Commit Graph

40552 Commits

Author SHA1 Message Date
Linus Groh
cfa5885855 LibJS: Turn initialize_global_object() into a regular initialize()
There's nothing special about global object initialization anymore, this
can just work the same way as for any other object now.
2022-08-28 16:36:56 +01:00
Linus Groh
867ad03995 LibJS: Move Console ownership from GlobalObject to ConsoleObject
GlobalObject is now a regular object with no special properties :^)
2022-08-28 16:36:56 +01:00
Linus Groh
78eca3ae64 LibJS: Move ConsoleObject construction from GlobalObject to Intrinsics
This will allow us to move the underlying console from GlobalObject to
ConsoleObject without still having to do a 'console' property lookup on
the GlobalObject.
2022-08-28 16:36:56 +01:00
Linus Groh
d35f53c344 LibJS: Remove Console's reliance on GlobalObject
This was not being used for anything meaningful, just store a reference
to the VM directly.
2022-08-28 16:36:56 +01:00
Ryan Liptak
9d14ed6c14 Meta: Enforce no leading zeros for emoji filenames
The current lookup code and emoji.txt generator expects codepoints to
not include leading zeros. This may change in the future, but it's worth
enforcing the current convention until then.
2022-08-28 16:07:00 +01:00
djwisdom
5297c22eaa Base: Add several new emojis
📤 - U+1F4E4 OUTBOX TRAY
📥 - U+1F4E5 INBOX TRAY
📦 - U+1F4E6 PACKAGE
📧 - U+1F4E7 E-MAIL
📨 - U+1F4E8 INCOMING ENVELOPE
📩 - U+1F4E9 ENVELOPE WITH DOWN ARROW
📪 - U+1F4EA CLOSED MAILBOX WITH LOWERED FLAG
📫 - U+1F4EB CLOSED MAILBOX WITH RAISED FLAG
📬 - U+1F4EC OPENED MAILBOX WITH RAISED FLAG
📭 - U+1F4ED OPENED MAILBOX WITH LOWERED FLAG

Coverage: https://emoji.serenityos.net
2022-08-28 16:06:33 +01:00
thankyouverycool
1dd9086e1a WindowServer: Remove misbehavior conditions for modals
This was too restrictive and there are already UI elements that rely
on this behavior. Now Blocking modals will preempt interaction with
all windows in their modal chain except those descending from them.
Fixes crashing in FilePicker when permission is denied.
2022-08-28 16:04:35 +01:00
thankyouverycool
b2b68a7551 WindowServer: Continue processing ongoing resizes after tiling
Just like tiling behavior during ongoing moves, now resizing
does not finish until a MouseUp event, letting you drag out of
undesired tile states. Resize tiling only works with vertical
and horizontal cursors now to cut down on unintentional tiling
from the corners.
2022-08-28 16:04:35 +01:00
thankyouverycool
38e13772e0 LibGUI: Make CommandPalette and EmojiInputDialog passive modals
Now they can be dismissed by clicking anywhere outside themselves,
including on their parent windows. This is a better default for
them since they don't have title bars to flash, and it's more
consistent with other frameless windows in the system.
2022-08-28 16:04:35 +01:00
Kenneth Myhra
e22311370b Ports/glib: Update GLib to version 2.73.3 2022-08-28 15:42:14 +01:00
Kenneth Myhra
54435dea59 LibC: Add stubs for 'removexattr()' and friends
This add stubs for 'removexattr()', 'lremovexattr()', and
'fremovexattr()'.

These are needed by GLib version 2.73.3.
2022-08-28 15:42:14 +01:00
Kenneth Myhra
f99eb2d11b Ports/glib: Switch to the offical Release tarball for GLib
The GLib repository contains several submodules which is part of the
build process, but the source code for these submodule is not part of
the Source code tarball generated by Gitlab. Switching to download the
Release tarball from download.gnome.org solves this issue. It first
became apparent in version 2.73.x.

