Use different specified radii for the two seperate passes.
The gaussian approximation is not changed to accept two parameters since
the math is not exactly straight forward and therefore something for a
later patch. For now, let's progress!
It isn't sensible to have a negative radius for blurring, so an unsigned
value is the right thing to do here.
Now we have to cast the radius to int a few times when actually doing
the calculations but I'm sure that can be done more intelligently, but
that optimization is a thing for the future.
It looked very goofy for the two different ways of invoking the Filter
to have differently signed arguments.
This patch makes background a bit darkened so that it is possible to
distinguish out of range area from glyphs that are just not drawn.
The default background color is also changed to Window so that it looks
good in more themes.
This removes a redundant program name element from the arguments Vector
in calls to Core::command().
The Shell's argument parsing logic tolerated the extra argument,
until 83609ad.
Core::command() takes care of inserting the program name as the first
element in argv, and so we shouldn't include the program name in the
argument vector we give it.
The Shell's argument parsing logic tolerated the extra argument,
until 83609ad.
This fixes building serenity components in Hack Studio.
Right now the only functionality supported is getting/setting via JS
and resetting when browsing cross origin.
The HTML Specification (7.11 Browsing the web) also specifies how the
name should be restored from history entries, but we don't have those
yet.
As noted, this is not 100% to the spec, but effectively the same -
`no-preference` is only allowed to appear in features that evaluate it
as false in a boolean context. This is also the only identifier besides
`none` that evaluates to false. If other identifiers gain this property
in the future, we can make it more robust then.
This adds (or at least stubs-out) the following:
- display-mode
- dynamic-range
- environment-blending
- forced-colors
- horizontal-viewport-segments
- vertical-viewport-segments
- inverted-colors
- nav-controls
- prefers-contrast
- prefers-reduced-data
- prefers-reduced-motion
- prefers-reduced-transparency
- scripting
- video-color-gamut
- video-dynamic-range
The `@media (inverted-colors)` CSS that the spec requires we add to the
UA style sheet does not actually do anything for us yet since we don't
support `filter`, but it seemed sensible to include it now to avoid
forgetting later. :^)
This way the preview image is not generated on _every_ update_preview()
call but rather only if the last update_preview() was longer than 100ms
ago.
When rapidly moving the Slider for large blur values in the
FastBoxBlurFilter with the Gaussian approximation the usage became
noticeably sliggush because we queued a lot of preview generation just
to throw it away immediately. This patch fixes that.
This was causing us to miss layout invalidations. With this fixed, we
can remove the invalidation from Element::recompute_style() along with
the associated FIXME.
Thanks to Idan for spotting this! :^)
By the time we're painting, we've already built the stacking context
tree. So instead of asking if a box establishes a stacking context, we
can ask if its paintable *has* a stacking context.
This was taking up ~6% of the profile when mousing around on the HTML
specification. With this change, it disappears completely. :^)
Instead of invalidating style for the entire document, we now locate the
nearest common ancestor between the old and new innermost hovered node,
and only invalidate that ancestor and its descendants.
This drastically reduces the amount of style update work when mousing
around on GitHub (and any other pages, really.) It's actually really
really snappy now. Very cool! :^)
Use the new CSS::property_affects_layout() helper to figure out if we
actually need to perform a full relayout after recomputing style.
There are three tiers of required invalidation after an element receives
new style: none, repaint only, or full relayout.
This avoids the need to rebuild the layout tree (and perform layout on
it) when trivial properties like "color" etc are changed.
This patch adds CSS::property_affects_layout(PropertyID) which tells us
whether a CSS property would affect layout if it were changed.
This will be used to avoid unnecessary relayout work when something
changes that really only requires us to repaint the page.
To mark a property as not affecting layout, set "affects-layout" to
false in the corresponding Properties.json entry. Note that all
properties affect layout by default.
...and let LibWasm do the validation instead of removing the test when a
module is invalid.
Also, one of the tests has an integer literal starting with zero, so
account for this to make it not fail :^)