSave) {
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
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return true;
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} else if(event.event == SubghzReceverEventBack) {
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scene_manager_previous_scene(subghz->scene_manager);
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return true;
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}
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}
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return false;
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}
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const void subghz_scene_receiver_on_exit(void* context) {
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// SubGhz* subghz = context;
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}
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