Additional information at: https://gitlab.gnome.org/GNOME/glib/-/issues/2716
2022-08-28 15:42:14 +01:00
kleines Filmröllchen
7a2b8d3d65 Base: Add a bunch of heart emoji and others
U+00A9 © COPYRIGHT SIGN
U+00AE ® REGISTERED SIGN
1F192 🆒 SQUARED COOL
1F193 🆓 SQUARED FREE
1F195 🆕 SQUARED NEW
1F493 💓 BEATING HEART
1F495 💕 TWO HEARTS
1F497 💗 GROWING HEART
1F498 💘 HEART WITH ARROW
1F49D 💝 HEART WITH RIBBON
2022-08-28 15:40:37 +01:00
kleines Filmröllchen
8d2823ca8d Base: Add a quote to the fortunes database 2022-08-28 15:39:56 +01:00
Xexxa
8ee1b2d127 Base: Add more emoji
🇱🇷 - U+1F1F1 U+1F1F7 LR Flag: Liberia
🪂 - U+1FA82 Parachute
🏖️ - U+1F3D6 Beach with Umbrella
🏕️ - U+1F3D5 Camping
🥌 - U+1F94C Curling Stone
2022-08-28 13:41:20 +02:00
electrikmilk
5f8def0f71 Base: Add 9 new emojis and improve 13 emojis
This adds 9 new emojis and improves 13 emojis.
2022-08-28 13:41:04 +02:00
b14ckcat
550b3c7330 Kernel/USB: Rework UHCI interrupt transfer schedule
This reworks the way the UHCI schedule is set up to handle interrupt
transfers, creating 11 queue heads each assigned a different
period/latency, so that interrupt transfers can be linked into the
schedule with their specified period more easily.
2022-08-28 13:40:07 +02:00
b14ckcat
4a3a0ac19e Kernel/USB: Rework queued transfer schedule
Modifies the way the UHCI schedule is set up & modified to allow for
multiple transfers of the same type, from one or more devices, to be
queued up and handled simultaneously.
2022-08-28 13:40:07 +02:00
Andreas Krohn
8aca5ab3b3 PixelPaint: Cropping to content with moved layers was broken
When cropping to content with a layer not positioned at 0,0 the moved
layers content disappeared and the layers position was not updated
according to the crop offset.

There's probably an easier/more efficient way, but for my testcase this
improves the behavior.
2022-08-28 11:22:42 +01:00
Kevin Meyer
6e006be9e6 PixelPaint: Fix const correctness of Selection::in_interactive_selection 2022-08-28 10:14:18 +01:00
Zorby
058ab81c24 Base: Add czech programmers keymap
This is just the en-us keymap with czech characters accessible in
combination with alt-gr, similar to the Czech Programmers Keyboard
in Windows.
2022-08-28 08:06:55 +00:00
Zorby
3c02f54c9c Base: Add czech QWERTZ keymap 2022-08-28 08:06:55 +00:00
Zorby
ea728a2588 Base: Add czech QWERTY keymap 2022-08-28 08:06:55 +00:00
davidot
ba5bcb67a5 LibWeb: Implement the HostEnsureCanAddPrivateElement JS hook
Also added a local test for ensuring this behavior since it is unique to
browsers. Since we don't actually use WindowProxy anywhere yet we just
test on location for now.
2022-08-27 20:33:27 +01:00
Idan Horowitz
12300b7d0b Kernel: Dump OOM debug info after releasing the MM global data lock
Otherwise we would be holding the MM global data lock and the Process
address space locks in reversed order to the rest of the system, which
can lead to deadlocks.
2022-08-27 21:54:13 +03:00
Idan Horowitz
4ce326205e Kernel: Stop verifying interrupts are disabled in Process::for_each
This is a left-over from back when we didn't have any locking on the
global Process list, nor did we have SMP support, so this acted as some
kind of locking mechanism. We now have proper locks around the Process
list, so this is no longer relevant.
2022-08-27 21:54:13 +03:00
Skye Sprung
eca85f2050 Kernel: Changed serial debug functions and variables for readability
Change the name of set_serial_debug(bool on_or_off) to
set_serial_debug_enabled(bool desired_state). This is to make the names
more expressive and less unclear as to what the function does, as it
only sets the enabled state.
Likewise, change the name of get_serial_debug() to
is_serial_debug_enabled() in order to make clear from the name that
this is simply the state of s_serial_debug_enabled.
Change the name of serial_debug to s_serial_debug_enabled since this is
a static bool describing this state.
Finally, change the signature of set_serial_debug_enabled to return a
bool, as this is more logical and understandable.
2022-08-27 19:42:52 +01:00
davidot
cd763de280 LibJS+LibUnicode: Move some constant arrays to a separate header
Since LibUnicode depends on this data it used to include
Intl/AbstractOperations which in turn includes a number of other LibJS
headers. By moving this to its own header with minimal includes we can
save on rebuilding LibUnicode for unrelated LibJS header changes.
2022-08-27 10:55:44 -04:00
Linus Groh
dfb7588d30 LibJS: Remove GlobalObject::{set_,}associated_realm() 2022-08-27 11:29:10 +01:00
Linus Groh
61bd9fef7d LibJS+LibWeb: Remove last uses of GlobalObject::associated_realm() 2022-08-27 11:29:10 +01:00
Linus Groh
50428ea8d2 LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.

In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
2022-08-27 11:29:10 +01:00
Jelle Raaijmakers
84c4b66721 LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support
In OpenGL this is called the (base) internal format which is an
expectation expressed by the client for the minimum supported texel
storage format in the GPU for textures.

Since we store everything as RGBA in a `FloatVector4`, the only thing
we do in this patch is remember the expected internal format, and when
we write new texels we fixate the value for the alpha channel to 1 for
two formats that require it.

