If a user is missing from /etc/shadow, we used to just allow anyone to
authenticate as that user without a password.
With this patch, authentication will instead always fail.
Now that we've moved to atomic replacement of these files when altering
them, we don't need to keep them open for the lifetime of Core::Account
so just simplify this and close them when they are not needed.
Before this patch, we had a nasty race condition when changing a user's
password: there was a time window between truncating /etc/shadow and
writing out its new contents, where you could simply "su" to root
without using a password.
Instead of writing directly to /etc/passwd and /etc/shadow, we now
create temporary files in /etc and fill them with the new contents.
Those files are then atomically renamed to /etc/passwd and /etc/shadow.
Sadly, fixing this race requires giving the passwd program a lot more
privileges. This is something we can and should improve upon. :^)
It was possible to signal a process while it was paging in an inode
backed VM object. This would cause the inode read to EINTR, and the
page fault handler would assert.
Solve this by simply not unblocking threads due to signals if they are
currently busy handling a page fault. This is probably not the best way
to solve this issue, so I've added a FIXME to that effect.
Apparently memfd_create() is newish in glibc, and oss-fuzz
uses Ubuntu 16.04 as base for its docker images, which doens't
yet have memfd_create(). But, not to worry, it does have the syscall
define and that's all we really need :/
..and allow implicit creation of KResult and KResultOr from ErrnoCode.
This means that kernel functions that return those types can finally
do "return EINVAL;" and it will just work.
There's a handful of functions that still deal with signed integers
that should be converted to return KResults.
This way, if something goes wrong, we get to keep the actual error.
Also, KResults are nodiscard, so we have to deal with that in Ext2FS
instead of just silently ignoring I/O errors(!)
Moves Painter away from general affine transport support a bit, but
this scale factor business does feel like it's a bit different.
This is conceptually cleaner (everything should use logical coordinates
as much as possible), and it means the code in GUI::Painter() will work
without changes due to that, but the draw function implementations
overall get a bit murkier (draw_rect() becomes nicer though). Still,
feels like the right direction.
No behavior change.
Until someone has time to implement something for not showing the
very first network change at boot, let's turn off notifications for
network changes by default altogether. Having to dismiss this
notification at every boot gets old fast.
Similar to LibC storing an assertion message before aborting, process
death by pledge violation now sets a "pledge_violation" key with the
respective pledge name as value in its coredump metadata, which the
CrashReporter will then show.
Without this, the oss-fuzz build says:
../Userland/Libraries/LibJS/AST.cpp:58:34: error: member access into incomplete type 'const std::type_info'
return demangle(typeid(*this).name()).substring(4);
^
The randomness is taken from arc4random() which is independent from srand/rand/rand_r,
so there's no need to call srand(). At best, it confuses the reader to think that
there would eventually be a call to rand().
This apparently was a workaround for escape sequences in GML at some
point (see #4937), but it now literally inserts "\n" and no newline, as
the backslash itself is escaped.
Bitmap::load_from_file("foo.png", 2) will now look for "foo-2x.png" and
try load that as a bitmap with scale factor 2 if it exists. If it
doesn't, it falls back to the 1x bitmap as normal.
Only places that know that they'll draw the bitmap to a 2x painter
should pass "2" for the second argument.
Use this new API in WindowServer for loading window buttons and
cursors.
As a testing aid, ctrl-shift-super-i can force HighDPI icons off in
HighDPI mode. Toggling between low-res and high-res icons makes it easy
to see if the high-res version of an icon looks right: It should look
like the low-res version, just less jaggy.
We'll likely have to grow a better API for loading scaled resources, but
for now this suffices.
Things to check:
- `chres 640 480` followed by `chres 640 480 2` followed by
`chres 640 480`
- window buttons in window context menu (in task bar and on title bar)
still have low-res icons
- ctrl-shift-super-i in high-res mode toggles sharpness of window
buttons and of arrow cursorf
- arrow cursor hotspot is still where you'd expect
The window close buttons look correct.
The arrow cursor isn't quite right yet:
- its shadow was nearest-neighbor upscaled from the 1x version
- the arrow handle looks a bit too chubby
But it's a start, and maybe someone with better gimp skills than me can
pretty it up later.
Gfx::Bitmap can now store its scale factor. Normally it's 1, but
in high dpi mode it can be 2.
If a Bitmap with a scale factor of 2 is blitted to a Painter with
scale factor of 2, the pixels can be copied over without any resampling.
(When blitting a Bitmap with a scale factor of 1 to a Painter with scale
factor of 2, the Bitmap is painted at twice its width and height at
paint time. Blitting a Bitmap with a scale factor of 2 to a Painter with
scale factor 1 is not supported.)
A Bitmap with scale factor of 2 reports the same width() and height() as
one with scale factor 1. That's important because many places in the
codebase use a bitmap's width() and height() to layout Widgets, and all
widget coordinates are in logical coordinates as well, per
Documentation/HighDPI.md.
