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110 lines
2.3 KiB
C++
110 lines
2.3 KiB
C++
#pragma once
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#include "Point.h"
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class Rect {
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public:
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Rect() { }
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Rect(int x, int y, int width, int height)
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: m_location(x, y)
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, m_width(width)
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, m_height(height)
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{
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}
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bool isEmpty() const
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{
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return width() == 0 || height() == 0;
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}
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void moveBy(int dx, int dy)
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{
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m_location.moveBy(dx, dy);
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}
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void moveBy(const Point& delta)
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{
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m_location.moveBy(delta);
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}
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Point center() const
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{
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return { x() + width() / 2, y() + height() / 2 };
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}
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void inflate(int w, int h)
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{
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setX(x() - w / 2);
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setWidth(width() + w);
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setY(y() - h / 2);
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setHeight(height() + h);
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}
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void shrink(int w, int h)
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{
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setX(x() + w / 2);
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setWidth(width() - w);
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setY(y() + h / 2);
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setHeight(height() - h);
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}
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bool contains(int x, int y) const
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{
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return x >= m_location.x() && x < right() && y >= m_location.y() && y < bottom();
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}
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bool contains(const Point& point) const
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{
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return contains(point.x(), point.y());
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}
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int left() const { return x(); }
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int right() const { return x() + width(); }
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int top() const { return y(); }
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int bottom() const { return y() + height(); }
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void setLeft(int left)
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{
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setWidth(x() - left);
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setX(left);
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}
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void setTop(int top)
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{
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setHeight(y() - top);
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setY(top);
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}
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bool intersects(const Rect& other) const
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{
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return left() < other.right()
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&& other.left() < right()
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&& top() < other.bottom()
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&& other.top() < bottom();
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}
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int x() const { return location().x(); }
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int y() const { return location().y(); }
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int width() const { return m_width; }
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int height() const { return m_height; }
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void setX(int x) { m_location.setX(x); }
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void setY(int y) { m_location.setY(y); }
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void setWidth(int width) { m_width = width; }
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void setHeight(int height) { m_height = height; }
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Point location() const { return m_location; }
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bool operator==(const Rect& other) const
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{
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return m_location == other.m_location
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&& m_width == other.m_width
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&& m_height == other.m_height;
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}
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private:
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Point m_location;
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int m_width { 0 };
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int m_height { 0 };
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};
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