`PixelConverter` has learned how to transform pixels during transfer to
support this.
2022-08-27 12:28:05 +02:00
Jelle Raaijmakers
6c80d12111 LibGPU+LibSoftGPU: Add PixelFormat::Intensity 2022-08-27 12:28:05 +02:00
Jelle Raaijmakers
e615af886e LibGL: Report color buffer bits instead of texture bits
For `GL_RED_BITS`, `GL_GREEN_BITS`, `GL_BLUE_BITS` and `GL_ALPHA_BITS`
we were reporting the values we use in LibSoftGPU for textures. This
fixes these context parameters to actually report the color buffer
bits.
2022-08-27 12:28:05 +02:00
Jelle Raaijmakers
eb7c3d16fb LibGL+LibGPU+LibSoftGPU: Implement flexible pixel format conversion
A GPU (driver) is now responsible for reading and writing pixels from
and to user data. The client (LibGL) is responsible for specifying how
the user data must be interpreted or written to.

This allows us to centralize all pixel format conversion in one class,
`LibSoftGPU::PixelConverter`. For both the input and output image, it
takes a specification containing the image dimensions, the pixel type
and the selection (basically a clipping rect), and converts the pixels
from the input image to the output image.

Effectively this means we now support almost all OpenGL 1.5 formats,
and all custom logic has disappeared from:
  - `glDrawPixels`
  - `glReadPixels`
  - `glTexImage2D`
  - `glTexSubImage2D`

The new logic is still unoptimized, but on my machine I experienced no
noticeable slowdown. :^)
2022-08-27 12:28:05 +02:00
Jelle Raaijmakers
d7cfdfe633 LibGL: Implement GL_NORMAL_ARRAY_TYPE context parameter
This is used by the Grim/Monkey4 engine in ScummVM.
2022-08-27 12:28:05 +02:00
Jelle Raaijmakers
73f7f4656c LibSoftGPU: Make ownership_token type in Image consistent
This is now the same as defined in `GPU::Image`.
2022-08-27 12:28:05 +02:00
Jelle Raaijmakers
3279c25553 LibGfx: Allow non-const indexing into VectorN 2022-08-27 12:28:05 +02:00
Jelle Raaijmakers
07ae5514ae LibGL: Rename units to all singular 2022-08-27 12:28:05 +02:00
Jelle Raaijmakers
8483064b59 AK: Add FloatingPoint.h
This is a set of functions that allow you to convert between arbitrary
IEEE 754 floating point types, as long as they can be represented
within 64 bits. Conversion methods between floats and doubles are
provided, as well as a generic `float_to_float()`.

Example usage:

  #include <AK/FloatingPoint.h>

  double val = 1.234;
  auto weird_f16 =
      convert_from_native_double<FloatingPointBits<0, 6, 10>>(val);

Signed and unsigned floats are supported, and both NaN and +/-Inf are
handled correctly. Values that do not fit in the target floating point
type are clamped.
2022-08-27 12:28:05 +02:00
Andreas Kling
f1cd6453ae Meta/CMake: Build Lagom with -g1 instead of -g
This *drastically* improves build performance by reducing the size of
object files by around 10x or more.
2022-08-27 12:19:37 +02:00
Andreas Kling
e65990f7a3 LibWeb: Treat cyclic percentage max-size as "auto" on the flex container
This allows things like `max-width: 100%` to work on flex containers
whose containing blocks themselves have automatic width.
2022-08-27 12:19:37 +02:00
Andreas Kling
f03f70a84a AK: Make empty FixedArray smaller
Move the FixedArray's size field into the heap-allocated storage. This
makes zero-sized FixedArrays take up 8 bytes instead of 16.
2022-08-27 12:19:37 +02:00
djwisdom
98672e09dd Ports: Update serenity-theming use latest commit 624c29a 2022-08-27 03:34:04 +00:00
Linus Groh
92295b9584 LibWeb: Remove one remaining use of JS::InvalidCharacterError 2022-08-26 23:19:15 +01:00
Linus Groh
adc5ac35b7 LibJS: Remove InvalidCharacterError
This a Web API and not part of ECMA-262. Never has been.
2022-08-26 22:26:03 +01:00
Linus Groh
ed14ca16e5 Meta: Remove a couple of files from .prettierignore
These are now formatted just fine and no longer cause errors or
unintended formatting changes.
2022-08-26 20:03:38 +01:00
davidot
6989f304bc LibJS: Remove now unnecessary i32 casts when constructing BigIntegers 2022-08-26 19:18:26 +01:00
davidot
791855deab LibCrypto+LibJS: Remove the create_from methods from BigInteger
Instead we just use a specific constructor. With this set of
constructors using curly braces for constructing is highly recommended.
As then it will not do too many implicit conversions which could lead to
unexpected loss of data or calling the much slower double constructor.

Also to ensure we don't feed (Un)SignedBigInteger infinities we throw
RangeError earlier for Durations.
2022-08-26 19:18:26 +01:00
davidot
528891bf69 LibCrypto: Add a constructor to (Un)SignedBigInteger taking a double
For now this will assume that the double given is exactly representable
as an integer, so no NaN, infinity or rounding.
2022-08-26 19:18:26 +01:00