This code should not be used in the kernel - we should always propagate
proper errno codes in case we need to return those to userland so it
could decode it in a reasonable way.
This new method is meant to be used in both userspace and kernel code.
The idea is to allow printing of a verbose message and then returning an
errno code which is the proper mechanism for kernel code because we
should almost always assume that such error will be propagated back to
userspace in some way, so the userspace code could reasonably decode it.
For userspace code however, this new method is meant to be a simple
wrapper for Error::from_string_view, because for most invocations, it's
much more useful to have a verbose & literal error than a errno code, so
we simply ignore that errno code completely in such context.
Returning literal strings is not the proper action here, because we
should always assume that error could be propagated back to userland, so
we need to keep a valid errno when returning an Error.
Returning literal strings is not the proper action here, because we
should always assume that error could be propagated back to userland, so
we need to keep a valid errno when returning an Error.
For example, consider cases where we want to propagate errors only in
specific instances:
auto result = read_data(); // something like ErrorOr<ByteBuffer>
if (result.is_error() && result.error().code() != EINTR)
continue;
auto bytes = TRY(result);
The TRY invocation will currently copy the byte buffer when the
expression (in this case, just a local variable) is stored into
_temporary_result.
This patch binds the expression to a reference to prevent such copies.
In less trival invocations (such as TRY(some_function()), this will
incur only temporary lifetime extensions, i.e. no functional change.
As of now, there is a default copy constructor on Error. A future commit
will make this non-public to prevent implicit copies, so to prepare for
that, this adds a factory for the few cases where a copy is really
needed.
Use the Model::UpdateFlag::DontResizeColumns option when performing a
model update where no data has been changed. This improves navigation
performance on large spreadsheets.
Add a fast path to Variant::to_deprecated_string() to return a copy
if the underlying data is of type DeprecatedString. This improves the
performance of models with a lot of string data.
When calculating bar height, we clamp our values to the maximum
vertical height of the widget minus a margin. When the window was
resized such that the widget got smaller than this margin however,
our maximum height became negative. This caused a crash in clamp().
First, this adds an overload of PrimitiveString::create for StringView.
This overload will throw an OOM completion if creating a String fails.
This is not only a bit more convenient, but it also ensures at compile
time that all PrimitiveString::create(string_view) invocations will be
handled as String and OOM-aware.
Next, this wraps all invocations to PrimitiveString::create(string_view)
with MUST_OR_THROW_OOM.
A small PrimitiveString::create(DeprecatedFlyString) overload also had
to be added to disambiguate between the StringView and DeprecatedString
overloads.
That matches the terminology used in ITU-T Rec. H.273,
PNG's cICP chunk, and the ICC cicpTag.
Also change the enum values to match the values in the spec --
0 means "not full range" and 1 means "full range".
(For now, keep the "Unspecified" entry around, and give it value 2.
This value is not in the spec.)
No intended behavior change.
This reverts commit b0606d90f0.
This seems to prevent libegl-mesa0 from being installed (which for some
reason isn't failing the Azure jobs - the failure seen later is that
ccache is not installed).
Previously checkerboard patterns were anchored to the top left of the
bitmap they were being drawn into.
This makes the transparency grid in PixelPaint static relative to the
canvas when panning.
Fast seeking does not work correctly when seeking in small increments,
so it is necessary to use accurate seeking when using certain actions.
The PlaybackManager has been changed to accept the seek mode as a
parameter to `seek_to_timestamp` to facilitate this. This now means
that it no longer has to track a seek mode preference.
This would cause seeks where the approximate starting cue index was one
cue before the optimal cue to not change the sample iterator position.
Fixing this issue improves accurate seek speeds significantly.
In cases where the PlaybackManager's earliest buffered or displayed
sample is closer to the seek target than the demuxer's chosen keyframe,
we don't want to seek at all. To enable this, demuxers now receive an
optional parameter with the earliest timestamp that the caller can
still access.
The demuxer in turn returns an optional to indicate when a seek was not
needed, which allows PlaybackManager to avoid clearing its queue and
re-decoding frames.
Storing playback states in virtual classes allows the behavior to be
much more clearly written. Each `PlaybackStateHandler` subclass can
implement some event-handling functions to model their behavior, and
has functions to change its parent PlaybackManager's state to any other
state.
This will allow expanding the functionality of playback in the future,
for example to allow skipping a single frame forward/backward.
A bit of a bikeshed, but status sounds more like a result of an action,
and state sounds more accurate to what the `PlaybackManager` does.
The previous and current state fields of the `PlaybackStateChangeEvent`
are now removed, since they were unused (for now).
This is a lead-up to the refactoring of VideoPlaybackManager to make
that diff more legible.
These are among the permitted tag types of ATo0Tag and BToA0Tag,
which are among the required tags of most profiles. They are the
last permitted tag types for those profiles (the other are
lut8Type or lut16Type, which are already implemented).
They are pretty chonky types though, so this only implements
support for the E matrix and the CLUT. Support for the various
curves will be in a future PR.
Previously, the move tool outline could "wobble" relative to the layer
boundary. This caused the layer boundary to appear and disappear when
zooming. With this commit, the layer boundary is always drawn behind
the move tool outline.
Previously, layer coordinates were being used to check whether the
bucket tool was within the bounds of the current selection, rather
than image coordinates.