Commit Graph

21052 Commits

Author SHA1 Message Date
Gunnar Beutner
e17a5dc2b9 DHCPClient: Rename struct members for InterfaceDescriptor
Public members shouldn't have an "m_" prefix.
2021-05-27 15:53:49 +04:30
Gunnar Beutner
106def9de7 DHCPClient: Remove unused #includes 2021-05-27 15:53:49 +04:30
Gunnar Beutner
c73116b2e2 DHCPClient: Resend DHCP packets when we don't receive an answer
Previously we'd only only send one DHCP request for network interfaces
which were up when DHCPClient started. If that packet was lost we'd
never send another request for those interfaces.

Also, if an interface were to appear after DHCPClient started (not
that that is possible at the moment) we wouldn't send requests for
that interface either.
2021-05-27 15:53:49 +04:30
Andreas Kling
2952c86f38 Profiler: Don't try to create a DisassemblyModel for invalid indices
This fixes a null dereference when toggling the "top functions" mode
while a top-level process node was selected.
2021-05-27 11:45:29 +02:00
Andrew Kaster
2ec302ea22 Meta/CI: Add ENABLE_ALL_DEBUG_FACILITIES CMake option
This option replaces the use of ENABLE_ALL_THE_DEBUG_MACROS in CI runs,
and enables all debug options that might be broken by developers
unintentionally that are only used in specific debugging situations.
2021-05-27 10:21:30 +02:00
Andrew Kaster
dda8afcb90 Kernel: Add ENABLE_EXTRA_KERNEL_DEBUG_SYMBOLS option to set Og and ggdb3
When debugging kernel code, it's necessary to set extra flags. Normal
advice is to set -ggdb3. Sometimes that still doesn't provide enough
debugging information for complex functions that still get optimized.
Compiling with -Og gives the best optimizations for debugging, but can
sometimes be broken by changes that are innocuous when the compiler gets
more of a chance to look at them. The new CMake option enables both
compile options for kernel code.
2021-05-27 10:21:30 +02:00
Andrew Kaster
7fb05c5c23 Kernel: Explicitly initialize bools in IOAPIC mapping
The compiler couldn't convince itself that these are always initialized
when compiling with Og. They are always initialized before use, because
the only branch where they weren't had VERIFY_NOT_REACHED.
2021-05-27 10:21:30 +02:00
Andrew Kaster
86e3010043 Kernel: Pass trampolines instead of lambdas to create_kernel_process
With -Og, all calls to create_kernel_process were triggering -Wnonnull
when creating these lambdas that get implicitly converted to function
pointers. A different design of create_kernel_process to use
AK::Function instead might avoid this awkward behavior.
2021-05-27 10:21:30 +02:00
Andrew Kaster
6459c5a713 AK: Explicitly initialize buffer member in ByteBuffer
When compiling the Kernel with Og, the compiler complains that
m_outline_capacity might be uninitialized when calling capacity()

Note that this fix is not really what we want. Ideally only outline
buffer and outline capacity would need initialized, not the entire
inline buffer. However, clang considers the class to not be
default-constructible if we make that change, while gcc accepts it.
2021-05-27 10:21:30 +02:00
ry-sev
8146543a43 LibGUI+TextEditor: Add the calculation of selected words
This moves the calculation of selected words that was originally
in the TextEditor application to TextEditor in LibGUI.
This allows all applications with text editors to get
this number without having to calculating it themselves.
2021-05-27 09:05:39 +01:00
Max Wipfli
074813e441 Keymaps: Add German (Switzerland) keymap layout
This adds a `de-ch` keyboard layout.
2021-05-27 09:02:13 +01:00
Gunnar Beutner
afbab621aa Toolchain: Use set -o pipefail to the toolchain build script
Previously the buildstep function would obscure error codes because
the return value of the function was the exit code for the sed command
which caused us to continue execution even though one of the build
steps had failed.

With set -o pipefail the return value of the buildstep function is
the real command's exit code.
2021-05-27 08:58:37 +01:00
Erik Biederstadt
3ea256b1c6 3DFileViewer: Add view menu
The view menu contains:
1. A fullscreen option (also accessed by pressing F11).
2. Rotation axis controls (x, y, z, or any combination)
3. Rotation speed controls (No rotation, slow, normal, or fast)
2021-05-27 08:57:13 +01:00
Gunnar Beutner
1ce32ef675 Kernel: Let the user read/write more than one page from/to dev files
Previously reads and writes to /dev/zero, /dev/full, /dev/null and
/dev/random were limited to 4096 bytes.

