unleashed-firmware/applications/external/mifare_nested/scenes/mifare_nested_scene_settings.c

66 lines
2.2 KiB
C

#include "../mifare_nested_i.h"
#include <lib/toolbox/value_index.h>
enum MifareNestedSettingsIndex { MifareNestedIndexBlock, MifareNestedIndexHardNested };
#define HARD_NESTED_COUNT 2
const char* const hard_nested_text[HARD_NESTED_COUNT] = {
"No",
"Yes",
};
const bool hard_nested_value[HARD_NESTED_COUNT] = {
false,
true,
};
static void mifare_nested_scene_settings_set_hard_nested(VariableItem* item) {
MifareNested* mifare_nested = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, hard_nested_text[index]);
mifare_nested->settings->only_hardnested = hard_nested_value[index];
}
void mifare_nested_scene_settings_on_enter(void* context) {
MifareNested* mifare_nested = context;
VariableItem* item;
uint8_t value_index;
item = variable_item_list_add(
mifare_nested->variable_item_list,
"Hard Nested only:",
HARD_NESTED_COUNT,
mifare_nested_scene_settings_set_hard_nested,
mifare_nested);
value_index = value_index_bool(
mifare_nested->settings->only_hardnested, hard_nested_value, HARD_NESTED_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, hard_nested_text[value_index]);
view_dispatcher_switch_to_view(mifare_nested->view_dispatcher, MifareNestedViewVariableList);
}
bool mifare_nested_scene_settings_on_event(void* context, SceneManagerEvent event) {
MifareNested* mifare_nested = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == MifareNestedCustomEventSceneSettingLock) {
scene_manager_previous_scene(mifare_nested->scene_manager);
consumed = true;
}
}
return consumed;
}
void mifare_nested_scene_settings_on_exit(void* context) {
MifareNested* mifare_nested = context;
variable_item_list_set_selected_item(mifare_nested->variable_item_list, 0);
variable_item_list_reset(mifare_nested->variable_item_list);
scene_manager_set_scene_state(mifare_nested->scene_manager, MifareNestedSceneStart, 0);
}