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323 lines
11 KiB
Markdown
323 lines
11 KiB
Markdown
By default, you get a single bar at the bottom of all your screens.
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To change that, you'll unsurprisingly need a config file.
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This page details putting together the skeleton for your config to get you to a stage where you can start configuring
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modules.
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It may look long and overwhelming, but that is just because the bar supports a lot of scenarios!
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If you want to see some ready-to-go config files check
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the [examples folder](https://github.com/JakeStanger/ironbar/tree/master/examples)
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and the example pages in the sidebar.
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## 1. Create config file
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The config file lives inside the `ironbar` directory in your XDG_CONFIG_DIR, which is usually `~/.config/ironbar`.
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Ironbar supports a range of configuration formats, so you can pick your favourite:
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- `config.json`
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- `config.toml`
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- `config.yaml`
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- `config.corn` (Experimental, includes variable support for re-using blocks.
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See [here](https://github.com/jakestanger/corn) for info)
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You can also override the default config path using the `IRONBAR_CONFIG` environment variable.
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## 2. Pick your use-case
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Ironbar gives you a few ways to configure the bar to suit your needs.
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This allows you to keep your config simple and relatively flat if your use-case is simple,
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and make it more complex if required.
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### a) I want the same bar across all monitors
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Place the bar config inside the top-level object. This is automatically applied to each of your monitors.
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<details>
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<summary>JSON</summary>
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```json
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{
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"position": "bottom",
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"height": 42,
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"start": [],
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"center": [],
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"end": []
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}
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```
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</details>
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<details>
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<summary>TOML</summary>
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```toml
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position = "bottom"
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height = 42
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start = []
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center = []
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end = []
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```
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</details>
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<details>
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<summary>YAML</summary>
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```yaml
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position: "bottom"
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height: 42
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start: [ ]
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center: [ ]
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end: [ ]
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```
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</details>
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<details>
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<summary>Corn</summary>
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```
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{
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position = "bottom"
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height = 42
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start = []
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center = []
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end = []
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}
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```
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</details>
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### b) I want my config to differ across one or more monitors
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Create a map/object called `monitors` inside the top-level object.
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Each of the map's keys should be an output name,
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and each value should be an object containing the bar config.
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To find your output names, run `wayland-info | grep wl_output -A1`.
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<details>
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<summary>JSON</summary>
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```json
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{
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"monitors": {
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"DP-1": {
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"start": []
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},
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"DP-2": {
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"position": "bottom",
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"height": 30,
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"start": []
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}
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}
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}
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```
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</details>
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<details>
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<summary>TOML</summary>
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```toml
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[monitors]
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[monitors.DP-1]
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start = []
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[monitors.DP-2]
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position = "bottom"
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height = 30
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start = []
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```
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</details>
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<details>
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<summary>YAML</summary>
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```yaml
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monitors:
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DP-1:
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start: [ ]
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DP-2:
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position: "bottom"
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height: 30
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start: [ ]
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```
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</details>
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<details>
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<summary>Corn</summary>
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```
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{
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monitors.DP-1.start = []
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monitors.DP-2 = {
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position = "bottom"
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height = 30
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start = []
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}
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}
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```
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</details>
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### c) I want one or more monitors to have multiple bars
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Create a map/object called `monitors` inside the top-level object.
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Each of the map's keys should be an output name.
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If you want the screen to have multiple bars, use an array of bar config objects.
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If you want the screen to have a single bar, use an object.
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To find your output names, run `wayland-info | grep wl_output -A1`.
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<details>
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<summary>JSON</summary>
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```json
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{
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"monitors": {
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"DP-1": [
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{
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"start": []
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},
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{
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"position": "top",
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"start": []
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}
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],
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"DP-2": {
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"position": "bottom",
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"height": 30,
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"start": []
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}
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}
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}
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```
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</details>
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<details>
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<summary>TOML</summary>
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```toml
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[monitors]
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[[monitors.DP-1]]
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start = []
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[[monitors.DP-2]]
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position = "top"
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start = []
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[monitors.DP-2]
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position = "bottom"
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height = 30
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start = []
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```
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</details>
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<details>
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<summary>YAML</summary>
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```yaml
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monitors:
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DP-1:
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- start: [ ]
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- position: "top"
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start: [ ]
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DP-2:
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position: "bottom"
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height: 30
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start: [ ]
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```
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</details>
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<details>
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<summary>Corn</summary>
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```corn
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{
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monitors.DP-1 = [
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{ start = [] }
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{ position = "top" start = [] }
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]
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monitors.DP-2 = {
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position = "bottom"
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height = 30
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start = []
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}
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}
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```
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</details>
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## 3. Write your bar config(s)
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Once you have the basic config structure set up, it's time to actually configure your bar(s).
