unleashed-firmware/applications/main/u2f/views/u2f_view.c
2024-03-25 13:53:32 +03:00

103 lines
3.2 KiB
C

#include "u2f_view.h"
#include <gui/elements.h>
#include <assets_icons.h>
struct U2fView {
View* view;
U2fOkCallback callback;
void* context;
};
typedef struct {
U2fViewMsg display_msg;
} U2fModel;
static void u2f_view_draw_callback(Canvas* canvas, void* _model) {
U2fModel* model = _model;
canvas_draw_icon(canvas, 8, 14, &I_Drive_112x35);
canvas_set_font(canvas, FontSecondary);
if(model->display_msg == U2fMsgNotConnected) {
canvas_draw_icon(canvas, 22, 15, &I_Connect_me_62x31);
canvas_draw_str_aligned(
canvas, 128 / 2, 3, AlignCenter, AlignTop, "Connect me to computer");
} else if(model->display_msg == U2fMsgIdle) {
canvas_draw_icon(canvas, 22, 15, &I_Connected_62x31);
canvas_draw_str_aligned(canvas, 128 / 2, 3, AlignCenter, AlignTop, "Connected!");
} else if(model->display_msg == U2fMsgRegister) {
elements_button_center(canvas, "OK");
canvas_draw_icon(canvas, 22, 15, &I_Auth_62x31);
canvas_draw_str_aligned(canvas, 128 / 2, 3, AlignCenter, AlignTop, "Press OK to register");
} else if(model->display_msg == U2fMsgAuth) {
elements_button_center(canvas, "OK");
canvas_draw_icon(canvas, 22, 15, &I_Auth_62x31);
canvas_draw_str_aligned(
canvas, 128 / 2, 3, AlignCenter, AlignTop, "Press OK to authenticate");
} else if(model->display_msg == U2fMsgSuccess) {
canvas_draw_icon(canvas, 22, 15, &I_Connected_62x31);
canvas_draw_str_aligned(
canvas, 128 / 2, 3, AlignCenter, AlignTop, "Authentication successful!");
} else if(model->display_msg == U2fMsgError) {
canvas_draw_icon(canvas, 22, 15, &I_Error_62x31);
canvas_draw_str_aligned(canvas, 128 / 2, 3, AlignCenter, AlignTop, "Certificate error");
}
}
static bool u2f_view_input_callback(InputEvent* event, void* context) {
furi_assert(context);
U2fView* u2f = context;
bool consumed = false;
if(event->type == InputTypeShort) {
if(event->key == InputKeyOk) {
consumed = true;
if(u2f->callback != NULL) u2f->callback(InputTypeShort, u2f->context);
}
}
return consumed;
}
U2fView* u2f_view_alloc(void) {
U2fView* u2f = malloc(sizeof(U2fView));
u2f->view = view_alloc();
view_allocate_model(u2f->view, ViewModelTypeLocking, sizeof(U2fModel));
view_set_context(u2f->view, u2f);
view_set_draw_callback(u2f->view, u2f_view_draw_callback);
view_set_input_callback(u2f->view, u2f_view_input_callback);
return u2f;
}
void u2f_view_free(U2fView* u2f) {
furi_assert(u2f);
view_free(u2f->view);
free(u2f);
}
View* u2f_view_get_view(U2fView* u2f) {
furi_assert(u2f);
return u2f->view;
}
void u2f_view_set_ok_callback(U2fView* u2f, U2fOkCallback callback, void* context) {
furi_assert(u2f);
furi_assert(callback);
with_view_model(
u2f->view,
U2fModel * model,
{
UNUSED(model);
u2f->callback = callback;
u2f->context = context;
},
false);
}
void u2f_view_set_state(U2fView* u2f, U2fViewMsg msg) {
with_view_model(
u2f->view, U2fModel * model, { model->display_msg = msg; }, true);
}