If an element has a relative specified length on the cross axis, but in
the lineage there are no parents that have any fixed cross size, this
would have resulted in a 0 cross size.
We now catch that and check whether the relative length would result in
an actual definite length if resolved.
This particularly implements these two points:
- "If the adjusted current node is an HTML integration point and the
token is a start tag"
- "If the adjusted current node is an HTML integration point and the
token is a character token"
This also adds spec comments to the tree constructor.
Prototypes can be set to null, and while the previous version also kinda
allowed null (by not reading through the null reference), it was making
UBSAN very sad.
Previously, all the code to add menus and actions was in main().
This was messy and didn't allow us to reference the actions from
SpreadsheetWidget, which is needed in order to add a toolbar.
This commit moves the menu and action adding code to method on
SpreadsheetWidget called initialize_menubar() which is based upon
applications such as TextEditor which have identically named methods
doing the same thing.
In additon, clipboard_action(), previouly a lambda in main(), has also
been made into a method on SpreadsheetWidget since it would otherwise
be destroyed when it goes out of scope. (This was previously avoided by
declaring the lambda in main() so it's always in scope.)
The way that transition avoidance (foo_without_transition) was
implemented led to shapes being unshareable and caused shape explosion
instead, precisely what we were trying to avoid.
This patch removes all the attempts to avoid transitioning shapes, and
instead *adds* transitions when changing an object's prototype.
This makes transitions flow naturally, and as a result we end up with
way fewer shape objects in real-world situations.
When we run out of big problems, we can get back to avoiding transitions
as an optimization, but for now, let's avoid ballooning our processes
with a unique shape for every object.
This added check matches CientConnection::js_console_input and makes
sure the webcontent process doesn't crash if the console is opened
while no page is available (like in a file not found situation)
Since we don't support IDL typedefs or unions yet, the responsibility
of verifying the type of the argument is temporarily moved from the
generated Wrapper to the implementation.
When a process with a large heap crashes (e.g WebContent), it gets very
cumbersome to dump out a huge amount of memory.
In the vast majority of cases, we're only interested in generating a
nice backtrace from the coredump, so let's have the kernel skip over
userspace heap regions when dumping memory for now.
This is not ideal, and almost a little bit ugly, but it does make
investigating 500 MiB WebContent crashes significantly easier for now.
After building and running
objcopy -O binary Build/aarch64/Kernel/Prekernel/Prekernel \
/media/sdcard/kernel8.img
things start booting on an actual RPi4 :^)
(Assuming the sdcard contains RPi firmware, an empty config.txt,
and no other kernel*.img files).
Because we declare the functions in runtime.js we need the correct
global object to be setup otherwise they cannot be accessed when
switching to the SheetGlobalObject.
Unused sockets created by EnsureConnection should not keep the socket
around (storing a strong reference will create a reference cycle).
This fixes a whole bunch more RS spins.
Just as removing individual connections can cause the vector entries to
change positions, adding or removing connections to the cache can also
move the connections around, which would make it possible for a
connection to avoid being deleted (and make the RS spin on the Notifier
for that connection).
This commit makes it so that no connection cache is left when it's
supposed to be deleted.
Fixes a few more RS spins.
If the server responds with this header, we _must_ close the connection,
as the server is allowed to ignore the socket and not respond to
anything past that response.
Fixes some RequestServer spins.
Before this commit it only allocated the global object so when it wanted
to lookup 'thisSheet' it could not find it in the global environment.
We now hotswap the global object everytime a cell evaluated.
This also fixes that SheetGlobalObject did not have an
internal_has_property meaning 'A0' could not be referenced unless it was
via a member lookup (this.A0). This was already broken before the
bindings refactoring.
The correct behavior of realms in spreadsheet is not completely clear
since what is shared between sheets is not very well defined.
The reason that just setting the SheetGlobalObject as the
global_this_value is not enough is because ECMAScript does not check the
global_this_value for members when resolving a reference in the global
environment.
Before this we used an ad-hoc combination of references and 'variables'
stored in a hashmap. This worked in most cases but is not spec like.
Additionally hoisting, dynamically naming functions and scope analysis
was not done properly.
This patch fixes all of that by:
- Implement BindingInitialization for destructuring assignment.
- Implementing a new ScopePusher which tracks the lexical and var
scoped declarations. This hoists functions to the top level if no
lexical declaration name overlaps. Furthermore we do checking of
redeclarations in the ScopePusher now requiring less checks all over
the place.
- Add methods for parsing the directives and statement lists instead
of having that code duplicated in multiple places. This allows
declarations to pushed to the appropriate scope more easily.
- Remove the non spec way of storing 'variables' in
DeclarativeEnvironment and make Reference follow the spec instead of
checking both the bindings and 'variables'.
- Remove all scoping related things from the Interpreter. And instead
use environments as specified by the spec. This also includes fixing
that NativeFunctions did not produce a valid FunctionEnvironment
which could cause issues with callbacks and eval. All
FunctionObjects now have a valid NewFunctionEnvironment
implementation.
- Remove execute_statements from Interpreter and instead use
ASTNode::execute everywhere this simplifies AST.cpp as you no longer
need to worry about which method to call.
- Make ScopeNodes setup their own environment. This uses four
different methods specified by the spec
{Block, Function, Eval, Global}DeclarationInstantiation with the
annexB extensions.
- Implement and use NamedEvaluation where specified.
Additionally there are fixes to things exposed by these changes to eval,
{for, for-in, for-of} loops and assignment.
Finally it also fixes some tests in test-js which where passing before
but not now that we have correct behavior :^).
Since there are only a number of statements where labels can actually be
used we now also only store labels when necessary.
Also now tracks the first continue usage of a label since this might not
be valid but that can only be determined after we have parsed the
statement.
Also ensures the correct error does not get wiped by load_state.