unleashed-firmware/scripts/flipper/utils/fstree.py
Albert Kharisov a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00

77 lines
2.1 KiB
Python

from enum import Enum
from collections import OrderedDict
class FsNode:
class Type(Enum):
File = 0
Directory = 1
def __init__(self, name: str, type: "FsNode.Type", **kwargs):
self.name = name
self.type = type
self.data = kwargs
self.parent = None
self.children = OrderedDict()
def addChild(self, node: "FsNode"):
self.children[node.name] = node
node.parent = self
def addDirectory(self, path):
fragments = path.split("/")
name = fragments[-1]
fragments = fragments[:-1]
parent_node = self.traverse(fragments)
if not parent_node:
raise Exception(f"No parent node found for: {path}")
parent_node.addChild(FsNode(name, FsNode.Type.Directory))
def addFile(self, path, md5, size):
fragments = path.split("/")
name = fragments[-1]
fragments = fragments[:-1]
parent_node = self.traverse(fragments)
if not parent_node:
raise Exception(f"No parent node found for: {path}")
parent_node.addChild(FsNode(name, FsNode.Type.File, md5=md5, size=size))
def getChild(self, name):
return self.children[name]
def traverse(self, fragments):
current = self
for fragment in fragments:
current = current.getChild(fragment)
if not current:
break
return current
def getPath(self):
fragments = []
current = self
while current.parent:
fragments.append(current.name)
current = current.parent
return "/".join(reversed(fragments))
def dump(self):
ret = {}
ret["name"] = (self.name,)
ret["type"] = (self.type,)
ret["path"] = (self.getPath(),)
if len(self.children):
ret["children"] = [node.dump() for node in self.children.values()]
return ret
def compare_fs_trees(left: FsNode, right: FsNode):
# import pprint
# pprint.pprint(left.dump())
# pprint.pprint(right.dump())
only_in_left = []
changed = []
only_in_right = []
return [], [], []