unleashed-firmware/applications/ibutton/helpers/metakom-decoder.cpp
SG 1daef3d025
new iButton app (#328)
* rename old ibutton app to ibutton-test

* more renames

* updated onewire library compilation condition

* add submenu_clean subroutine

* add index for submenu callback

* c++ guard for gui modules

* add released ibutton app

* fix the position of the submenu window if there are too few items

* iButton app basis

* negative icon position info

* fix submenu_clean subroutine

* add ibutton app to applications makefile

* add onewire key read routine to read mode

* rename mode to scene

* rename files and folder (mode to scene)

* rename ibutton view to view manager

* rename get_view to get_view_manager

* cpp guards

* key read, store and notify features

* syntax fix

* make iButtonScene functions pure virtual

* fix syntax

* add text store, add new scene (crc error)

* not a key scene

* syntax fix

* read success scene

* app, switching to the previous scene with the number of scenes to be skipped

* scene whith menu when key is readed

* fix font height calculation, fix offsets

* add key write scene

* view_dispatcher_remove_view subroutine

* generic pause/resume os methods

* fix furi_assert usage

* key store, worker

* fix pointer comparsion

* saved keys, saved key action scenes

* key delete/confirm delete scenes and routines

* use last input subsystem changes

* fix syntax

* fix new model usage in submenu

* fix includes

* use vibro pin

* use stored key name if valid

* emulate scene

* random name generator

* name and save readed key scenes, new icon

* fix icon position

* fix text scene exit

* fix naming, fix text placement, new info scene

* state-driven cyfral decoder

* better cyfral decoder

* better cyfral decoder

* one wire: search command set

* metakom decoder

* more key types

* add next scene to error scenes

* universal key reader

* use new key reader

* syntax fix

* warning fix

* byte input module template

* new thread and insomnia api usage

* New element: slightly rounded frame

* Use elements_slightly_rounded_frame in text input

* Gui test app: byte input usage

* Byte input module: data drawing and selection

* Byte input: comment currently unused fns

* remove volatile qualifier

* base byte input realisation

* App gui test: remove internal fns visibility

* Byne input, final version

* test install gcc-arm-none-eabi-10-2020-q4-major

* test install gcc-arm-none-eabi-10-2020-q4-major

* App iButton: byte input view managment

* App iButton: add key manually scenes

* App iButton: rename scenes, add popup timeout

* App iButton: use new scenes, new fn for rollback to specific prevous scene.

* App iButton: remove byte input view on app exit

* App iButton: edit key scene

* Module byte input: reduce swintch value to uint8_t

* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch

* Icons: new small arrows

* Module byte input: new arrangement of elements

* OneWire slave lib: fix deattach sequence

* App iButton: pulse sequencer

* App iButton: add more keys to store

* App iButton: split key worker to separate read/write/emulate entitys

* App iButton: use new read/emulate entities

* fix callback pointer saving

* App iButton: use KeyReader error enum instead of KeyWorker error list handling

* App iButton: do not use insomnia fns in pulse sequencer

* App iButton: use KeyReader error enum in read scene

* OneWire slave lib: more READ ROM command variants, call callback only if positive result

* GPIO resources: add external gpio

* App SD/NFC: removed application

* App iButton-test: update to new light api

* App iButton: update to new light-api

* Outdated apps: add api-light-usage

* Gpio: update SD card CS pin settings

* API-power: added fns to disable/enable external 3v3 dc-dc

* API-gpio: separated SD card detect routines

* Resources: removed sd cs pin

* SD card: low level init now resets card power supply

* App SD-filesystem: use new card detect fns

* SD card: fix low level init headers

* SD card: more realilable low level init, power reset, exit from command read cycle conditionally

* App SD-filesystem: led notifiers, init cycling

* SD card: backport to F4

* Api PWM: add c++ guards

* App iButton: yellow blink in emulate scene, vibro on

* App iButton: one wire keys command set

* App iButton: successful write scene

* App iButton: key writer

* App iButton: syntax fix

* App iButton: notify write success

* App iButton: fix double scene change

* SD card: handle eject in init sequence

* SD card: api to set level on detect gpio

* SPI: api to set state on bus pins

* SD card: set low state on bus pins while power reset

* File select: init

* File select: fix input consuming

* SD Card: fixed dir open api error

* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.

* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.

* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)

* GUI: File select module.

