ladybird/Libraries/LibAudio/AClientConnection.h
Andreas Kling 4a37bec27c LibIPC: Rename base classes to IClientConnection and IServerConnection
This matches what we're already calling the server-side subclasses
better, though we'll probably want to find some better names for the
client-side classes eventually.
2019-12-02 11:11:05 +01:00

39 lines
1.0 KiB
C++

#pragma once
#include <AudioServer/AudioClientEndpoint.h>
#include <AudioServer/AudioServerEndpoint.h>
#include <LibIPC/IServerConnection.h>
class ABuffer;
class AClientConnection : public IServerConnection<AudioClientEndpoint, AudioServerEndpoint>
, public AudioClientEndpoint {
C_OBJECT(AClientConnection)
public:
AClientConnection();
virtual void handshake() override;
void enqueue(const ABuffer&);
bool try_enqueue(const ABuffer&);
bool get_muted();
void set_muted(bool);
int get_main_mix_volume();
void set_main_mix_volume(int);
int get_remaining_samples();
int get_played_samples();
int get_playing_buffer();
void set_paused(bool paused);
void clear_buffer(bool paused = false);
Function<void(i32 buffer_id)> on_finish_playing_buffer;
Function<void(bool muted)> on_muted_state_change;
private:
virtual void handle(const AudioClient::FinishedPlayingBuffer&) override;
virtual void handle(const AudioClient::MutedStateChanged&) override;
};