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https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-19 03:11:52 +03:00
Fix naming, run fbt format
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44baa84cf6
commit
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@ -3,14 +3,14 @@ App(
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apptype=FlipperAppType.EXTERNAL,
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cdefines=["APP_CAMERA_SUITE"],
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entry_point="camera_suite_app",
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fap_author="Cody Tolene",
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fap_author="Cody Tolene",
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fap_category="GPIO",
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fap_description="A camera suite application for the Flipper Zero ESP32-CAM module.",
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fap_icon="icons/camera-suite.png",
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fap_description="A camera suite application for the Flipper Zero ESP32-CAM module.",
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fap_icon="icons/camera_suite.png",
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fap_libs=["assets"],
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fap_weburl="https://github.com/CodyTolene/Flipper-Zero-Cam",
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fap_weburl="https://github.com/CodyTolene/Flipper-Zero-Cam",
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name="[ESP32] Camera Suite",
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order=1,
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requires=["gui", "storage"],
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stack_size=8 * 1024
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)
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stack_size=8 * 1024,
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)
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@ -1,4 +1,4 @@
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#include "camera-suite.h"
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#include "camera_suite.h"
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#include <stdlib.h>
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bool camera_suite_custom_event_callback(void* context, uint32_t event) {
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@ -1,5 +1,5 @@
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#include "camera_suite_haptic.h"
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#include "../camera-suite.h"
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#include "../camera_suite.h"
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void camera_suite_play_happy_bump(void* context) {
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CameraSuite* app = context;
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@ -1,5 +1,5 @@
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#include "camera_suite_led.h"
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#include "../camera-suite.h"
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#include "../camera_suite.h"
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void camera_suite_led_set_rgb(void* context, int red, int green, int blue) {
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CameraSuite* app = context;
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@ -34,5 +34,5 @@ void camera_suite_led_reset(void* context) {
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notification_message(app->notification, &sequence_reset_green);
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notification_message(app->notification, &sequence_reset_blue);
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//Delay, prevent removal from RAM before LED value set.
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furi_thread_flags_wait(0, FuriFlagWaitAny, 300);
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furi_thread_flags_wait(0, FuriFlagWaitAny, 300);
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}
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@ -1,5 +1,5 @@
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#include "camera_suite_speaker.h"
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#include "../camera-suite.h"
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#include "../camera_suite.h"
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#define NOTE_INPUT 587.33f
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@ -2,11 +2,11 @@
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#include <string.h>
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#include <storage/storage.h>
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#include <flipper_format/flipper_format_i.h>
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#include "../camera-suite.h"
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#include "../camera_suite.h"
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#define BOILERPLATE_SETTINGS_FILE_VERSION 1
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#define CONFIG_FILE_DIRECTORY_PATH EXT_PATH("apps_data/camera-suite")
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#define BOILERPLATE_SETTINGS_SAVE_PATH CONFIG_FILE_DIRECTORY_PATH "/camera-suite.conf"
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#define CONFIG_FILE_DIRECTORY_PATH EXT_PATH("apps_data/camera_suite")
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#define BOILERPLATE_SETTINGS_SAVE_PATH CONFIG_FILE_DIRECTORY_PATH "/camera_suite.conf"
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#define BOILERPLATE_SETTINGS_SAVE_PATH_TMP BOILERPLATE_SETTINGS_SAVE_PATH ".tmp"
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#define BOILERPLATE_SETTINGS_HEADER "Camera Suite Config File"
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#define BOILERPLATE_SETTINGS_KEY_ORIENTATION "Orientation"
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Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 2.3 KiB |
@ -1,4 +1,4 @@
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#include "../camera-suite.h"
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#include "../camera_suite.h"
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#include "../helpers/camera_suite_custom_event.h"
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#include "../views/camera_suite_view_guide.h"
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@ -1,4 +1,4 @@
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#include "../camera-suite.h"
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#include "../camera_suite.h"
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enum SubmenuIndex {
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/** Atkinson Dithering Algorithm. */
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@ -1,4 +1,4 @@
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#include "../camera-suite.h"
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#include "../camera_suite.h"
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#include <lib/toolbox/value_index.h>
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// Camera orientation, in degrees.
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@ -1,4 +1,4 @@
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#include "../camera-suite.h"
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#include "../camera_suite.h"
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#include "../helpers/camera_suite_custom_event.h"
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#include "../views/camera_suite_view_start.h"
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@ -1,4 +1,4 @@
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#include "../camera-suite.h"
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#include "../camera_suite.h"
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#include "../helpers/camera_suite_custom_event.h"
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#include "../views/camera_suite_view_style_1.h"
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@ -1,4 +1,4 @@
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#include "../camera-suite.h"
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#include "../camera_suite.h"
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#include "../helpers/camera_suite_custom_event.h"
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#include "../helpers/camera_suite_haptic.h"
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#include "../helpers/camera_suite_led.h"
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@ -1,4 +1,4 @@
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#include "../camera-suite.h"
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#include "../camera_suite.h"
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#include <furi.h>
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#include <furi_hal.h>
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#include <input/input.h>
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@ -1,4 +1,4 @@
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#include "../camera-suite.h"
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#include "../camera_suite.h"
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#include <furi.h>
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#include <furi_hal.h>
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#include <input/input.h>
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@ -1,4 +1,4 @@
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#include "../camera-suite.h"
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#include "../camera_suite.h"
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#include <furi.h>
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#include <furi_hal.h>
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#include <input/input.h>
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@ -1,4 +1,4 @@
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#include "../camera-suite.h"
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#include "../camera_suite.h"
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#include <furi.h>
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#include <furi_hal.h>
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#include <input/input.h>
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