Commit Graph

30 Commits

Author SHA1 Message Date
Andreas Kling
13b8c7eab8 Minesweeper: Fix lag when changing the field size.
Use a number of techniques to avoid freezing the UI for too long.

- Keep reusing the same widgets for the squares once they've been created.
- Temporarily disable widget updates.
- Avoid some redundant work on each run of reset().
2019-05-02 04:21:21 +02:00
Andreas Kling
75734aa003 Minesweeper: Add considering feature, where middle clicking marks with '?'
This is useful in the harder modes, for trying out different possibilities.
2019-04-28 13:55:41 +02:00
Andreas Kling
146aedc32c Minesweeper: Implement some feature requests.
Someone was playing this game and suggested a number of improvements so here
we go trying to address them:

- Add "chording" support, where you can click a numbered square using both
  mouse buttons simultaneously to sweep all non-flagged adjacent squares.

- Mis-flagged squares are now revealed as such on game over, with a special
  "bad flag" icon.

- The game timer now shows tenths of seconds. It also doesn't start until
  you click the first square.

- Add the three difficulty modes from the classic Windows version.
2019-04-26 19:54:31 +02:00
Andreas Kling
08bc5d44e7 Games: Use Makefile.common here too. 2019-04-26 15:14:28 +02:00
Andreas Kling
b3f7f5436a Snake+Minesweeper: Exit process when game window is closed. 2019-04-21 04:11:29 +02:00
Andreas Kling
a56e1afb64 Snake: Show the highest score achieved so far (in this session.) 2019-04-20 21:24:38 +02:00
Andreas Kling
0dcb7a234e LibGUI+Minesweeper: Add GWindow::set_resizable(). 2019-04-20 21:24:02 +02:00
Andreas Kling
a0633c298b Snake: Add a window icon. :^) 2019-04-20 20:14:02 +02:00
Andreas Kling
ca9a430965 Snake: Disable double-buffering for the game window.
There's no need to use automatic double-buffering here since we manage the
backing store manually.
2019-04-20 19:51:10 +02:00
Andreas Kling
c9b86be1cc Snake: Add some more fruit types. 2019-04-20 18:50:41 +02:00
Andreas Kling
4619019481 Snake: Tweak game speed so it's not too easy. 2019-04-20 17:46:59 +02:00
Andreas Kling
79573ce7e6 Snake: Try to only repaint the parts that actually changed between ticks. 2019-04-20 15:04:34 +02:00
Andreas Kling
301a269ca0 Get rid of SERENITY macro since the compiler already defines __serenity__
This makes it a bit easier to use AK templates out-of-tree.
2019-04-20 12:58:49 +02:00
Andreas Kling
6ef8e2df5a Snake: Use a vegetable icon for the fruit. 2019-04-20 04:00:32 +02:00
Andreas Kling
09c087177c Snake: Clear the movement queue on game reset. 2019-04-20 03:47:35 +02:00
Andreas Kling
b41e95b578 Snake: Use a queue for the movement inputs.
This makes it a lot less finicky to make rapid moves like staircasing and
sudden turns.
2019-04-20 03:44:56 +02:00
Andreas Kling
e24e486714 Snake: Flesh out a basic snake game :^) 2019-04-20 03:24:50 +02:00
Andreas Kling
eca9494adf Snake: Import skeleton of a new snake game. 2019-04-20 01:54:10 +02:00
Andreas Kling
c8e601a5d5 Minesweeper: Add little icons to the flags and timer labels. 2019-04-15 03:12:28 +02:00
Andreas Kling
791e8f5bb0 Minesweeper: Paint a grid pattern below the mines. 2019-04-15 02:45:04 +02:00
Andreas Kling
bc5148354f LibCore: Add a CConfigFile class, a simple INI file parser.
You open the configuration for an app like so:

    auto config = CConfigFile::get_for_app("MyApp");

This will then open ~/MyApp.ini and parse it for you.
Immediately start using it in Minesweeper to load the field size and mine
count from a config file.
2019-04-15 02:23:20 +02:00
Andreas Kling
1503834c3b Minesweeper: Add flag counter and game timer. 2019-04-14 21:01:52 +02:00
Andreas Kling
0e30f4e412 Minesweeper: Flood fill should include the first numbered found. 2019-04-14 05:53:13 +02:00
Andreas Kling
c09c114d77 WindowServer+LibGUI: Add ability to set per-window icons.
The icons are passed around as filesystem paths for now, since the shared
memory bitmaps only support 2 sides.
2019-04-13 16:59:55 +02:00
Andreas Kling
28cf9a41fe Minesweeper: Make it possible to win the game. :^) 2019-04-13 15:51:29 +02:00
Andreas Kling
198a1a6877 Minesweeper: Add some menus. 2019-04-13 14:32:18 +02:00
Andreas Kling
49b63efddb Minesweeper: Turn the field into a GFrame for that containery look. 2019-04-13 14:22:40 +02:00
Andreas Kling
3f37665492 Minesweeper: Fix wrong adjacency numbers on right and bottom edges. 2019-04-13 14:14:38 +02:00
Andreas Kling
4df360be8c Minesweeper: More implementation work. 2019-04-13 03:57:55 +02:00
Andreas Kling
a90e218c71 Minesweeper: Start working on a simple minesweeper game. :^) 2019-04-13 03:08:16 +02:00