This removes that restriction so that users can enjoy more zero bytes
in their buffers.
2021-05-27 09:30:19 +02:00
Max Wipfli
a272c04c8a
Base: Make desktop shortcuts owned by anon (#7495)
This fixes #7492.
2021-05-27 08:52:46 +02:00
Andreas Kling
993211f184 Ports: Bump curl to 7.77.0 :^) 2021-05-27 08:48:29 +02:00
Gunnar Beutner
49dd4e5193 Kernel: Block when writing to TCP sockets when the send window is full
Previously we'd just dump those packets into the network adapter's
send queue and hope for the best. Instead we should wait until the peer
has sent TCP ACK packets.

Ideally this would parse the TCP window size option from the SYN or
SYN|ACK packet, but for now we just assume the window size is 64 kB.
2021-05-26 23:09:28 +02:00
Gunnar Beutner
b436dd138b Kernel: Avoid allocations when sending IP packets
Previously we'd allocate buffers when sending packets. This patch
avoids these allocations by using the NetworkAdapter's packet queue.

At the same time this also avoids copying partially constructed
packets in order to prepend Ethernet and/or IPv4 headers. It also
properly truncates UDP and raw IP packets.
2021-05-26 23:09:28 +02:00
Gunnar Beutner
f8310b7796 Kernel: Move packet allocation into helper methods 2021-05-26 23:09:28 +02:00
Andreas Kling
c739b3cafa Help: Tweak splitter spacing in main UI layout
This doesn't look perfect, but it's slightly better than unmodified.
2021-05-26 22:41:26 +02:00
Andreas Kling
7a24a60e72 LibGUI: Paint some knurling in the middle of GUI::Splitter
This makes splitters stand out visually so you can actually spot them.
Before this, you had to guess/know where they were, which was weird.

The look of the knurling is the same as GUI::ResizeCorner, to build on
the established visual language.
2021-05-26 22:17:47 +02:00
Andreas Kling
89272e810a LibGUI: Have GUI::Splitter track all grabbable areas
Instead of computing the grabbable areas on the fly in mouse event
handlers, we now figure out which parts of the splitter are grabbable
when something moves around, and then remember it.

This makes the code a lot easier to follow.
2021-05-26 22:17:47 +02:00
Andreas Kling
25468fdcf7 Playground: Start out with a GUI::Frame on the right hand side
This looks a lot nicer than starting with a plain GUI::Widget.
2021-05-26 22:17:47 +02:00
Samuel Kelemen
49999006ef LibGfx: remove constexpr, add noexcept on interpolate method
This removes `constexpr` from the interpolate method in Color.h and adds
`noexcept`. The roundf call cannot be constexpr on clang. This is the
only incompatibility preventing serenity from building under clang. I
tested this on OSX Big Sur 11.3 and 11.3.1, and everything works with
this change.
2021-05-27 00:01:38 +04:30
Brian Gianforcaro
2045782a6e Kernel: Switch VMObject to IntrusiveList from InlineLinkedList 2021-05-26 20:24:32 +02:00
Brian Gianforcaro
e6f73d69a2 Kernel: Switch Region to IntrusiveList from InlineLinkedList 2021-05-26 20:24:32 +02:00
Brian Gianforcaro
e0da61f9d6 Kernel: Switch LocalSocket to IntrusiveList from InlineLinkedList 2021-05-26 20:24:32 +02:00
Brian Gianforcaro
493d4d1cd7 Kernel: Switch Inode to IntrusiveList from InlineLinkedList 2021-05-26 20:24:32 +02:00
Gunnar Beutner
971f4ca71c Hearts: Highlight cards when an invalid play is attempted
This briefly inverts the selected card when the user attempts to make
an invalid play.
2021-05-26 19:57:08 +02:00
Jelle Raaijmakers
2c772d1848 LibGUI/AbstractView: Remove on_selection
Since the introduction of multi-select, we have had both `on_selection`
and `on_selection_change`, the latter of which was only invoked when a
change in selection came in through the model.

