It is now possible to pass an optional `ImageDataSettings` object to
the `CanvasImageData.createImageData()` and
`CanvasImageData.getImageData()` methods.
Instead of copying the image data pixel-by-pixel, we can memcpy full
scanlines at a time.
This knocks a 4% item down to <1% in profiles of Another World JS.
This was an unfortunate artifact from development. I originally added
this class in the DOM namespace alongside HTMLCollection until I
realized it was defined by the HTML spec instead. To remind myself to
move it over to the HTML namespace, I left this comment. It was moved
to the correct namespace before upstreaming to the main repo, but I
forgot to remove this comment!
We can now tell the difference between an own property access and a
subsequent (automatic) prototype chain access.
This will be used to implement caching of prototype chain accesses.
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.
Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.
Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
Before this change we were recording and executing sample/blit commands
for each painting phase, even if there are no painting commands
in-between sample and blit that produce result visible on a canvas.
This change adds an optimization pass that goes through recorded
painting commands list and marks sample and blit commands that could
be skipped.
Reduces sample and blit corners executing from 17% to 8% on Discord.
Fetched bodies can be on the order of gigabytes, so rather than crashing
when we hit OOM here, we can simply invoke the error callback with a DOM
exception. We use "UnknownError" here as the spec directly supports this
for OOM errors:
UnknownError: The operation failed for an unknown transient reason
(e.g. out of memory).
This is still an ad-hoc implementation. We should be using streams, and
we do have the AOs available to do so. But they need to be massaged to
be compatible with callers of Body::fully_read. And once we do use
streams, this function will become infallible - so making it infallible
here is at least a step in the right direction.
Link elements that aren't "browsing-context connected" should not
trigger a resource fetch when their attributes change.
This fixes an issue where we'd waste time by loading every style sheet
twice! :^)
Otherwise, the thread will continue to run and access the media data
buffer, which will have been freed.
The test here is a bit strange, but the issue would only consistently
repro after several GC runs.
Fixes crashing after following steps:
1. Open https://github.com/SerenityOS/serenity
2. Click on "Pull requests" tab
The problem was `navigable` null pointer dereferencing in
`decode_favicon()`. But navigable is null because the document was
created by `parseFromString()` DOMParser API.
With this change we skip fetching initiated by HTMLLinkElement if
document does not have a browsing context:
- Favicon is not displayed for such documents so no need to fetch.
- Stylesheets fetching won't affect such document because style or
layout does not run for them.
The following command was used to clang-format these files:
clang-format-18 -i $(find . \
-not \( -path "./\.*" -prune \) \
-not \( -path "./Base/*" -prune \) \
-not \( -path "./Build/*" -prune \) \
-not \( -path "./Toolchain/*" -prune \) \
-not \( -path "./Ports/*" -prune \) \
-type f -name "*.cpp" -o -name "*.mm" -o -name "*.h")
There are a couple of weird cases where clang-format now thinks that a
pointer access in an initializer list, e.g. `m_member(ptr->foo)`, is a
lambda return statement, and it puts spaces around the `->`.
The only subclass was already GC-allocated, so let's hoist the JS::Cell
inheritance up one level. This ends up simplifying a bit of rather
dubious looking code where we were previously slicing ESOs.
The HTMLLinkElement caller is a bit hairy, so we shove an await() in
there temporarily. This is sure to cause fun times for anyone debugging
task/microtask execution order.
We have to unregister link element stylesheets from the old document's
StyleSheetList when moving them into a new document.
This makes it possible to load GitHub contributor graphs. :^)
Capturing a struct that owns bunch of JS::Handle makes it very hard to
understand what keeps these handles alive in the GC-graph.
Instead let's capture only members of a struct used in the callback.
Changes the signature of queue_global_task() from AK:Function to
JS::HeapFunction to be more clear to the user of the function that this
is what it uses internally.
This refactor eliminates the need for a second "fd passing socket" on
Lagom, as it uses SCM_RIGHTS in the expected fashion, to send fds along
with the data of our Unix socket message.
Add factory functions to distinguish between when the owner of the File
wants to transfer ownership to the new IPC object (adopt) or to send a
copy of the same fd to the IPC peer (clone).
This behavior is more intuitive than the previous behavior. Previously,
an IPC::File would default to a shallow clone of the file descriptor,
only *actually* calling dup(2) for the fd when encoding or it into an
IPC MessageBuffer. Now the dup(2) for the fd is explicit in the clone_fd
factory function.
Navigation should not run for <object> element until it is inserted into
a document. Spec deoes not seem to explicitely say that, but that
matches other browsers behavior.
Fixes hanging after reloading in Acid3 test.
I haven't found this being mentioned in the current spec, but that is
what chromium (atm the only other Navigation API implementer) does.
Fixes crashing when location.hash is changed subsequently more than once
using JS.
Fixes bug when "navigate forward" button in UI is disabled after
performing following steps:
1. Load page with an iframe (top step = 0, iframe step = 0)
2. Navigate iframe to different document (top step = 0, iframe step = 1)
3. Navigate back from browser UI (top step = 0, iframe step = 0)
No test because change is only observable from browser UI.
Previously, the parent CSS stylesheet, owner node and owner CSS rule
properties were not unset when removing a sheet from a StyleSheetList.
This change moves the methods for adding and removing sheets to and
from a StyleSheetList, directly into the StyleSheetList class and
ensures they are called as required by the CSSOM specification.
This step assumes copyURL is modified in place, while
`URL::Parser::basic_parse()` returns it as a result.
> 6. Basic URL parse input, with copyURL as url and fragment state as
state override.
So copyURL has to be reassigned to navigate to new url on step 8:
> 8. Location-object navigate this to copyURL.
This changes the signature of queue_a_microtask() from AK:Function to
JS::HeapFunction to be more clear to the user of the functions that this
is what is used internally.
The previous name was extremely misleading, because the call is used for
pushing or replacing new session history entry on chrome side instead of
only changing URL.
It is going to be used to communicate whether it is possible to navigate
back or forward after session history stored on browser side will no
longer be used to driver navigation.
This change adds the `captureEvents()` and `releaseEvents()` methods to
the window object. These methods are obsolete, but are still included
in the HTML specification, which says they must do nothing.
See spec issue https://github.com/whatwg/html/issues/9869
Previous attempt on fixing reload had to be reverted because it broke
Soundcloud and GitHub, but this change does not seem to introduce new
crashes.
This reverts commit 664611bae4.
It seems like the HTML spec has been misinterpreted and this text:
"... Note that in this setup, the processing model still enforces that
the user agent would never process events from any one task source out
of order."
does not mean we can't interrupt execution of task by a task with the
same task source. It just says they should be processed in the order
they were added.
Fixes hanging while navigating from PR list to PR page on GitHub.
Rather than each element which supports dimension attributes needing to
implement parsing the attributes and setting the appropriate style, we
can generalize this functionality. This will also make each element more
closely resemble the spec text, as we will be effectively declaring, for
example, "The img element supports dimension attributes" in code.
Before this change JS console was initialise from
activate_history_entry() which is too late for about:blank documents
that are ready to run scripts immediately after creation.
"apply the history step" initiated by reloading or back/forward
navigation might require doing fetching while populating a document,
so it is not possible to restrict spin_until() to process only
NavigationAndTraversal task source.
"apply the history step" initiated by synchronous navigation keeps
processing only NavigationAndTraversal task source because it will
never have to populate a document. Another reason to keep synchronous
navigation blocking other task sources is that we crash if active SHE
changes in the middle of "apply the history step" initiated by sync
navigation. The new test is added to makes sure we don't regress that.