ladybird/Userland/Libraries/LibWeb/SVG/SVGEllipseElement.cpp
Shannon Booth bad44f8fc9 LibWeb: Remove Bindings/Forward.h from LibWeb/Forward.h
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.

Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.

Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
2024-04-27 18:29:35 -04:00

119 lines
4.6 KiB
C++

/*
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/SVGEllipseElementPrototype.h>
#include <LibWeb/HTML/Window.h>
#include <LibWeb/SVG/AttributeNames.h>
#include <LibWeb/SVG/AttributeParser.h>
#include <LibWeb/SVG/SVGEllipseElement.h>
namespace Web::SVG {
JS_DEFINE_ALLOCATOR(SVGEllipseElement);
SVGEllipseElement::SVGEllipseElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: SVGGeometryElement(document, qualified_name)
{
}
void SVGEllipseElement::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGEllipseElement);
}
void SVGEllipseElement::attribute_changed(FlyString const& name, Optional<String> const& value)
{
SVGGeometryElement::attribute_changed(name, value);
if (name == SVG::AttributeNames::cx) {
m_center_x = AttributeParser::parse_coordinate(value.value_or(String {}));
} else if (name == SVG::AttributeNames::cy) {
m_center_y = AttributeParser::parse_coordinate(value.value_or(String {}));
} else if (name == SVG::AttributeNames::rx) {
m_radius_x = AttributeParser::parse_positive_length(value.value_or(String {}));
} else if (name == SVG::AttributeNames::ry) {
m_radius_y = AttributeParser::parse_positive_length(value.value_or(String {}));
}
}
Gfx::Path SVGEllipseElement::get_path(CSSPixelSize)
{
float rx = m_radius_x.value_or(0);
float ry = m_radius_y.value_or(0);
float cx = m_center_x.value_or(0);
float cy = m_center_y.value_or(0);
Gfx::Path path;
// A computed value of zero for either dimension, or a computed value of auto for both dimensions, disables rendering of the element.
if (rx == 0 || ry == 0)
return path;
Gfx::FloatSize radii = { rx, ry };
double x_axis_rotation = 0;
bool large_arc = false;
bool sweep = true; // Note: Spec says it should be false, but it's wrong. https://github.com/w3c/svgwg/issues/765
// 1. A move-to command to the point cx+rx,cy;
path.move_to({ cx + rx, cy });
// 2. arc to cx,cy+ry;
path.elliptical_arc_to({ cx, cy + ry }, radii, x_axis_rotation, large_arc, sweep);
// 3. arc to cx-rx,cy;
path.elliptical_arc_to({ cx - rx, cy }, radii, x_axis_rotation, large_arc, sweep);
// 4. arc to cx,cy-ry;
path.elliptical_arc_to({ cx, cy - ry }, radii, x_axis_rotation, large_arc, sweep);
// 5. arc with a segment-completing close path operation.
path.elliptical_arc_to({ cx + rx, cy }, radii, x_axis_rotation, large_arc, sweep);
return path;
}
// https://www.w3.org/TR/SVG11/shapes.html#EllipseElementCXAttribute
JS::NonnullGCPtr<SVGAnimatedLength> SVGEllipseElement::cx() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(realm(), 0, m_center_x.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_center_x.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#EllipseElementCYAttribute
JS::NonnullGCPtr<SVGAnimatedLength> SVGEllipseElement::cy() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(realm(), 0, m_center_y.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_center_y.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#EllipseElementRXAttribute
JS::NonnullGCPtr<SVGAnimatedLength> SVGEllipseElement::rx() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(realm(), 0, m_radius_x.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_radius_x.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#EllipseElementRYAttribute
JS::NonnullGCPtr<SVGAnimatedLength> SVGEllipseElement::ry() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(realm(), 0, m_radius_y.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_radius_y.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
}