mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-21 12:21:49 +03:00
127 lines
3.8 KiB
C
127 lines
3.8 KiB
C
#include "../camera_suite.h"
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#include <furi.h>
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#include <furi_hal.h>
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#include <input/input.h>
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#include <gui/elements.h>
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struct CameraSuiteViewStart {
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View* view;
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CameraSuiteViewStartCallback callback;
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void* context;
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};
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typedef struct {
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int some_value;
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} CameraSuiteViewStartModel;
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void camera_suite_view_start_set_callback(
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CameraSuiteViewStart* instance,
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CameraSuiteViewStartCallback callback,
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void* context) {
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furi_assert(instance);
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furi_assert(callback);
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instance->callback = callback;
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instance->context = context;
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}
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void camera_suite_view_start_draw(Canvas* canvas, CameraSuiteViewStartModel* model) {
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UNUSED(model);
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canvas_clear(canvas);
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canvas_set_color(canvas, ColorBlack);
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(canvas, 64, 10, AlignCenter, AlignTop, "Camera Suite");
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str_aligned(canvas, 64, 22, AlignCenter, AlignTop, "Flipper Zero");
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canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignTop, "ESP32 CAM");
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elements_button_center(canvas, "Start");
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}
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static void camera_suite_view_start_model_init(CameraSuiteViewStartModel* const model) {
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model->some_value = 1;
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}
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bool camera_suite_view_start_input(InputEvent* event, void* context) {
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furi_assert(context);
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CameraSuiteViewStart* instance = context;
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if(event->type == InputTypeRelease) {
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switch(event->key) {
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case InputKeyBack:
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// Exit application.
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with_view_model(
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instance->view,
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CameraSuiteViewStartModel * model,
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{
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UNUSED(model);
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instance->callback(CameraSuiteCustomEventStartBack, instance->context);
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},
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true);
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break;
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case InputKeyOk:
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// Start the application.
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with_view_model(
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instance->view,
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CameraSuiteViewStartModel * model,
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{
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UNUSED(model);
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instance->callback(CameraSuiteCustomEventStartOk, instance->context);
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},
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true);
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break;
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case InputKeyMAX:
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case InputKeyLeft:
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case InputKeyRight:
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case InputKeyUp:
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case InputKeyDown:
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// Do nothing.
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break;
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}
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}
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return true;
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}
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void camera_suite_view_start_exit(void* context) {
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furi_assert(context);
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}
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void camera_suite_view_start_enter(void* context) {
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furi_assert(context);
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CameraSuiteViewStart* instance = (CameraSuiteViewStart*)context;
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with_view_model(
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instance->view,
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CameraSuiteViewStartModel * model,
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{ camera_suite_view_start_model_init(model); },
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true);
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}
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CameraSuiteViewStart* camera_suite_view_start_alloc() {
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CameraSuiteViewStart* instance = malloc(sizeof(CameraSuiteViewStart));
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instance->view = view_alloc();
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view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(CameraSuiteViewStartModel));
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// furi_assert crashes in events without this
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view_set_context(instance->view, instance);
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view_set_draw_callback(instance->view, (ViewDrawCallback)camera_suite_view_start_draw);
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view_set_input_callback(instance->view, camera_suite_view_start_input);
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with_view_model(
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instance->view,
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CameraSuiteViewStartModel * model,
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{ camera_suite_view_start_model_init(model); },
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true);
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return instance;
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}
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void camera_suite_view_start_free(CameraSuiteViewStart* instance) {
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furi_assert(instance);
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with_view_model(
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instance->view, CameraSuiteViewStartModel * model, { UNUSED(model); }, true);
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view_free(instance->view);
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free(instance);
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}
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View* camera_suite_view_start_get_view(CameraSuiteViewStart* instance) {
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furi_assert(instance);
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return instance->view;
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}
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