This way we can just leave it alone if the property hasn't changed.
Notably, if the play-state property has been set to 'paused', and then
the user gets the animation with JS and calls .play() on it, it should
start playing despite the play-state property value.
This adds a test for the code added in #23710.
I created this file using `jbig2` (see below for details), but as
usual it required a bunch of changes to it to make it actually produce
spec-compliant output. See the PR adding this image for my local diff.
I created the test image file by running this shell script with
`jbig2` tweaked as described above:
#!/bin/bash
set -eu
S=Tests/LibGfx/test-inputs/bmp/bitmap.bmp
# See make-symbol-jbig.sh (the script in #23659) for the general
# setup and some comments. See also make-symbol-textrefine.sh (in
# #23713).
#
# `-Ref` takes 5 arguments:
# 1. The symbol ID of this symbol (like after a `-Simple`)
# 2. A bmp file that the base symbol gets refined to
# 3. The ID of the base symbol
# 4. dx, dy
cat << EOF > jbig2-symbol-symbolrefine.ini
-sym -Seg 1
-sym -file -numClass -HeightClass 3 -WidthClass 1
-sym -file -numSymbol 3
-sym -file -Height 250
-sym -file -Width 120 -Simple 0 mouth-1bpp.bmp
-sym -file -EndOfHeightClass
-sym -file -Height 100
-sym -file -Width 100 -Simple 1 nose-1bpp.bmp
-sym -file -EndOfHeightClass
-sym -file -Height 30
-sym -file -Width 30 -Simple 2 top_eye-1bpp.bmp
-sym -file -EndOfHeightClass
-sym -Param -Huff_DH 0
-sym -Param -Huff_DW 0
-sym -Seg 2
-sym -file -numClass -HeightClass 1 -WidthClass 1
-sym -file -numSymbol 1
-sym -file -Height 30
-sym -file -Width 30 -Ref 3 bottom_eye-1bpp.bmp 2 0 0
-sym -file -EndOfHeightClass
-sym -Param -Huff_DH 0
-sym -Param -Huff_DW 0
-sym -Param -RefTemplate 1
-txt -Seg 3
-txt -Param -numInst 4
-ID 2 108 50 -ID 3 265 60 -ID 1 100 135 -ID 0 70 232
-txt -Param -RefCorner 1
-txt -Param -Xlocation 0
-txt -Param -Ylocation 0
-txt -Param -W 399
-txt -Param -H 400
EOF
J=$HOME/Downloads/T-REC-T.88-201808-I\!\!SOFT-ZST-E/Software
J=$J/JBIG2_SampleSoftware-A20180829/source/jbig2
$J -i "${S%.bmp}" -f bmp -o symbol-symbolrefine -F jb2 \
-ini jbig2-symbol-symbolrefine.ini
.jpf (JPEG2000) files written by Photoshop contain a whole bunch of
these boxes.
fileformats.archiveteam.org/wiki/Boxes/atoms_format lists a few
UUID types. Of those 3, these are in Photoshop-written .jpf files:
* 0537cdab-9d0c-4431-a72a-fa561f2a113e Exif
* 2c4c0100-8504-40b9-a03e-562148d6dfeb Photoshop Image Resource
* be7acfcb-97a9-42e8-9c71-999491e3afac XMP
This is in line with what the spec states, the previous implementation
excluded the case where the original message's length is a multiple of
block_size, which would lead to a full block of padding.
We were off-by-one when returning the result of parsing a quoted string
in Web::Fetch::Infrastructure::collect_an_http_quoted_string. Instead of
backtracking the lexer and consuming the backtracked string, do a simple
substring operation.
We have been dancing around circular dependencies between LibCore and
generated sources. For example, LibURL currently cannot depend on
LibUnicode because the LibUnicode generators depend on LibCore, and
LibCore depends on LibURL. LibTimeZone is in a similar situation.
To alleviate this, we can define the minimal sources that the code
generators need as an object library. This will allow the generators to
depend on this library, rather than the full LibCore.
Since the introduction of `AbortSignal::any()`, the specification says
`AbortSignal::create_dependent_abort_signal()` should be used where
`AbortSignal::follow` was previously.
We don't want to always invoke the .play() method if an animation is
relevant and had a play state of running, as the play state is
essentially just "paused" or "not paused". We replace that relevancy
check with the inverse of the pause check so we don't constantly call
.play() on animations that are finished.
Also duplicates and moves the temporary context into both blocks, since
most of the time neither condition will be true.
Rather than trying to store a Handle to a WebIDL::BufferSource, let's
look ahead to what the spec wants us to do with this field and get a
copy of the bytes held by the buffer source right away.
This is achieved by moving ClauseHeader::{AbstractOperation,Accessor,
Method} to Function.h itself and storing them in FunctionDeclaration.
This commit also introduces QualifiedName class that is used to store
function's name split by '.' (just like it appear in the spec).