* App iButton-test: remove obsolete app

Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 15:45:18 +03:00

191 lines
4.8 KiB
C++

#include "metakom-decoder.h"
#include <furi.h>
bool MetakomDecoder::read(uint8_t* _data, uint8_t data_size) {
bool result = false;
if(ready) {
memcpy(_data, &key_data, 4);
reset_state();
result = true;
}
return result;
}
void MetakomDecoder::process_front(bool polarity, uint32_t time) {
if(max_period == 0) {
max_period = 230 * (SystemCoreClock / 1000000.0f);
}
if(ready) return;
uint32_t high_time = 0;
uint32_t low_time = 0;
switch(state) {
case State::WAIT_PERIOD_SYNC:
if(process_bit(polarity, time, &high_time, &low_time)) {
period_sample_data[period_sample_index] = high_time + low_time;
period_sample_index++;
if(period_sample_index == period_sample_count) {
for(uint8_t i = 0; i < period_sample_count; i++) {
period_time += period_sample_data[i];
};
period_time /= period_sample_count;
state = State::WAIT_START_BIT;
}
}
break;
case State::WAIT_START_BIT:
if(process_bit(polarity, time, &high_time, &low_time)) {
tmp_counter++;
if(high_time > period_time) {
tmp_counter = 0;
state = State::WAIT_START_WORD;
}
if(tmp_counter > 40) {
reset_state();
}
}
break;
case State::WAIT_START_WORD:
if(process_bit(polarity, time, &high_time, &low_time)) {
if(low_time < (period_time / 2)) {
tmp_data = (tmp_data << 1) | 0b0;
} else {
tmp_data = (tmp_data << 1) | 0b1;
}
tmp_counter++;
if(tmp_counter == 3) {
if(tmp_data == 0b010) {
tmp_counter = 0;
tmp_data = 0;
state = State::READ_WORD;
} else {
reset_state();
}
}
}
break;
case State::READ_WORD:
if(process_bit(polarity, time, &high_time, &low_time)) {
if(low_time < (period_time / 2)) {
tmp_data = (tmp_data << 1) | 0b0;
} else {
tmp_data = (tmp_data << 1) | 0b1;
}
tmp_counter++;
if(tmp_counter == 8) {
if(parity_check(tmp_data)) {
key_data = (key_data << 8) | tmp_data;
key_data_index++;
tmp_data = 0;
tmp_counter = 0;
if(key_data_index == 4) {
// check for stop bit
if(high_time > period_time) {
state = State::READ_STOP_WORD;
} else {
reset_state();
}
}
} else {
reset_state();
}
}
}
break;
case State::READ_STOP_WORD:
if(process_bit(polarity, time, &high_time, &low_time)) {
if(low_time < (period_time / 2)) {
tmp_data = (tmp_data << 1) | 0b0;
} else {
tmp_data = (tmp_data << 1) | 0b1;
}
tmp_counter++;
if(tmp_counter == 3) {
if(tmp_data == 0b010) {
ready = true;
} else {
reset_state();
}
}
}
break;
}
}
MetakomDecoder::MetakomDecoder() {
reset_state();
}
void MetakomDecoder::reset_state() {
ready = false;
period_sample_index = 0;
period_time = 0;
tmp_counter = 0;
tmp_data = 0;
for(uint8_t i = 0; i < period_sample_count; i++) {
period_sample_data[i] = 0;
};
state = State::WAIT_PERIOD_SYNC;
bit_state = BitState::WAIT_FRONT_LOW;
key_data = 0;
key_data_index = 0;
}
bool MetakomDecoder::parity_check(uint8_t data) {
uint8_t ones_count = 0;
bool result;
for(uint8_t i = 0; i < 8; i++) {
if((data >> i) & 0b00000001) {
ones_count++;
}
}
result = (ones_count % 2 == 0);
return result;
}
bool MetakomDecoder::process_bit(
bool polarity,
uint32_t time,
uint32_t* high_time,
uint32_t* low_time) {
bool result = false;
switch(bit_state) {
case BitState::WAIT_FRONT_LOW:
if(polarity == false) {
*low_time = low_time_storage;
*high_time = time;
result = true;
bit_state = BitState::WAIT_FRONT_HIGH;
}
break;
case BitState::WAIT_FRONT_HIGH:
if(polarity == true) {
low_time_storage = time;
bit_state = BitState::WAIT_FRONT_LOW;
}
break;
}
return result;
}