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Check [here](config) for an example config file for a fully configured bar in each format.
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### 3.1 Top-level options
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The following table lists each of the top-level bar config options:
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| Name | Type | Default | Description |
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|--------------------|----------------------------------------|-----------|-----------------------------------------------------------------------------------------------------------------|
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| `name` | `string` | `bar-<n>` | A unique identifier for the bar, used for controlling it over IPC. If not set, uses a generated integer suffix. |
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| `position` | `top` or `bottom` or `left` or `right` | `bottom` | The bar's position on screen. |
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| `anchor_to_edges` | `boolean` | `false` | Whether to anchor the bar to the edges of the screen. Setting to false centres the bar. |
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| `height` | `integer` | `42` | The bar's height in pixels. |
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| `popup_gap` | `integer` | `5` | The gap between the bar and popup window. |
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| `margin.top` | `integer` | `0` | The margin on the top of the bar |
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| `margin.bottom` | `integer` | `0` | The margin on the bottom of the bar |
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| `margin.left` | `integer` | `0` | The margin on the left of the bar |
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| `margin.right` | `integer` | `0` | The margin on the right of the bar |
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| `icon_theme` | `string` | `null` | Name of the GTK icon theme to use. Leave blank to use default. |
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| `ironvar_defaults` | `Map<string, string>` | `{}` | Map of [ironvar](ironvars) keys against their default values. |
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| `start` | `Module[]` | `[]` | Array of left or top modules. |
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| `center` | `Module[]` | `[]` | Array of center modules. |
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| `end` | `Module[]` | `[]` | Array of right or bottom modules. |
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### 3.2 Module-level options
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The following table lists each of the module-level options that are present on **all** modules.
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For details on available modules and each of their config options, check the sidebar.
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For information on the `Script` type, and embedding scripts in strings, see [here](script).
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#### Events
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| Name | Type | Default | Description |
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|-------------------|--------------------|---------|--------------------------------------------------------------------------------------------------------------------|
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| `on_click_left` | `Script [oneshot]` | `null` | Runs the script when the module is left clicked. |
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| `on_click_middle` | `Script [oneshot]` | `null` | Runs the script when the module is middle clicked. |
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| `on_click_right` | `Script [oneshot]` | `null` | Runs the script when the module is right clicked. |
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| `on_scroll_up` | `Script [oneshot]` | `null` | Runs the script when the module is scroll up on. |
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| `on_scroll_down` | `Script [oneshot]` | `null` | Runs the script when the module is scrolled down on. |
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| `on_mouse_enter` | `Script [oneshot]` | `null` | Runs the script when the module is hovered over. |
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| `on_mouse_exit` | `Script [oneshot]` | `null` | Runs the script when the module is no longer hovered over. |
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#### Visibility
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| Name | Type | Default | Description |
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|-----------------------|-------------------------------------------------------|---------------|--------------------------------------------------------------------------------------------------------------------|
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| `show_if` | [Dynamic Boolean](dynamic-values#dynamic-boolean) | `null` | Polls the script to check its exit code. If exit code is zero, the module is shown. For other codes, it is hidden. |
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| `transition_type` | `slide_start` or `slide_end` or `crossfade` or `none` | `slide_start` | The transition animation to use when showing/hiding the widget. |
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| `transition_duration` | `integer` | `250` | The length of the transition animation to use when showing/hiding the widget. |
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#### Appearance
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| Name | Type | Default | Description |
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|-----------|--------------------|---------|-----------------------------------------------------------------------------------|
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| `tooltip` | `string` | `null` | Shows this text on hover. Supports embedding scripts between `{{double braces}}`. |
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| `name` | `string` | `null` | Sets the unique widget name, allowing you to style it using `#name`. |
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| `class` | `string` | `null` | Sets one or more CSS classes, allowing you to style it using `.class`. |
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For more information on styling, please see the [styling guide](styling-guide). |