2021-10-03 13:36:05 +03:00
|
|
|
/**
|
|
|
|
* @file dialog.h
|
|
|
|
* GUI: Dialog view module API
|
|
|
|
*/
|
|
|
|
|
2021-01-20 19:51:01 +03:00
|
|
|
#pragma once
|
2021-10-03 13:36:05 +03:00
|
|
|
|
2021-01-20 19:51:01 +03:00
|
|
|
#include <gui/view.h>
|
|
|
|
|
new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 15:45:18 +03:00
|
|
|
#ifdef __cplusplus
|
|
|
|
extern "C" {
|
|
|
|
#endif
|
|
|
|
|
2021-10-03 13:36:05 +03:00
|
|
|
/** Dialog anonymous structure */
|
2021-01-20 19:51:01 +03:00
|
|
|
typedef struct Dialog Dialog;
|
|
|
|
|
2021-10-03 13:36:05 +03:00
|
|
|
/** Dialog result */
|
2021-01-20 19:51:01 +03:00
|
|
|
typedef enum {
|
|
|
|
DialogResultLeft,
|
|
|
|
DialogResultRight,
|
2021-05-21 12:33:30 +03:00
|
|
|
DialogResultBack,
|
2021-01-20 19:51:01 +03:00
|
|
|
} DialogResult;
|
|
|
|
|
2021-10-03 13:36:05 +03:00
|
|
|
/** Dialog result callback type
|
|
|
|
* @warning comes from GUI thread
|
2021-01-20 19:51:01 +03:00
|
|
|
*/
|
|
|
|
typedef void (*DialogResultCallback)(DialogResult result, void* context);
|
|
|
|
|
2021-10-03 13:36:05 +03:00
|
|
|
/** Allocate and initialize dialog
|
|
|
|
*
|
2021-01-20 19:51:01 +03:00
|
|
|
* This dialog used to ask simple questions like Yes/
|
2021-10-03 13:36:05 +03:00
|
|
|
*
|
|
|
|
* @return Dialog instance
|
2021-01-20 19:51:01 +03:00
|
|
|
*/
|
|
|
|
Dialog* dialog_alloc();
|
|
|
|
|
2021-10-03 13:36:05 +03:00
|
|
|
/** Deinitialize and free dialog
|
|
|
|
*
|
|
|
|
* @param dialog Dialog instance
|
2021-01-20 19:51:01 +03:00
|
|
|
*/
|
|
|
|
void dialog_free(Dialog* dialog);
|
|
|
|
|
2021-10-03 13:36:05 +03:00
|
|
|
/** Get dialog view
|
|
|
|
*
|
|
|
|
* @param dialog Dialog instance
|
|
|
|
*
|
|
|
|
* @return View instance that can be used for embedding
|
2021-01-20 19:51:01 +03:00
|
|
|
*/
|
|
|
|
View* dialog_get_view(Dialog* dialog);
|
|
|
|
|
2021-10-03 13:36:05 +03:00
|
|
|
/** Set dialog result callback
|
|
|
|
*
|
|
|
|
* @param dialog Dialog instance
|
|
|
|
* @param callback result callback function
|
2021-01-20 19:51:01 +03:00
|
|
|
*/
|
|
|
|
void dialog_set_result_callback(Dialog* dialog, DialogResultCallback callback);
|
|
|
|
|
2021-10-03 13:36:05 +03:00
|
|
|
/** Set dialog context
|
|
|
|
*
|
|
|
|
* @param dialog Dialog instance
|
|
|
|
* @param context context pointer, will be passed to result callback
|
2021-01-20 19:51:01 +03:00
|
|
|
*/
|
|
|
|
void dialog_set_context(Dialog* dialog, void* context);
|
|
|
|
|
2021-10-03 13:36:05 +03:00
|
|
|
/** Set dialog header text
|
|
|
|
*
|
|
|
|
* @param dialog Dialog instance
|
|
|
|
* @param text text to be shown
|
2021-01-20 19:51:01 +03:00
|
|
|
*/
|
|
|
|
void dialog_set_header_text(Dialog* dialog, const char* text);
|
|
|
|
|
2021-10-03 13:36:05 +03:00
|
|
|
/** Set dialog text
|
|
|
|
*
|
|
|
|
* @param dialog Dialog instance
|
|
|
|
* @param text text to be shown
|
2021-01-20 19:51:01 +03:00
|
|
|
*/
|
|
|
|
void dialog_set_text(Dialog* dialog, const char* text);
|
|
|
|
|
2021-10-03 13:36:05 +03:00
|
|
|
/** Set left button text
|
|
|
|
*
|
|
|
|
* @param dialog Dialog instance
|
|
|
|
* @param text text to be shown
|
2021-01-20 19:51:01 +03:00
|
|
|
*/
|
|
|
|
void dialog_set_left_button_text(Dialog* dialog, const char* text);
|
|
|
|
|
2021-10-03 13:36:05 +03:00
|
|
|
/** Set right button text
|
|
|
|
*
|
|
|
|
* @param dialog Dialog instance
|
|
|
|
* @param text text to be shown
|
2021-01-20 19:51:01 +03:00
|
|
|
*/
|
|
|
|
void dialog_set_right_button_text(Dialog* dialog, const char* text);
|
new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 15:45:18 +03:00
|
|
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
}
|
2021-10-03 13:36:05 +03:00
|
|
|
#endif
|