unleashed-firmware/applications/main/u2f/views/u2f_view.c

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C
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#include "u2f_view.h"
#include <gui/elements.h>
#include <assets_icons.h>
struct U2fView {
View* view;
U2fOkCallback callback;
void* context;
};
typedef struct {
U2fViewMsg display_msg;
} U2fModel;
static void u2f_view_draw_callback(Canvas* canvas, void* _model) {
U2fModel* model = _model;
canvas_draw_icon(canvas, 8, 14, &I_Drive_112x35);
canvas_set_font(canvas, FontSecondary);
if(model->display_msg == U2fMsgNotConnected) {
canvas_draw_icon(canvas, 22, 15, &I_Connect_me_62x31);
canvas_draw_str_aligned(
canvas, 128 / 2, 3, AlignCenter, AlignTop, "Connect me to computer");
} else if(model->display_msg == U2fMsgIdle) {
canvas_draw_icon(canvas, 22, 15, &I_Connected_62x31);
canvas_draw_str_aligned(canvas, 128 / 2, 3, AlignCenter, AlignTop, "Connected!");
} else if(model->display_msg == U2fMsgRegister) {
elements_button_center(canvas, "OK");
canvas_draw_icon(canvas, 22, 15, &I_Auth_62x31);
canvas_draw_str_aligned(canvas, 128 / 2, 3, AlignCenter, AlignTop, "Press OK to register");
} else if(model->display_msg == U2fMsgAuth) {
elements_button_center(canvas, "OK");
canvas_draw_icon(canvas, 22, 15, &I_Auth_62x31);
canvas_draw_str_aligned(
canvas, 128 / 2, 3, AlignCenter, AlignTop, "Press OK to authenticate");
} else if(model->display_msg == U2fMsgSuccess) {
canvas_draw_icon(canvas, 22, 15, &I_Connected_62x31);
canvas_draw_str_aligned(
canvas, 128 / 2, 3, AlignCenter, AlignTop, "Authentication successful!");
} else if(model->display_msg == U2fMsgError) {
canvas_draw_icon(canvas, 22, 15, &I_Error_62x31);
canvas_draw_str_aligned(canvas, 128 / 2, 3, AlignCenter, AlignTop, "Certificate error");
}
}
static bool u2f_view_input_callback(InputEvent* event, void* context) {
furi_assert(context);
U2fView* u2f = context;
bool consumed = false;
if(event->type == InputTypeShort) {
if(event->key == InputKeyOk) {
consumed = true;
if(u2f->callback != NULL) u2f->callback(InputTypeShort, u2f->context);
}
}
return consumed;
}
U2fView* u2f_view_alloc(void) {
[FL-2274] Inventing streams and moving FFF to them (#981) * Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-18 22:53:46 +03:00
U2fView* u2f = malloc(sizeof(U2fView));
u2f->view = view_alloc();
view_allocate_model(u2f->view, ViewModelTypeLocking, sizeof(U2fModel));
view_set_context(u2f->view, u2f);
view_set_draw_callback(u2f->view, u2f_view_draw_callback);
view_set_input_callback(u2f->view, u2f_view_input_callback);
return u2f;
}
void u2f_view_free(U2fView* u2f) {
furi_assert(u2f);
view_free(u2f->view);
free(u2f);
}
View* u2f_view_get_view(U2fView* u2f) {
furi_assert(u2f);
return u2f->view;
}
void u2f_view_set_ok_callback(U2fView* u2f, U2fOkCallback callback, void* context) {
furi_assert(u2f);
furi_assert(callback);
with_view_model(
u2f->view,
U2fModel * model,
{
UNUSED(model);
u2f->callback = callback;
u2f->context = context;
},
false);
}
void u2f_view_set_state(U2fView* u2f, U2fViewMsg msg) {
with_view_model(
u2f->view, U2fModel * model, { model->display_msg = msg; }, true);
}