Bitmap grows physical_width() / physical_height() to access the actual
pixel size. Update a few callers that work with pixels to call this
instead.
Make Painter's constructor take its scale factor from the target bitmap
that's passed in, and update its various blit() methods to handle
blitting a 2x bitmap to a 2x painter. This allows removing some gnarly
code in Compositor. (In return, put some new gnarly code in
LibGfxScaleDemo to preserve behavior there.)
No intended behavior change.
This option was renamed from scaled to stretch in DisplaySettings in
699ba84, but since WindowServer receives a plain string and was not
updated, it wouldn't recognize the new renamed value as a valid option.
Turns out sending plain strings via IPC and only mapping them to enum
values on the receiving end is brittle, we should probably update
Desktop::set_wallpaper_mode() to use an enum as well at some point.
Fixes#5006.
Path resolution will now refuse to follow symlinks in some cases where
you don't own the symlink, or when it's in a sticky world-writable
directory and the link has a different owner than the directory.
The point of all this is to prevent classic TOCTOU bugs in /tmp etc.
Fixes#4934
Both ESP and GDTR are left undefined by the Multiboot specification and
OS images must not rely on these values to be valid. Fix the undefined
behaviors so that booting with PXELINUX does not triple-fault the CPU.
There's no guarantee that the last executed command will have a zero
exit code, and so the shell exit code may or may not be zero, even if
all the tests pass.
Also changes the `test || echo fail && exit` to
`if not test { echo fail && exit }`, since that's nicer-looking.
This allows correct iteration over nested lists.
Also store values to variables without resolving them, to delay the
resolution step as much as possible (this helps with storing nested
lists in variables).
The current version of our Python port (3.6.0) is over four years old by
now and has (or had, I haven't actually tried it in a while) some
limitations - time for an upgrade! The latest Python release is 3.9.1,
so I used that version. It's a from-scratch port, no patches are taken
from the previous port to ensure the smallest possible amount of code is
patched. The BuildPython.sh script is useful so I kept it, with some
tweaks. I added a short document explaining each patch to ease judging
their underlying problem and necessity in the future.
Compared to the old Python port, this one does support both the time
module as well as threading (at least _thread) just fine. Importing
modules written in C (everything in /usr/local/lib/python3.9/lib-dynload)
currently asserts in Serenity's dynamic loader, which is unfortunate but
probably solvable. Possibly related to #4642. I didn't try building
Python statically, which might be one possibility to circumvent this
issue.
I also renamed the directory to just "python3", which is analogous to
the Python 3.x package most Linux distributions provide. That implicitly
means that we likely will not support multiple versions of the Python
port at any given time, but again, neither do many other systems by
default. Recent versions are usually backwards compatible anyway though,
so having the latest shouldn't be a problem.
On the other hand bumping the version should now be be as simple as
updating the variables in version.sh, given that no new patches are
required.
These core modules to currently not build - I chose to ignore that for
now rather than adding more patches to make them work somehow, which
means they're fully unavailable. This should probably be fixed in
Serenity itself.
_ctypes, _decimal, _socket, mmap, resource, termios
These optional modules requiring 3rd-party dependencies do currently not
build (even with depends="ncurses openssl zlib"). Especially the absence
of a readline port makes the REPL a bit painful to use. :^)
_bz2, _curses, _curses_panel, _dbm, _gdbm, _hashlib, _lzma, _sqlite3,
_ssl, _tkinter, _uuid, nis, ossaudiodev, readline, spwd, zlib
I did some work on LibC and LibM beforehand to add at least stubs of
missing required functions, it still encounters an ASSERT_NOT_REACHED()
/ TODO() every now and then, notably frexp() (implementations of that
can be found online easily if you want to get that working right now).
But then again that's our fault and not this port's. :^)
Quoting POSIX:
https://pubs.opengroup.org/onlinepubs/009695399/functions/tzset.html
The tzset() function also shall set the external variable daylight
to 0 if Daylight Savings Time conversions should never be applied
for the timezone in use; otherwise, non-zero.
We're already pretending to be in UTC+0 and setting timezone to 0
accordingly, we can also fake the absence of Daylight Savings Time.
Since tzset() itself pretends to succeed (it just sets timezone = 0 for
now), it seems unwise to leave tzname uninitialized. Since Serenity
already assumes UTC pretty much everywhere time is used, let's continue
that trend here. Quoting POSIX:
https://pubs.opengroup.org/onlinepubs/009695399/functions/tzset.html
The tzset() function shall use the value of the environment variable
TZ to set time conversion information used by ctime(), localtime(),
mktime(), and strftime(). If TZ is absent from the environment,
implementation-defined default timezone information shall be used.
So we still don't care about TZ at all, but the program doesn't need to
know! :^)
This matches what musl libc ("UTC") and glibc ("GMT") do, see:
- https://sourceware.org/git/?p=glibc.git;a=blob;f=time/tzset.c
- https://git.musl-libc.org/cgit/musl/tree/src/time/__tz.c