This removes `AbstractView::on_selection` and replaces it usage with
the more explicit `on_selection_change` everywhere.
2021-05-26 17:39:13 +04:30
Jesse Buhagiar
ebe38639bc LibGL: Fix incorrect sign compare caused by GLsizei changes 2021-05-26 16:36:53 +04:30
Jesse Buhagiar
343e66b816 3DFileViewer: Support textured models
Models that contain UV co-ordinates are now supported,
and will display with a texture wrapped around it, provided
a `bmp` with the same name as the object is in the same
directory as the 3D Model.
2021-05-26 16:36:53 +04:30
Jesse Buhagiar
3287709df9 LibGL: Add texture sampling to SW Rasterizer
The software rasterizer now samples a texture passed to us from the
GL context. This is currently a bit of a hack, as we should be
scanning from a list of texture units and checking if they are
enabled. For now, this at least gives some visual confirmation
that texturing is working as it should
2021-05-26 16:36:53 +04:30
Jesse Buhagiar
e21ba0cd12 LibGL: Implement glTexCoord2f 2021-05-26 16:36:53 +04:30
Jesse Buhagiar
4f324ba4d7 LibGL: Implement Texture State Management
Some very primitive Texture State management. Data can now be
uploaded to textures.
2021-05-26 16:36:53 +04:30
Jesse Buhagiar
21dff6d40b LibGL: Add Texture Name Allocation
Texture names can now be allocated via
`glGenTextures` and deallocated via `glDeleteTextures`.
2021-05-26 16:36:53 +04:30
Jesse Buhagiar
8a69e6714e LibGL: Change GLsizei from unsigned to signed integral type
There is some really wild stuff going on in the OpenGL spec for this..
The Khronos website states that GLsizei is a 32-bit non-negative value
used for sizes, however, some functions such as `glGenTextures` state
that the input `n` could be negative, which implies signage. Most other
implementations of `gl.h` seem to `typedef` this to `int` so we should
too.
2021-05-26 16:36:53 +04:30
Jesse Buhagiar
2b123cc592 AK: Implement AK::Stack 2021-05-26 16:36:53 +04:30
Ali Mohammad Pur
814e35902e Base: Add a WebAssembly mandelbrot demo
This is now good enough to make a showcase of :P
2021-05-26 15:34:13 +04:30
Ali Mohammad Pur
6af596d9e8 LibJS+LibWeb: Make Uint8ClampedArray use TypedArray
Instead of being its own separate unrelated class.
This automatically makes typed array properties available to it,
as well as making it available to the runtime.
2021-05-26 15:34:13 +04:30
Ali Mohammad Pur
ba5da79617 LibWasm: Add execution hooks and a debugger mode to the wasm tool
This is useful for debugging *our* implementation of wasm :P
2021-05-26 15:34:13 +04:30
Ali Mohammad Pur
f740667fa1 LibCore: Add a standard error stream getter 2021-05-26 15:34:13 +04:30
Ali Mohammad Pur
800bcb9965 LibWasm: Drop previous frame when a structured end instruction is run 2021-05-26 15:34:13 +04:30
Ali Mohammad Pur
7966168fea LibWasm: Turn memory read failures into traps 2021-05-26 15:34:13 +04:30
Ali Mohammad Pur
c31a4e9013 LibWasm: Once more fix structured instruction label indices
This finally works correctly. ™️
2021-05-26 15:34:13 +04:30
Ali Mohammad Pur
d05e5dbdcf LibWasm: Drop the correct number of frames
Prior to this commit, we would be dropping an extra frame.
2021-05-26 15:34:13 +04:30
Ali Mohammad Pur
a21ebae652 LibWasm: Implement checked truncation instructions
This implements the 8 i<n>.truncate.f<n>_<s> instructions.
2021-05-26 15:34:13 +04:30
Ali Mohammad Pur
59e01e2813 AK: Define MakeSigned<...>::Type as void in the base struct
This was probably forgotten in the last rewrite, this would make
IsIntegeral<T> not work for floating points.
2021-05-26 15:34:13 +04:30
Ali Mohammad Pur
cf8b75c2e5 LibWasm+LibWeb: Partially resolve memory exports
This allows the JS side to access the wasm memory, assuming it's
exported by the module.
This can be used to draw stuff on the wasm side and display them from
the js side, for example :^)
2021-05-26 15:34:13 +04:30
Ali Mohammad Pur
4a459d2430 LibWasm: Correct memory init size when instantiating
These limits are in units of page size, not bytes.
Also fixes incorrect debug logs.
2021-05-26 15:34:13 +04:30