2021-09-28 12:40:39 +03:00
|
|
|
#pragma once
|
|
|
|
|
2021-09-28 17:42:52 +03:00
|
|
|
#include "desktop.h"
|
2022-01-03 00:39:56 +03:00
|
|
|
#include "animations/animation_manager.h"
|
2022-02-10 21:17:41 +03:00
|
|
|
#include "views/desktop_view_pin_timeout.h"
|
|
|
|
#include "views/desktop_view_pin_input.h"
|
|
|
|
#include "views/desktop_view_locked.h"
|
|
|
|
#include "views/desktop_view_main.h"
|
|
|
|
#include "views/desktop_view_lock_menu.h"
|
|
|
|
#include "views/desktop_view_debug.h"
|
2022-06-21 17:11:34 +03:00
|
|
|
#include "views/desktop_view_slideshow.h"
|
2022-09-14 19:11:38 +03:00
|
|
|
#include <desktop/desktop_settings.h>
|
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment
Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
|
|
|
|
|
|
|
#include <furi.h>
|
|
|
|
#include <gui/gui.h>
|
|
|
|
#include <gui/view_stack.h>
|
|
|
|
#include <gui/view_dispatcher.h>
|
|
|
|
#include <gui/modules/popup.h>
|
|
|
|
#include <gui/scene_manager.h>
|
2021-09-28 12:40:39 +03:00
|
|
|
|
2022-03-28 16:42:31 +03:00
|
|
|
#include <loader/loader.h>
|
2022-04-14 15:20:41 +03:00
|
|
|
#include <notification/notification_app.h>
|
2022-03-28 16:42:31 +03:00
|
|
|
|
2021-11-26 15:19:30 +03:00
|
|
|
#define STATUS_BAR_Y_SHIFT 13
|
|
|
|
|
2021-09-28 12:40:39 +03:00
|
|
|
typedef enum {
|
2022-02-10 21:17:41 +03:00
|
|
|
DesktopViewIdMain,
|
|
|
|
DesktopViewIdLockMenu,
|
|
|
|
DesktopViewIdLocked,
|
|
|
|
DesktopViewIdDebug,
|
|
|
|
DesktopViewIdHwMismatch,
|
|
|
|
DesktopViewIdPinInput,
|
|
|
|
DesktopViewIdPinTimeout,
|
2022-06-21 17:11:34 +03:00
|
|
|
DesktopViewIdSlideshow,
|
2022-02-10 21:17:41 +03:00
|
|
|
DesktopViewIdTotal,
|
|
|
|
} DesktopViewId;
|
2021-09-28 12:40:39 +03:00
|
|
|
|
|
|
|
struct Desktop {
|
|
|
|
// Scene
|
|
|
|
FuriThread* scene_thread;
|
|
|
|
// GUI
|
|
|
|
Gui* gui;
|
|
|
|
ViewDispatcher* view_dispatcher;
|
|
|
|
SceneManager* scene_manager;
|
|
|
|
|
2021-10-04 12:33:31 +03:00
|
|
|
Popup* hw_mismatch_popup;
|
2021-09-28 12:40:39 +03:00
|
|
|
DesktopLockMenuView* lock_menu;
|
|
|
|
DesktopDebugView* debug_view;
|
2022-02-10 21:17:41 +03:00
|
|
|
DesktopViewLocked* locked_view;
|
2022-01-03 00:39:56 +03:00
|
|
|
DesktopMainView* main_view;
|
2022-02-10 21:17:41 +03:00
|
|
|
DesktopViewPinTimeout* pin_timeout_view;
|
2022-06-21 17:11:34 +03:00
|
|
|
DesktopSlideshowView* slideshow_view;
|
2022-01-03 00:39:56 +03:00
|
|
|
|
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment
Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
|
|
|
ViewStack* main_view_stack;
|
|
|
|
ViewStack* locked_view_stack;
|
2022-01-03 00:39:56 +03:00
|
|
|
|
2021-09-28 12:40:39 +03:00
|
|
|
DesktopSettings settings;
|
2022-02-10 21:17:41 +03:00
|
|
|
DesktopViewPinInput* pin_input_view;
|
2021-09-28 12:40:39 +03:00
|
|
|
|
2022-09-19 16:03:42 +03:00
|
|
|
ViewPort* lock_icon_viewport;
|
|
|
|
ViewPort* dummy_mode_icon_viewport;
|
2023-05-22 11:42:27 +03:00
|
|
|
ViewPort* clock_viewport;
|
2023-04-19 12:33:23 +03:00
|
|
|
ViewPort* stealth_mode_icon_viewport;
|
2022-01-03 00:39:56 +03:00
|
|
|
|
|
|
|
AnimationManager* animation_manager;
|
2022-04-14 15:20:41 +03:00
|
|
|
|
2022-03-28 16:42:31 +03:00
|
|
|
Loader* loader;
|
2022-04-14 15:20:41 +03:00
|
|
|
NotificationApp* notification;
|
|
|
|
|
2022-01-03 00:39:56 +03:00
|
|
|
FuriPubSubSubscription* app_start_stop_subscription;
|
2022-04-14 15:20:41 +03:00
|
|
|
FuriPubSub* input_events_pubsub;
|
|
|
|
FuriPubSubSubscription* input_events_subscription;
|
2022-07-20 13:56:33 +03:00
|
|
|
FuriTimer* auto_lock_timer;
|
2023-05-22 22:45:16 +03:00
|
|
|
FuriTimer* update_clock_timer;
|
|
|
|
|
|
|
|
uint8_t hour;
|
|
|
|
uint8_t minute;
|
2023-03-09 11:24:47 +03:00
|
|
|
|
|
|
|
bool in_transition;
|
2021-09-28 12:40:39 +03:00
|
|
|
};
|
|
|
|
|
|
|
|
Desktop* desktop_alloc();
|
|
|
|
|
|
|
|
void desktop_free(Desktop* desktop);
|
2022-04-14 15:20:41 +03:00
|
|
|
void desktop_lock(Desktop* desktop);
|
|
|
|
void desktop_unlock(Desktop* desktop);
|
2022-09-19 16:03:42 +03:00
|
|
|
void desktop_set_dummy_mode_state(Desktop* desktop, bool enabled);
|
2023-04-19 12:33:23 +03:00
|
|
|
void desktop_set_stealth_mode_state(Desktop* desktop, bool enabled);
|