mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
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121 lines
3.9 KiB
C
121 lines
3.9 KiB
C
#include "../camera_suite.h"
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#include <furi.h>
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#include <furi_hal.h>
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#include <input/input.h>
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#include <gui/elements.h>
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#include <dolphin/dolphin.h>
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struct CameraSuiteViewGuide {
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View* view;
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CameraSuiteViewGuideCallback callback;
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void* context;
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};
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typedef struct {
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int some_value;
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} CameraSuiteViewGuideModel;
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void camera_suite_view_guide_set_callback(
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CameraSuiteViewGuide* instance,
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CameraSuiteViewGuideCallback callback,
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void* context) {
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furi_assert(instance);
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furi_assert(callback);
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instance->callback = callback;
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instance->context = context;
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}
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void camera_suite_view_guide_draw(Canvas* canvas, CameraSuiteViewGuideModel* model) {
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UNUSED(model);
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canvas_clear(canvas);
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canvas_set_color(canvas, ColorBlack);
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(canvas, 0, 0, AlignLeft, AlignTop, "Guide");
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str_aligned(canvas, 0, 12, AlignLeft, AlignTop, "Left = Toggle Invert");
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canvas_draw_str_aligned(canvas, 0, 22, AlignLeft, AlignTop, "Right = Toggle Dithering");
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canvas_draw_str_aligned(canvas, 0, 32, AlignLeft, AlignTop, "Up = Contrast Up");
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canvas_draw_str_aligned(canvas, 0, 42, AlignLeft, AlignTop, "Down = Contrast Down");
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// TODO: Possibly update to take picture instead.
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canvas_draw_str_aligned(canvas, 0, 52, AlignLeft, AlignTop, "Center = Toggle Dither Type");
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}
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static void camera_suite_view_guide_model_init(CameraSuiteViewGuideModel* const model) {
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model->some_value = 1;
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}
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bool camera_suite_view_guide_input(InputEvent* event, void* context) {
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furi_assert(context);
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CameraSuiteViewGuide* instance = context;
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if(event->type == InputTypeRelease) {
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switch(event->key) {
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case InputKeyBack:
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with_view_model(
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instance->view,
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CameraSuiteViewGuideModel * model,
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{
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UNUSED(model);
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instance->callback(CameraSuiteCustomEventSceneGuideBack, instance->context);
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},
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true);
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break;
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case InputKeyLeft:
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case InputKeyRight:
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case InputKeyUp:
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case InputKeyDown:
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case InputKeyOk:
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case InputKeyMAX:
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// Do nothing.
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break;
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}
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}
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return true;
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}
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void camera_suite_view_guide_exit(void* context) {
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furi_assert(context);
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}
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void camera_suite_view_guide_enter(void* context) {
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furi_assert(context);
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CameraSuiteViewGuide* instance = (CameraSuiteViewGuide*)context;
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with_view_model(
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instance->view,
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CameraSuiteViewGuideModel * model,
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{ camera_suite_view_guide_model_init(model); },
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true);
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}
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CameraSuiteViewGuide* camera_suite_view_guide_alloc() {
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CameraSuiteViewGuide* instance = malloc(sizeof(CameraSuiteViewGuide));
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instance->view = view_alloc();
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view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(CameraSuiteViewGuideModel));
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view_set_context(instance->view, instance); // furi_assert crashes in events without this
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view_set_draw_callback(instance->view, (ViewDrawCallback)camera_suite_view_guide_draw);
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view_set_input_callback(instance->view, camera_suite_view_guide_input);
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view_set_enter_callback(instance->view, camera_suite_view_guide_enter);
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view_set_exit_callback(instance->view, camera_suite_view_guide_exit);
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with_view_model(
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instance->view,
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CameraSuiteViewGuideModel * model,
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{ camera_suite_view_guide_model_init(model); },
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true);
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return instance;
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}
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void camera_suite_view_guide_free(CameraSuiteViewGuide* instance) {
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furi_assert(instance);
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with_view_model(
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instance->view, CameraSuiteViewGuideModel * model, { UNUSED(model); }, true);
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view_free(instance->view);
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free(instance);
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}
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View* camera_suite_view_guide_get_view(CameraSuiteViewGuide* instance) {
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furi_assert(instance);
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return instance->view;
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}
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